[Wild] Miracle mage versus big priest

Submitted 4 years, 8 months ago by

So I've been playing a bit of miracle mage recently as many other decks in wild were getting a little boring. Obviously the deck is really good and allows for quite some variety with all the discovering and random spells. 

Only thing that's limiting my joy is, big surprise, big priest. According to viciousSyndicate and Tempostorm's latest meta reports the deck is very favored against these degenerates. Yet I can never seem to win against them. I usually have trouble clearing all their taunt minions to make way for my giants and don't have enough reach to burst them down from hand. 

So, any tips regarding this matchup are welcome. At what turn do you go "in"? How do you deal with multiple The Lich King or Obsidian Statue? Some good VODs, videos and replays are welcome too. I've found a few on a deck guide over at HP, but two out of those three were won because of 1. multiple polymorph effects being generated and 2. multiple Counterspell being generated. Thanks in advance.

 

On a quick sidenote: hsreplay doesn't have matchup statistics for wild, does it? I always rely on Tempostorm's and viciousSyndicate's but I find the former to not always be accurate and the latter doesn't update often.

 

  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 8 months ago

    So I've been playing a bit of miracle mage recently as many other decks in wild were getting a little boring. Obviously the deck is really good and allows for quite some variety with all the discovering and random spells. 

    Only thing that's limiting my joy is, big surprise, big priest. According to viciousSyndicate and Tempostorm's latest meta reports the deck is very favored against these degenerates. Yet I can never seem to win against them. I usually have trouble clearing all their taunt minions to make way for my giants and don't have enough reach to burst them down from hand. 

    So, any tips regarding this matchup are welcome. At what turn do you go "in"? How do you deal with multiple The Lich King or Obsidian Statue? Some good VODs, videos and replays are welcome too. I've found a few on a deck guide over at HP, but two out of those three were won because of 1. multiple polymorph effects being generated and 2. multiple Counterspell being generated. Thanks in advance.

     

    On a quick sidenote: hsreplay doesn't have matchup statistics for wild, does it? I always rely on Tempostorm's and viciousSyndicate's but I find the former to not always be accurate and the latter doesn't update often.

     

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  • Yoshiko's Avatar
    50 1 Posts Joined 06/07/2019
    Posted 4 years, 8 months ago

    1-2  sheep can be good cause when they try to res well they res a sheep. I doesnt fixed anything but can help you % of win. I am not a pro but work for me ...sometimes  ;p  Good Luck ! (maybe next Saviors of Uldum will bring us better)

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  • dib's Avatar
    Rock Rager 415 135 Posts Joined 04/01/2019
    Posted 4 years, 8 months ago

    Don't kill any minions except Barnes, until you have completed the quest and feel confident that you could achieve lethal. Keep stalling until that happens.

    I haven't played it in a while but checking my stats, I had a 66% win rate against priests, most of which were big priests, I assume

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  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 4 years, 8 months ago

    If their summons are perfect, it's pretty hard to win.

    But not impossible: hold your burst power as much as possible, freeze with Ray while rushing for the Quest.

    Once the Quest is ready, gather more burst, while paying attention not to wait too much.

    The window is narrow, and not easy to spot, but it is there, and Miracle Mage owns tons of burst.

    PS: you can include Archmage Vargoth for triple turn (and increased burst).

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  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 8 months ago
    Quote From RavenSunHS

    If their summons are perfect, it's pretty hard to win.

    But not impossible: hold your burst power as much as possible, freeze with Ray while rushing for the Quest.

    Once the Quest is ready, gather more burst, while paying attention not to wait too much.

    The window is narrow, and not easy to spot, but it is there, and Miracle Mage owns tons of burst.

    PS: you can include Archmage Vargoth for triple turn (and increased burst).

    What do you do about an Obsidian Statue though? Do you kill that before you go in. Do you kill it while going in and risk losing a Sorcerer's Apprentice or Flamewaker?

    Not a fan of Archmage Vargoth since it seems pretty dead in many occasions.

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  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 4 years, 8 months ago
    Quote From iWatchUSleep
    Quote From RavenSunHS

    If their summons are perfect, it's pretty hard to win.

    But not impossible: hold your burst power as much as possible, freeze with Ray while rushing for the Quest.

    Once the Quest is ready, gather more burst, while paying attention not to wait too much.

    The window is narrow, and not easy to spot, but it is there, and Miracle Mage owns tons of burst.

    PS: you can include Archmage Vargoth for triple turn (and increased burst).

    What do you do about an Obsidian Statue though? Do you kill that before you go in. Do you kill it while going in and risk losing a Sorcerer's Apprentice or Flamewaker?

    Not a fan of Archmage Vargoth since it seems pretty dead in many occasions.

    You can wait to kill it during burst, and try to use several minions minions together on the board and/or if you are holding enough burst no matter what (eg. Ice Lance & co).

    Mirror Image can be included both against Aggro, and Obsidian/Ragnaros.

    Ultimately, you can also include Polymorph: Boar which can also be used on your own minions for burst, whenever you don't need it to deny dangerous bodies.

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  • iWatchUSleep's Avatar
    1095 819 Posts Joined 05/28/2019
    Posted 4 years, 8 months ago
    Quote From RavenSunHS
    Quote From iWatchUSleep
    Quote From RavenSunHS

    If their summons are perfect, it's pretty hard to win.

    But not impossible: hold your burst power as much as possible, freeze with Ray while rushing for the Quest.

    Once the Quest is ready, gather more burst, while paying attention not to wait too much.

    The window is narrow, and not easy to spot, but it is there, and Miracle Mage owns tons of burst.

    PS: you can include Archmage Vargoth for triple turn (and increased burst).

    What do you do about an Obsidian Statue though? Do you kill that before you go in. Do you kill it while going in and risk losing a Sorcerer's Apprentice or Flamewaker?

    Not a fan of Archmage Vargoth since it seems pretty dead in many occasions.

    You can wait to kill it during burst, and try to use several minions minions together on the board and/or if you are holding enough burst no matter what (eg. Ice Lance & co).

    Mirror Image can be included both against Aggro, and Obsidian/Ragnaros.

    Ultimately, you can also include Polymorph: Boar which can also be used on your own minions for burst, whenever you don't need it to deny dangerous bodies.

    Right, guess I'll need to stall longer then. 

    Thanks for all the replies!

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