New Rogue Spell - Paralytic Poison

Submitted 3 years ago by

A new Rare Rogue Spell, Paralytic Poison, has been revealed!

Paralytic Poison Card Image

Discuss this card below or head on over to the card page to give it a rating!


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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 3 years ago

    A new Rare Rogue Spell, Paralytic Poison, has been revealed!

    Paralytic Poison Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Forged in the Barrens

    Head on over to our dedicated guide for Forged in the Barrens!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

    Your friendly neighbourhood bot!
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    0
  • Forpayz's Avatar
    245 91 Posts Joined 09/04/2019
    Posted 3 years ago

    Very good card.

    0
  • Dreams's Avatar
    Banned Pikachu 340 290 Posts Joined 11/05/2020
    Posted 3 years ago

    Great for single target removal.

    Banned for spamming.

    0
  • Este's Avatar
    Bloodfeather 650 162 Posts Joined 04/02/2019
    Posted 3 years ago

    Usually when you buff the weapon you want it to go face, but this might turn playable in Standard with some Value Rogue or Thief Rogue if they resurrect it. I don't really see it in Wild, Kingsbane hits face, Thief Rogue has plenty of Lifesteal already.

    0
  • allthehype's Avatar
    Crossroads Historian 630 739 Posts Joined 07/26/2019
    Posted 3 years ago

    Self-Sharpening Sword will love this. Basically a survival tool for Rogue as you can clear away minions without getting punished, but is that really what they need? Not so sure about that.

    OMG: I just remember Wild has a thing called Kingsbane. You're welcome!

    2
  • Lundy's Avatar
    Little Devil Teemo 1555 707 Posts Joined 06/21/2019
    Posted 3 years ago

    This seems really strong. Immune while attacking on a high durability weapon is a lot of removal.

    0
  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years ago

    "You don't pick the wand, silly"

    Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
    Wins per class (2/6/22): DH-197; Druid-996Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906

    5
  • Lemushki's Avatar
    Squirtle 1110 1031 Posts Joined 03/22/2019
    Posted 3 years ago

    DAAAAMN SON! Increíble un wild with the lifesteal weapon

    Lemushki - The one and only since the 2006 rebranding.

    0
  • FrostyFeet's Avatar
    Senior Writer Derpcorn 2170 1449 Posts Joined 10/20/2018
    Posted 3 years ago

    Rogue with a hammer/mallet?

    Anyway, do Weapon Rogues need Immunity since they go face anyway? Quite crazy in Wild with Kingsbane though.

    0
  • Pezman's Avatar
    Staff Writer 2235 2225 Posts Joined 06/03/2019
    Posted 3 years ago

    So the trend of no class healing for Rogue continues, but this may be the next best thing!

    "Be excellent to each other." -Bill and Ted

    0
  • aposteljoe's Avatar
    COMMENT_COUNT_600_HS 1165 644 Posts Joined 06/18/2019
    Posted 3 years ago

    In Wild: Kingsbane Rogue got a new toy...

    In Standard: Currently Rogue only goes face and so this isn't that important. But depending on the meta this will find a home.

    0
  • Grumpy000's Avatar
    1880 1159 Posts Joined 06/06/2019
    Posted 3 years ago

    this seems strong. the "immune" part is the key word

    I am 69 years old and still reach Legend

    0
  • bela's Avatar
    335 152 Posts Joined 01/19/2020
    Posted 3 years ago

    wild kings bane rogue sends its regards

    0
  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 3 years ago

    Kingsbane losing lifesteal, but gaining immunity. I think it could see play.

    1
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 3 years ago

    5/5 stars OP AF, must include in any rogue deck, and WILL completely decimate wild. This card will get nerfed as well, because Kingsbane with infinite "immune while attacking" is insane, and weapon rogue in standard is already one of the best decks and it will just get stronger with this. You play a taunt minion? Too bad, they don't even take damage from attacking your taunt minion now...

    Please Blizz stop printing these OP aggro rogue cards, most of us rogue player (And me) just want to get more support for fun archetypes like burgle rogue, or at least some archetypes that are actually interactive and fun to play as and against, instead of just "hehe me swing face with weapon"... :(

    Edit: And it's 1 cost, so Wandmaker generates it... :(

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    -1
  • calipsis's Avatar
    Nightfall 825 152 Posts Joined 06/06/2019
    Posted 3 years ago

    Auto include

    0
  • Kossrocks's Avatar
    430 145 Posts Joined 11/15/2019
    Posted 3 years ago

    Kingsbane and Spectral Cutlass love this one

    0
  • kkiiuu's Avatar
    340 169 Posts Joined 04/01/2019
    Posted 3 years ago

    it will make mill rogue much more valiable

    0
  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 3 years ago

    This is very good ! Cheap Card to activate Combos , can work as a Removal and buffs up your Weapon.

    Could be an auto Include in most Rogue Decks.

    Challenge me ... when you're ready to duel a god!

    0
  • Elfensilver's Avatar
    595 663 Posts Joined 03/14/2019
    Posted 3 years ago

    Kingsbane control! 

    0
  • Sirgeekalot's Avatar
    Rexxar 225 139 Posts Joined 01/24/2021
    Posted 3 years ago

    this is certainly helpful to keep around for that pesky taunt thats holding u from a win

    0
  • Hiei's Avatar
    COMMENT_COUNT_200_HS 480 223 Posts Joined 03/21/2019
    Posted 3 years ago

    OP ! We'll see the ooze along all the year, those weapon interactions in rogue and warrior will force us to counter play.

    Murlocs <3

    0
  • ArrowSh0t's Avatar
    160 142 Posts Joined 03/02/2021
    Posted 3 years ago

    rogues just go face anyway but in wild this one is broken

    0
  • AmigoGP's Avatar
    250 142 Posts Joined 03/02/2021
    Posted 3 years ago

    Great card for a control rouge deck in the future.Rogue needed stuff like this is like your making your weapon like the weapon you get from your quest card.For aggro it only is good for the 1 attack buff but i dont see this in that deck.

    0
  • dapperdog's Avatar
    Dragon Scholar 1890 5543 Posts Joined 07/29/2019
    Posted 3 years ago

    Weapon buffs are almost always good in rogue, so I expect this to see play.

    But more likely you'll get if off wandmaker most of the time. Its certainly a nice card to have when you're playing slower rogue decks, but in aggro rogues, its perhaps better to just play Toxicologist

    0
  • UVE's Avatar
    1180 832 Posts Joined 05/29/2019
    Posted 3 years ago
    Quote From Kossrocks

    Kingsbane and Spectral Cutlass love this one

    Kingsbane at wild is a pure aggresive deck with pirates and weaponbuffs. Being inmune while attacking doesn't care when you just hit face.

    By The Holy Light!

    0
  • BigE's Avatar
    Peasant 1175 590 Posts Joined 05/28/2020
    Posted 3 years ago

    If I could give this 2.5 stars I would. The slower Steeldancer weapon Rogue might want this: use weapon to clear taunts while minions go face. 

    Chumbawumba is the worst band name. 

    0
  • Alfi's Avatar
    Devoted Academic 1790 1375 Posts Joined 05/29/2019
    Posted 3 years ago

    Wild card to make Kingsbane more powerful :-/

    -=alfi=-

    0
  • Nevin's Avatar
    525 393 Posts Joined 06/14/2019
    Posted 3 years ago

    This is good. This is what Rogue weapons should be. They got out of control recently because Rogues could increase damage AND durability, and weapons became a brainless win condition. But this card will only be worth the cost if you want the immunity when attacking minions. 

    0
  • Caro's Avatar
    Draconic Rager 2215 2493 Posts Joined 03/12/2020
    Posted 3 years ago

    Well this is a nice way to encourage control rogue... that sounds so weird to say 😅

    I view this as basically healing which rogue desperately needs, and it's a 1 cost spell, so great combo activator. Regardless of how the meta will shape up, I'm guessing this will see play anywhere. 

    0
  • Caro's Avatar
    Draconic Rager 2215 2493 Posts Joined 03/12/2020
    Posted 3 years ago
    Quote From FrostyFeet

    Rogue with a hammer/mallet?

    Anyway, do Weapon Rogues need Immunity since they go face anyway? Quite crazy in Wild with Kingsbane though.

    Even blizzard think the hammer is overkill 🤣

    https://playhearthstone.com/en-us/cards/62892-paralytic-poison?order=desc&set=forged-in-the-barrens&sort=dateadded 

    0
  • DarkFrostX's Avatar
    Old God Fanatic 830 1229 Posts Joined 07/26/2019
    Posted 3 years ago

    In most situations I don't think you want to hit minions with your weapons, specially if they are not generated by a hero power so I don't think this is good since the buff is too little and the effect does not do what you need it to do.
    About wild I find it strange that a kingsman would prioritize minions but I would like to see that anyway.

    0
  • Karmin's Avatar
    Zombie 280 142 Posts Joined 02/12/2021
    Posted 3 years ago

    Great card, but has a lot of competition in the 1-mana spell slot. Might find a way in Wild Rogue weapon decks (Odd/Kingsbane) or even in standard after a possible nerf of Nitroboost Poison. Still, it's a great spell to generate.

    0
  • samwisetarly's Avatar
    330 119 Posts Joined 05/28/2019
    Posted 3 years ago

    Oh baby, wild Kingsbane control decks could be a thing again...

    0
  • Trimutius's Avatar
    1580 2533 Posts Joined 03/16/2019
    Posted 3 years ago

    Can be really good in wild. But in standard might be too slow... weapons are mostly done by aggressive rogues and those don't care about immunity

    I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius

    0
  • bardozan's Avatar
    380 250 Posts Joined 09/12/2019
    Posted 3 years ago

    Compared to Deadly Poison, you get immunity for 1 less attack. Pretty good deal. Decent 1-cost cards are always welcomed by Rogue as a combo enabler.

    OBLIVION!

    0
  • mayhern's Avatar
    Wizard 355 294 Posts Joined 07/26/2019
    Posted 3 years ago

    More support for weapon rogue? Kingsbane and odd rogue will also benefit a lot in wild!

    0
  • Thraxus's Avatar
    1060 339 Posts Joined 05/08/2020
    Posted 3 years ago

    Solid card for a number of archetypes, will be played

    English is not my native language, so please excuse occasional mistakes

    0
  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years ago

    Honestly, not a very good card in standard. 1 attack is not impactful enough, and saving a few damage points isn't worth it since you're usually attacking quite small stuff or your opponent's face anyway. Might see play in Wild Kingsbane Rogue tho.

    0
  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 3 years ago

    This is low-key one of the best Rogue cards I've ever seen printed in an expansion. Rogue has always had a hard time with using life as a resource because of how little good neutral healing exists, but this goes a long way to making Rogue a really strong weapon class. (Maybe because Blizzard is rotating so many classic and basic Rogue cards with their core set, they're feeling empowered to make good Rogue cards for a change.)

    0
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years ago

    I really like it, I'M just not sure if Rogues can go in this direction.

    Currently, all of the good weapon stuff kind of wants you to just hit face, while this clearly pushes a more board centric Rogue (which I'm not sure exists).

     

    I'M not saying this is bad, I'm just saying it might be redundant unless Rogues get a good reason to play the board instead of just killing you

    I tried having fun once.

    It was awful.

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years ago

    I don't think this is terribly OP, but it will see a ton of play since it mitigates one of rogues biggest weaknesses.

    I am not worried about this bringing Kingsbane back in wild since Kobold Stickyfinger is a card.

    Carrion, my wayward grub.

    0
  • Drell's Avatar
    965 25 Posts Joined 06/17/2019
    Posted 3 years ago

    Seems super strong. Definitely could be strong with the new Assassin's Blade

    0
  • Alleria's Avatar
    Eevee 1275 863 Posts Joined 05/29/2019
    Posted 3 years ago

    Another card more suitable for Wild, but who knows.

    ♡ u 4ever 2008 - 2022

    0
  • MarcoHS's Avatar
    Scholomance Surveyor 325 97 Posts Joined 06/02/2019
    Posted 3 years ago

    Why use two slot for this card? You won't when you play rogue and try to kill the opponent. If you buff the weapon is for damage not for trade

    0
  • Fedrion's Avatar
    Zombie 1675 733 Posts Joined 05/28/2019
    Posted 3 years ago

    Nerf incoming.

    They really seem to like to break Kingsbane Rogue this last patches...

    Thank god rogue is my main class, but I wouldn't mind this nerfed to a "this turn" effect.

    Papa Nurgle wants to share his gifts.

    0
  • Inf4mous's Avatar
    Vampire 570 139 Posts Joined 07/09/2019
    Posted 3 years ago

    Wow! Weapon rogue with removal

    0
  • Kyleabos's Avatar
    Face Collector 385 23 Posts Joined 05/28/2019
    Posted 3 years ago

    With the new taunts we have seen and Sap leaving, going face for Rogue in standard may not be as easy as it was.  Agree on Kingsbane, one of the ways I used to beat Kingsbane was to have taunts with Divine Shield, it guaranteed damage.  Not anymore.  

    0
  • Osh92's Avatar
    505 224 Posts Joined 07/03/2019
    Posted 3 years ago

    Ooff, gonna be auto included with Kingsbane rogue in Wild)

    0
  • FortyDust's Avatar
    Pumpkin 1200 1905 Posts Joined 05/29/2019
    Posted 3 years ago

    You might expect the Rogue to use this to clear a big Taunt now that Sap is gone, but that's not how it's going to work. Rogue still wants every precious charge of every weapon to hit face if at all possible, so they will just shift to tools like Assassinate and Battlecry- or Combo-based removal to clear the way.

    This card might see play as yet another damage booster, but the Immune thing isn't very relevant. Paralytic Poison will be the first card cut as Rogue gets better ways to contest the board.

    0
  • Daowen's Avatar
    Hero of Warcraft 1000 252 Posts Joined 03/19/2019
    Posted 3 years ago

    Very nice card, useable for many occasions

    I'm not online       cat          it's just your imagination

     

    0
  • Psychopomp's Avatar
    Agamaggan 495 176 Posts Joined 03/02/2021
    Posted 3 years ago

    Seems a bit much for that 1-mana threshold, and yeah thanks to Wild Kingsbane, this will probably get a nerf, making the immune effect temporary.

    4 Mana 7/7

    0
  • NebuchadnezzarHS's Avatar
    Supporter 2025 1397 Posts Joined 06/14/2019
    Posted 3 years ago

    Decent card for Standard, not so much for Wild I think... too many competing cards over there.

    0
  • jacob1487's Avatar
    465 218 Posts Joined 03/27/2019
    Posted 3 years ago

    Oh wow, this is broken in Kingsbane inw ild right, but who knows if this'll even be good in standard

    0
  • dembro's Avatar
    Peon 375 317 Posts Joined 03/31/2019
    Posted 3 years ago

    Very strong. Sure, maybe Rogue will just SMOrc all the live-long day and never waste weapon charges on removal, but a card like this provides new options for almost no downside; it takes up a deck slot, but even that's not true if you generate it. I like the flavor, paralyzing the target so it can't counterattack, but Rogues using maces/hammers is sacrilege. 

    0
  • Lookwedont's Avatar
    Taurajo Innkeeper 415 152 Posts Joined 01/19/2020
    Posted 3 years ago

    Thankfully too weak to go weapon aggro rogue, but looks to be more in line with a control archetype. Maybe a late game alternative for rogue, but needs more cards to support it

    0
  • Topandito's Avatar
    905 478 Posts Joined 03/29/2019
    Posted 3 years ago

    Seems neat. In wild of course this is strong. In standard....not sure what to think of this as much. There are some decent high durability weapons but most of them have been used to hit face. So if that trend continues then this won't be amazing.

    0
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 3 years ago

    Guess what is getting nerfed because of Kingsbane?

    1
  • Geno9999's Avatar
    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 3 years ago

    If you're using weapons- wait, you're a Rogue, using weapons is your thing, you're running two of these.

    0
  • darkoprk's Avatar
    Magma Rager 345 151 Posts Joined 03/02/2021
    Posted 3 years ago

    Decent card for wild but needs more support in standard

    0
  • KanzakiGin's Avatar
    Lion's Guard 745 208 Posts Joined 03/02/2021
    Posted 3 years ago

    Cool card. Weapons Rogue is now IMMUNE

    Rogue DH

    0
  • DrunkDonuuut's Avatar
    Crossroads Historian 195 158 Posts Joined 03/01/2021
    Posted 3 years ago

    Don't think this will fit in the aggro weapon rogue deck, because they mostly want to hit face with the weapon.

    0
  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 3 years ago

    Wild is gonna have a time with this. There are also still plenty of ways to buff weapon durability in standard and Assassin's Blade is moving to 5 durability, so this seems like a decent card at least.

    0
  • Megasharpie's Avatar
    Mankrik's Wife 360 144 Posts Joined 08/06/2020
    Posted 3 years ago

    Nice idea for weapon control decks. 

    At this point I have spent too much money on these games to quit. 

    Now pass me another pack, and lets see what I pull. 

    0
  • ArcyroX's Avatar
    Ghost 955 214 Posts Joined 06/01/2019
    Posted 3 years ago

    all I can think is Kingsbane

    0
  • Mawryk's Avatar
    605 131 Posts Joined 06/07/2019
    Posted 3 years ago

    I thought I had commented on this card already, but maybe not here.  Anyways, my initial thought was that it seemed weak (thinking about standard). 

    But then I thought some more and it's cheap (can enable combos), adds incremental damage, and can be used to control board without damaging your face.  So basically a solid to great Rogue card, despite the small buff!

    0
  • Sparkinarius's Avatar
    Crossroads Historian 715 471 Posts Joined 07/18/2019
    Posted 3 years ago

    I don't know if Paralytic Poison sees play in Weapon or Kingsbane Rogue (in Wild) as we know them today. Both decks have been hyper-tuned to pump out as much face damage and want to swing face with their weapon. In these decks, the Rogue doesn't really care about taking face damage if they have to trade, since they are the ones putting on pressure. This being said, the immune aspect of this card isn't worth running a weapon buff that has half the output of Deadly Poison as you'd rather run a card that develops more damage or pressure. All I see this doing is diluting the pool for Wandmaker along with Yoink!.

    For glory, honor, and gold!

    0
  • shelkem's Avatar
    HearthStationeer 375 117 Posts Joined 03/23/2019
    Posted 3 years ago

    OMFG WHY

    0
  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years ago

    As everyone has said, this just makes Kingsbane in wild even more flexible. It looks strong in standard, but I don't know how often you are using your weapon on removal in standard.

    Unfortunately, common sense isn't as common as it should be.

    0
  • frenzy's Avatar
    COMMENT_COUNT_200_HS 945 474 Posts Joined 05/30/2019
    Posted 3 years ago

    This has potential. 

    by frenzy 3 years, 7 months ago
    1 1380 1380 1160 0
    by frenzy 3 years, 11 months ago
    1 1640 1640 1083 0
    by frenzy 4 years, 1 month ago
    3 1440 1440 1977 0
    by frenzy 4 years, 6 months ago
    4 3400 3400 1198 0

    0
  • bananenparty's Avatar
    Card Designer Enthusiast 1045 199 Posts Joined 06/12/2019
    Posted 3 years ago

    Calling the nerf "for this turn" in the future. Rating it two stars, as it will break everything and be dead after the nerfs.

    0
  • serafim's Avatar
    310 137 Posts Joined 06/17/2019
    Posted 3 years ago

    Art is perfect!

    0
  • JoeyJojo48's Avatar
    Peon 630 230 Posts Joined 06/11/2019
  • slychd's Avatar
    Sparklepony 1175 484 Posts Joined 05/30/2019
    Posted 3 years ago

    Good in standard and maybe too good in wild.

    0
  • shky's Avatar
    Pirate King 895 196 Posts Joined 06/25/2019
    Posted 3 years ago

    definitely will try this in my burglar rogue with cutlass in wild

    0
  • Tumbleweedovski's Avatar
    Protector of Elwynn 1470 598 Posts Joined 06/12/2019
    Posted 3 years ago

    Maybe not immediately in April, but eventually this will become totally busted with Kingsbane. Luckily, we have Kobold Stickyfinger as a counter these days.

    Arena > Wild > Standard

    0
  • Skotony's Avatar
    Zombie Chow 475 173 Posts Joined 05/28/2019
    Posted 3 years ago

    No buff when it's going face!

    0
  • greenfrog100's Avatar
    Pikachu 200 140 Posts Joined 03/03/2021
    Posted 3 years ago

    Kingsbane can get infinite immunity which isn't as good as infinite lifesteal like in the past, but can still prove handy.

    Ribbit

    0
  • Darkthistle's Avatar
    380 144 Posts Joined 06/16/2019
    Posted 3 years ago

    I think it's not as OP as people say, in standard at least. Sure, it's nuts in Kingsbane, but I think it will be a one of sometimes at best, but hey, I'm just some n00b on a website. 

    0
  • GoddammitDontShootMe's Avatar
    Splendiferous 2145 1903 Posts Joined 06/03/2019
    Posted 3 years ago

    I guess another +1 boost to Self-Sharpening Sword will be nice. And if you're forced to trade, at least you won't take damage.

    0
  • williethesmurf's Avatar
    155 159 Posts Joined 03/02/2021
    Posted 3 years ago

    Well i guess they're trying to make weapon rogue a more control archetype

    0
  • theo333's Avatar
    Outlandish Rager 975 876 Posts Joined 03/29/2019
    Posted 3 years ago

    Chadsbane Rogue reborn and rearmed.

    0
  • Ethardoth's Avatar
    Harpy Lieutenant 435 389 Posts Joined 05/29/2019
    Posted 3 years ago

    Obviously Kingsbane material. This is like half-lifesteal. Like the flavor too.
    Might make the deck a bit weaker to control though, but it's good against it anyway

    0
  • Vision136's Avatar
    Partygoer 360 71 Posts Joined 03/28/2019
    Posted 3 years ago

    It should be okay in standard after Nitroboost inevitably gets nerfed, but Kingsbane just hits face in wild and there are better buffs there as well.

    0
  • Kerrek's Avatar
    Refreshment Vendor 675 101 Posts Joined 07/27/2019
    Posted 3 years ago

    If this doesn't become a one-of in some popular variant of Kingsbane Rogue, then I'm bad at judging cards.

    0
  • burgoskid's Avatar
    210 218 Posts Joined 03/02/2021
    Posted 3 years ago

    Another great pull from Wandmaker

    0
  • Demonxz95's Avatar
    Senior Writer 2245 2628 Posts Joined 03/19/2019
    Posted 3 years ago

    Rogue weapons mostly go face at the moment anyway, although this could potentially allow them to trade with it which could be pretty nice. Rogue likes any abilities it has to "gain" life, so this could very well be a good card for them. It can also be generated by Wandmaker too.

    0
  • Synnr7's Avatar
    Winter Whisperer 1040 624 Posts Joined 07/19/2019
    Posted 3 years ago

    Kingsbane this is gonna be a thing in wild. 

    Standard "Immune" is never a bad thing. Not sure it'll be strong but it will be good off of Wandmaker.

    Casual Dragon Cardgame enthusiast. 

    0
  • Horus's Avatar
    Detective Pikachu 2565 3343 Posts Joined 05/29/2019
    Posted 3 years ago

    The hammer is overkill.

    Struggle with Heroic Galakrond's Awakening? I got your back : 

    0
  • kodsatiri's Avatar
    185 16 Posts Joined 06/14/2019
    Posted 3 years ago

    In standard neither rogue archetype needs this kind of control tool, I so totally useless, I think it will see no play. On the other hand in wild mode, some experiments can be done with Kingsbane. 

    0
  • l4chsnacken's Avatar
    340 180 Posts Joined 05/28/2019
    Posted 3 years ago

    Doesn't seem too amazing in standard, but could *maybe* work in wild.

    0
  • KingMicahhh's Avatar
    Banned 375 282 Posts Joined 11/30/2019
    Posted 3 years ago

    good card

    Kenny's little poet. 😇

    0
  • coriolis's Avatar
    380 284 Posts Joined 07/03/2019
    Posted 3 years ago

    Interesting -- poisons will be part of the Nature school it seems.

    0
  • Thendes's Avatar
    350 140 Posts Joined 04/01/2019
    Posted 3 years ago

    Seems pretty good for healing against faster decks. Not bad as a buff either in certain cenarios.

    0
  • JFK's Avatar
    Curious Pair 1070 621 Posts Joined 07/31/2019
    Posted 3 years ago

    Outside of SSS, there's also buffed Assassin's Blade to work with and Swinetusk Shank for a pseudo-Spectral Cutlass. Very interesting.

    0
  • Guenh's Avatar
    Devoted Academic 725 633 Posts Joined 05/28/2019
    Posted 3 years ago

    Will (midrange board centric) Weapon Rogue be a thing whit this card? We can using the weapons to clear the board while building your own with Jandice BarovSteeldancer and Shadowstep

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  • NerdyMcNerd's Avatar
    Peon 1225 196 Posts Joined 04/13/2020
    Posted 3 years ago

    This looks extremely powerful

    Disclaimer: if the above is factually incorrect or complete rubbish it is definitely both intentional and  comedy genius.

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  • Apple2016's Avatar
    260 141 Posts Joined 03/02/2021
    Posted 3 years ago

     Can Rogue even have nature spells?

    0
  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 3 years ago

    Seems to have more value in rogue decks that want to control the board rather than the aggro variant.

    The aggressive ones want to go face, so immune has little value.

    0
  • omelette's Avatar
    235 138 Posts Joined 12/04/2020
    Posted 3 years ago

    Looks good for wild. Maybe not for standard.

    0
  • erickcross's Avatar
    Charmander 180 144 Posts Joined 03/16/2021
    Posted 3 years ago

    Currently Rogue only goes face and so this isn't that important. 

    0
  • GreatTichu's Avatar
    Crossroads Historian 370 234 Posts Joined 03/06/2021
    Posted 3 years ago

    Like the other ppl there I've think of how many things can kingsbane do with this in wild... and on standard is obviously strong too!

    For The HORDE!

    0
  • TkGuardian's Avatar
    Salty Dog 480 153 Posts Joined 05/28/2019
    Posted 3 years ago

    Yay, more poisons for me to drink...

    0
  • johnyap11's Avatar
    220 136 Posts Joined 03/04/2021
    Posted 3 years ago

    a pseudo health restore for rogue - though not sure how this poison, weapon buff archetype will take off 

    0
  • OverLord2109's Avatar
    135 141 Posts Joined 03/02/2021
    Posted 3 years ago

    good

    0
  • sule's Avatar
    Dinosaur 785 797 Posts Joined 08/21/2019
    Posted 3 years ago

    Good if you want to start using your weapon to control the board without sacrificing Health, instead of what Weapon Rogue currently does, which is hit face. I think this card is one of the weaker Poisons, mainly because most of what it does is irrelevant to current weapon decks.

    I have spoken.

    0
  • R217's Avatar
    Bulbasaur 340 139 Posts Joined 07/27/2019
    Posted 3 years ago

    Seems not good enough for nowadays meta.

    0
  • Draketh's Avatar
    Darkmaster 1565 1395 Posts Joined 04/02/2019
    Posted 3 years ago

    Great tool for control

    0
  • Swoglin's Avatar
    135 136 Posts Joined 03/23/2021
    Posted 3 years ago

    Pretty useful 

    0
  • ImmWolf's Avatar
    Hero of Warcraft 420 75 Posts Joined 04/03/2020
    Posted 3 years ago

    Rogues prefer to go face with their weapons so I don't think this makes sense in Standard. In Wild maybe as a one-off in Kingsbane Rogue but even then I'm not sure you can afford a deck slot when the deck wants to go face anyway.

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  • tzdevil's Avatar
    145 84 Posts Joined 03/24/2021
    Posted 3 years ago

    In standard there might be a tempo deck with Poison weapon, including this card.

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  • spy2395's Avatar
    800 174 Posts Joined 08/22/2019
    Posted 3 years ago

    rogue doesn't wanna trade SMOrc

    0
  • Inconspicuosaurus's Avatar
    Pirate King 795 228 Posts Joined 03/30/2019
    Posted 3 years ago

    Immunity while attacking was the whole reason anyone played Bazaar Burglary. I feel like this is a sleeper threat.

    ~ An expertly disguised dinosaur

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  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years ago

    Very strong card if you need to clear out Taunts with your big weapon. I don't think it's amazing, but then I'm not a huge Weapon Rogue player - maybe this pushes it over the edge.

    Welcome to the site!

    0
  • TheDarkLord's Avatar
    Planeswalker 1045 249 Posts Joined 02/02/2019
    Posted 3 years ago

    This is pretty amazing really.  Rogue tends to suffer from the dings that you take when attacking with face and from a lack of healing.  With Kingsbane in wild this has the potential to be absolutely brutal!

    1
  • Sunman222's Avatar
    140 136 Posts Joined 03/24/2021
    Posted 3 years ago

    Strong will the new weapon.

    0
  • Car's Avatar
    185 226 Posts Joined 03/31/2020
    Posted 3 years ago

    Hitting big, annoying minions without taking a scratch? That's value.

    0
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