Legends of Runeterra Realm

Legends of Runeterra

1 Characters

Can you just like delete Go Hard?

Submitted 3 years, 3 months ago by

j/k but for real it needs a nerf. It needs to be either 2 mana, have its copy effect not happen if you killed off it's target, or have it not trigger if it doesn't kill the target.

 

  • Vincent3383's Avatar
    Lava Coil 135 98 Posts Joined 05/03/2020
    Posted 3 years, 3 months ago

    j/k but for real it needs a nerf. It needs to be either 2 mana, have its copy effect not happen if you killed off it's target, or have it not trigger if it doesn't kill the target.

     

    "Love thy neighbor as thyself." - Mark 12:31

    "So I should want to put a bullet in their head? Got it."

    3
  • opponent12's Avatar
    145 31 Posts Joined 01/25/2020
    Posted 3 years, 3 months ago

    Well, you could make an argument for Pack Your Bags being better than Ruination if they were the same mana cost, the card is the most ridiculous thing I've seen since Patches in Hearthstone. Most of the people in LOR Discord defend the card though for some reason. Apparently shuffling 2 copies into your deck and pulling it 3 times is debilitatingly hard to do for them. Even if you can make an argument to say it's not overpowered, you can't make an argument that it isn't a gross amount of powercreep for a one mana spell. The best solution for this card is to probably remove it from the game actually. It makes pretty much any midrange deck nonviable, and is going to still be oppressive with any small nerfs it gets.

    1
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 3 months ago

    I agree on the shuffling being linked to it triggering, the only way to counter the shuffling is to nopify/deny it makes it quite unintuitive, most effects that require a target entirely fizzle if the target gets removed or spellshielded..

    So.. I think adding more counterplay to it would be enough.

     

    2
  • Hellcopter's Avatar
    270 306 Posts Joined 02/09/2020
    Posted 3 years, 3 months ago

    Pack Your Bags only activates on the 4th Go Hard cast 
    Assuming drawing an extra card cost 2 mana on average at best, the total cost for the activation is:
    2 + 2 + 2 = 6 mana + 4 mana for each cast = 10 mana

    Lest not forget, it requires drawing and casting ALL the 4 copies or no deal 
    Looks a fair card to me

    Hearthstone: Me vs Firebat -> https://www.youtube.com/watch?v=09NCE81owjo

    -3
  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago

    Quote From Hellcopter
    Lest not forget, it requires drawing and casting ALL the 4 copies or no deal

    Your making it sound like that's a hard thing to do. Bilgwater/SI and Piltover/SI both have lots of draw power, and unless you use Deny/Nopify it effect will always resolve. Now I don't think that the card is broken since we have decks that can beat it (Soraka/Kench, Trundle/Tryndamere and fearsome aggro if your wandering) but Go Hard can beat most aggro and mid-range decks without difficulty, and I don't think that is good balancing. 

    3
  • Hellcopter's Avatar
    270 306 Posts Joined 02/09/2020
    Posted 3 years, 3 months ago
    Quote From minuano28

    Quote From Hellcopter
    Lest not forget, it requires drawing and casting ALL the 4 copies or no deal

    Go Hard can beat most aggro and mid-range decks without difficulty, and I don't think that is good balancing. 

    Thats the ONLY strenght of the deck, really
    It gets utterly destroyed by every control deck and some mid range decks as well

    Hearthstone: Me vs Firebat -> https://www.youtube.com/watch?v=09NCE81owjo

    -1
  • minuano28's Avatar
    Mountain 700 862 Posts Joined 09/10/2020
    Posted 3 years, 3 months ago
    Quote From Hellcopter
    Quote From minuano28

    Quote From Hellcopter
    Lest not forget, it requires drawing and casting ALL the 4 copies or no deal

    Go Hard can beat most aggro and mid-range decks without difficulty, and I don't think that is good balancing. 

    Thats the ONLY strenght of the deck, really
    It gets utterly destroyed by every control deck and some mid range decks as well

    Being able to beat two thirds of viable decks is quite the strength. How many other decks can boast about doing that? 

    Also genuinely curious here, which mid-range decks can destroy Go Hard? I would like to play a mid-range deck were I have the advantage for a change. I already tried Frostbite, Dragons, and Fiora/Shen.

    0
  • Hellcopter's Avatar
    270 306 Posts Joined 02/09/2020
    Posted 3 years, 3 months ago

    Decks that i know beat Go Hard:

    Agro: No one i believe. Maybe Sejuani/Teemo and Jynx/Draven have a shot sometimes 
    Mid range: Poros, Ezreal/Swain, They who Endure, Soraka/Than, Lux/Garen, Vulnerable Undyig, etc
    Control/Combo: Almost all decks

    Hearthstone: Me vs Firebat -> https://www.youtube.com/watch?v=09NCE81owjo

    0
  • opponent12's Avatar
    145 31 Posts Joined 01/25/2020
    Posted 3 years, 3 months ago
    Quote From Hellcopter

    Pack Your Bags only activates on the 4th Go Hard cast 
    Assuming drawing an extra card cost 2 mana on average at best, the total cost for the activation is:
    2 + 2 + 2 = 6 mana + 4 mana for each cast = 10 mana

    Lest not forget, it requires drawing and casting ALL the 4 copies or no deal 
    Looks a fair card to me

    Quote From Author
    Quoted Text
    in
    Quote From Author
    Quoted Text

    Where did you get the math that drawing a card costs 2 mana? Go Hard card requires 4 total mana,  including using spell mana to activate.  Would you have used the same logic to defend jade idol as well? Each card draw costs 2 mana? 

     

    1
  • Vincent3383's Avatar
    Lava Coil 135 98 Posts Joined 05/03/2020
    Posted 3 years, 3 months ago

    Okay Go Hard is waaaay overpowered! You can't stop it no matter what. You kill the character it is targeting. It still goes off. You heal them so it doesn't kill them. It still goes off. Then to top it off even if you say straight up Deny it's final form, it doesn't reset. They can just play another as if nothing fucking happen! It's complete bullshit!

     

    "Love thy neighbor as thyself." - Mark 12:31

    "So I should want to put a bullet in their head? Got it."

    0
  • TheTriferianGeneral's Avatar
    Soldier 555 878 Posts Joined 02/10/2020
    Posted 3 years, 3 months ago

    If you want to beat go hard you just could play one of the new scars decks. with the help of The Scargrounds go hard is practically useless and with Bloodsworn Pledge you will make your units survive PYB aswell

    0
  • opponent12's Avatar
    145 31 Posts Joined 01/25/2020
    Posted 3 years, 2 months ago
    Quote From TheTriferianGeneral

    If you want to beat go hard you just could play one of the new scars decks. with the help of The Scargrounds go hard is practically useless and with Bloodsworn Pledge you will make your units survive PYB aswell

    Ironically, the one midrange deck that has a good matchup vs Go hard decks is the FTR Freljord midrange deck, which does not need to run bottom barrel Scars followers to tech against the card. The Overwhelm units are tanky enough to not need anything but battle fury or other buffs to chunk the opponent out most of the time. The problem with Go Hard is not that it is too strong vs every type of deck, it just shuts down way too many strategies and gives too much value for one mana. Usually any card that is super oppressive to midrange decks with decent winrates vs aggro ends up making the meta feel really stale and drags out game times. Thus why half the Shadow isles lategame control cards/ Ionian elusives got nerfed in this games' genesis.

    1
  • Leave a Comment

    You must be signed in to leave a comment. Sign in here.

    ODYN
    0 Users Here