The Best Deals Anywhere - Card Design Competition Discussion Thread

Submitted 2 years, 8 months ago by


Competition Theme: The Best Deals Anywhere

We're looking for some fantastic deals this week, so make sure your card has some resale value!

  • You must create a card with Tradeable, or that synergises with the Tradeable mechanic
    • We're looking for direct synergies like Auctioneer Jaxon, not something more tangential

This week, anchorm4n wants us to trade in Blizzard's designs for our own for the new expansion - what a deal!

As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


Competition Phases

Here are the phases of this card design competition

  • Submission Phase: Starts on Mon, Jul 26 17:00 EDT (GMT -0400). Runs until Sat, Jul 31 17:00 EDT (GMT -0400)
  • Voting Phase: Starts on Sat, Jul 31 17:00 EDT (GMT -0400). Runs until Sun, Aug 1 16:00 EDT (GMT -0400)
  • Finalist Phase: Starts on Sun, Aug 1 17:00 EDT (GMT -0400). Runs until Mon, Aug 2 17:00 EDT (GMT -0400)
  • Winner Selected: After finalist voting concludes and we validate votes.

Discussion Thread Rules

No thread rules were added to this season. Please populate and manually edit this thread with them.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 2 years, 8 months ago


    Competition Theme: The Best Deals Anywhere

    We're looking for some fantastic deals this week, so make sure your card has some resale value!

    • You must create a card with Tradeable, or that synergises with the Tradeable mechanic
      • We're looking for direct synergies like Auctioneer Jaxon, not something more tangential

    This week, anchorm4n wants us to trade in Blizzard's designs for our own for the new expansion - what a deal!

    As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Jul 26 17:00 EDT (GMT -0400). Runs until Sat, Jul 31 17:00 EDT (GMT -0400)
    • Voting Phase: Starts on Sat, Jul 31 17:00 EDT (GMT -0400). Runs until Sun, Aug 1 16:00 EDT (GMT -0400)
    • Finalist Phase: Starts on Sun, Aug 1 17:00 EDT (GMT -0400). Runs until Mon, Aug 2 17:00 EDT (GMT -0400)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

    Welcome to the site!

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  • anchorm4n's Avatar
    Toybox Tactician 1895 2305 Posts Joined 03/13/2019
    Posted 2 years, 8 months ago

    I hope you like tinkering with new keywords as much as I do. We'll probably see what Blizzard has in store for us when it comes to Tradeable within the next 24 hours, so maybe someone will even predict an actual card :D

    Here's what I've got in mind:

    As it is, the card always deals as much damage as you have paid Mana for it (trades included). That makes it very versatile but also not overly strong. I wonder if I should make the buff it gets from trading a bit bigger. What do you think?

    (I'll capitalize and embolden "Traded" in my next version, this card was created before Auctioneer Jaxon was revealed.) 

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    3
  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2762 Posts Joined 02/09/2019
    Posted 2 years, 8 months ago

    I started at "Tradeable Hero card" and worked from there.

    Unless you Trade it more than 5 times, you'll always pay 5 total mana for the Hero (the Cost of the card + the Cost of Trading). I wanted it to be more than just an Armor-bomb so I included a way to spend the Armor in the Hero Power.

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  • Wailor's Avatar
    Design Champion 640 707 Posts Joined 05/28/2019
    Posted 2 years, 8 months ago

    First idea, purely by flavor.

    I've been looking for a very specific artwork which features a dwarf with a weird parrot-like animal caged, but I coudn't find it. I think Cheese used that art a long while ago back in Hearthpwn.

    1
  • Hordaki's Avatar
    Dragon Scholar 650 264 Posts Joined 05/28/2019
    Posted 2 years, 8 months ago

    First idea, more flavorful than anything but could lead to good combos. I might come up with something else after the rest of Stormwind is revealed and I know what I'm working with.

          -Hordaki (rhymes with Mordecai)

           Check out the Tactician custom class!

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  • Arkasaur's Avatar
    Design Champion 250 47 Posts Joined 09/12/2020
    Posted 2 years, 8 months ago

    I've got a fairly simple idea for this one but hits a very nice flavor-spot:

    Just need to get the balance right to make it unique enough from all the other bounce spells rogue has, and without overshadowing Sap or Shadowstep to much. Thoughts on these two iterations?

    Aside from the 'Rogue/Trading' joke of "Undercut", this should be reminiscent of having someone undercut your auctions and having to put them back up for a cheaper price.

    Feedback:

    Show Spoiler

    @anchorm4n - An interesting idea that i quite like. it takes some work to make it an effective option for damage that the opponent can play around by pressuring you to use it as removal. Very hard to judge balance without playtesting but it's possible it should start at 0 damage ie. "Deal 1 damage for each time you've traded this".

    @linkblade91 - A tradeable hero is a neat idea. The amount of armor gain might be an issue in some classes (rogue and mage spring to mind since they can draw through their deck fairly easily), otherwise it strikes me as balanced.

    @Wailor - Nice, simple, flavourful. not much more to say about that. You're good to go with this one.

    @Hordaki - A nice callback that isnt too on the nose in my opinion. My only concern is about what would happen with a certain density of tradeable cards allowing you to play an infinite amount of cards per turn. It's probably fine, but worth considering.

    1
  • R's Avatar
    Design Champion 1000 743 Posts Joined 04/23/2020
    Posted 2 years, 8 months ago

    Trying hard to make not Rogue card and fail every time :) Hordaki was ahead of me with Galliwyx, so I needed to find another idea. And I come with these small tricky guys.

    FEED

    anchorm4n
    Maybe better start with 0 damage and "deal 2 more for each time…". Or maybe I'm not right, IDK

    linkblade91
    This card is literaly screams "warrior". But we already have "mech warrior hero card". Nice card, but I'm not sure about neutral class.

    Wailor
    Clear and flavorfull. Nothing much to say.

    Hordaki
    Flavour is above beyond. I had the same idea but you was ahead me. :)

    Arkasaur
    As you pointed this yourself, it's too similar to Sap/Shadowstep. Better to find another idea or hardly change it's concept.

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  • Neoguli's Avatar
    Duskrider 880 596 Posts Joined 06/25/2019
    Posted 2 years, 8 months ago

    A few ideas to push the new keyword.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

    0
  • R's Avatar
    Design Champion 1000 743 Posts Joined 04/23/2020
    Posted 2 years, 8 months ago

    Neoguli

    Magical Seed. 1 mana summon 2/2 Treant is already exist. But you also added new Trade mechanic. Now it can swap with a random card from your deck by paying 1 mana and also summon two 2/2 treants? Insane!

    Bloodshard Satyr. "Paying a soul" flavour is interesting, but IMO this card not clearly represents this flavour.

    Tipsi Wobblerune is interesting idea, but it's limitating Tradeable cards desing. What if they print a big tradeable rush minion? Just throw them into your deck, play Tipsi and swap these guys with each other to clear the board.

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  • Wailor's Avatar
    Design Champion 640 707 Posts Joined 05/28/2019
    Posted 2 years, 8 months ago

    I managed to find the artwork. Turns out the animal wasn't a parrot, but a chameleon.

    However, I'm not sure which art is better. The new one is better for the flavor, but the style isn't as appropriate for Hearthstone.

    Anyway, feedback:

    anchorm4n
    The idea is nice, but I don't like the name, since it's not clear what it represents. Something like "Second-hand whatever" would be better, and would still fit the flavor of selling it many times.

    linkblade91
    It's a decent idea, but it doesn't have a very Tradeable flavor (not a big deal, since stuff like Provoke exists). Besides that, I would make it a Warrior card, especially because the Hero Power has Armor synergy.

    Hordaki
    It's flavorful, but it's also mechanically elegant in the sense that it makes your Trades free. Main issue is that his effect doesn't seem very good on such an expensive body. I think you should reduce its cost, even if that means it won't have the same stats as the original Trade Prince Gallywix.

    Arkasaur
    Pretty interesting card. I think the version that reduces by 1 is more balanced, but I'm not very good at balance, so…

    Flavor is hard to get if it's not expained, however (at least for a non-native speaker like myself)

    R
    Contract Assassin is very simple, but I like it a lot. Flavor is very Rogue, for sure, but I tink that, mechanically, it fits more as a Neutral card.

    Neoguli
    Magical Seed is definetly your coolest card. Its flavor is reminiscent of the tale Jack and the Beanstalk, which I don't know if is intentional, but it works very well. Main issue, it's quite similar to R's Contract Assassin, but since the main selling point of both cards is flavor and they're different in that aspect, I think it's not too big of a deal.

    Bloodshard Satyr has the issue of not fitting the expansion very much neither mechanically nor flavor-wise, while Tipsi Woblerune's gimmick is a bit strange and dangerous.

    1
  • Neoguli's Avatar
    Duskrider 880 596 Posts Joined 06/25/2019
    Posted 2 years, 8 months ago

    @Wailor - nothing wrong with the second art, as the game still has cards with art from WoW TCG. And the "Jack and the Beanstalk" reference was purely a coincidence, I forgot that tale even existed. :>

    @R - No, you do not summon two 2/2 Treants when trading this card. Rather, you only summon one until you trade this card, and after that, you summon two.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

    0
  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 2 years, 8 months ago

    Here's my first Idea:

    Not sure about the Balance right now ... maybe it should be 6 Mana? Or Attack/Health weaker?

     

     

    Challenge me ... when you're ready to duel a god!

    0
  • cydonianknight's Avatar
    515 89 Posts Joined 06/06/2019
    Posted 2 years, 8 months ago

    Here's my card, long time since I last participated in one of these so hopefully the card is alright. 

    Feedback

    Show Spoiler

    anchorm4n

    Show Spoiler
    I like this card a lot, personally feels like the recently revealed [Hearthstone Card (Garotte) Not Found] a little bit, but I won't hold
    that against the card considering there's enough tangible differences to make it feel new. Solid stuff.

    linkblade91

    Show Spoiler
    Love this idea a lot, particularly when you add the Hero Power to the mix. One question, if you can spend 1 armor, does the HP always deal 4 or do you have a Choose One style interface?

    Wailor

    Show Spoiler
    Simple idea, great flavour, prefer the first art over the second but if it's possible, maybe consider centralising the character more in the frame, as currently the framing feels a bit off.

    Hordaki

    Show Spoiler
    Simple card, quite like it. I would prefer the wording of 'someone' to be changed to 'a player' or 'either player'.

    Arkasaur

    Show Spoiler
    Feels somewhere between decent and unecessary, I understand this has a bit more flexibility than Shadowstep as it can be used as temporary removal, I think you want to go with the 'costs 2 less' version to make it seem more reasonable.

    R

    Show Spoiler
    I prefer Huckster over Contract Assassin, as there is basically no situation where you would Trade the Assassin, making the keyword feel kind of irrelevant on the card. Huckster at least has situations where you don't want it yet, i.e. when you don't have shuffled cards. Personally I would also try to have a more creative name than just Huckster as we already Undercity Huckster, something like Bloodsail Huckster would go a long way for me at least.

    Neoguli

    Show Spoiler
    Absolutely go for Magical Seed, such a sweet idea, the art fits, simple. Chef's kiss.

    1
  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 2 years, 8 months ago
    Quote From cydonianknight

    Here's my card, long time since I last participated in one of these so hopefully the card is alright. 

    Not sure about it (english is not my first language) but shouldn't it be "Third-Eyed Agnes"? or even Three-Eyed ?

     

     

    Challenge me ... when you're ready to duel a god!

    0
  • Longshadow's Avatar
    115 7 Posts Joined 03/31/2021
    Posted 2 years, 8 months ago

    Quote From Author
    Not sure about it (english is not my first language) but shouldn't it be "Third-Eyed Agnes"? or even Three-Eyed ?

    The "third-eye" usually references the ability to have supernatural sight, not just a literal third eye ball. In arcanum and fiction this eye can be a literal eye on the forehead, or just an ability someone has which allows them to see or feel things others can not.

    Third-Eye on Wikipedia

    0
  • Neoguli's Avatar
    Duskrider 880 596 Posts Joined 06/25/2019
    Posted 2 years, 8 months ago

    K, will be going with this card. Just asking about this version of formatting the text to avoid people being confused because of them thinking you can summon two 2/2 Treants at turn 1.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

    0
  • Cheese's Avatar
    270 163 Posts Joined 05/30/2019
    Posted 2 years, 8 months ago
    Quote From Wailor

    I've been looking for a very specific artwork which features a dwarf with a weird parrot-like animal caged, but I coudn't find it. I think Cheese used that art a long while ago back in Hearthpwn.

    https://c4.wallpaperflare.com/wallpaper/320/996/884/dwarf-hd-wallpaper-preview.jpg

    this?

    0
  • Lundy's Avatar
    Little Devil Teemo 1555 707 Posts Joined 06/21/2019
    Posted 2 years, 8 months ago

     

    Cloth Merchant: The idea is that you're trading in materials and a gold, and he's giving you cloth armor in return. I initially wanted to do a full set of these for leather/mail/plate with increasing stats and more armor gain. Balance-wise, 3 armor might be too much and could be lowered to 2 or even 1 if need be. 1 would be a better fit most likely with 2/3/4 armor for leather/mail/plate, respectively.

    Shadoweave Trainer: Deal 2 damage to a random enemy minion doesn't really feel like a Priest mechanic, but was the best fit for this card. (Note: Should be "... deal 2 damage to an enemy minion" in the card text). Name is open to be changed, considering Trainer>Trader to better fit the mechanic.

    Frostweave Trainer: We saw Frostweave make an appearance in the Barrens Miniset with Frostweave Dungeoneer. This card makes use of Tradeable cards to Freeze your opponents minions. (Note: Should be "... Freeze an enemy minion" in the card text). Name is open to be changed, considering Trainer>Trader to better fit the mechanic.

     

    0
  • Wailor's Avatar
    Design Champion 640 707 Posts Joined 05/28/2019
    Posted 2 years, 8 months ago
    Quote From Cheese
    Quote From Wailor

    I've been looking for a very specific artwork which features a dwarf with a weird parrot-like animal caged, but I coudn't find it. I think Cheese used that art a long while ago back in Hearthpwn.

    https://c4.wallpaperflare.com/wallpaper/320/996/884/dwarf-hd-wallpaper-preview.jpg

    this?

    Yes, that one. Thanks :)

    0
  • Cheese's Avatar
    270 163 Posts Joined 05/30/2019
    Posted 2 years, 8 months ago

    Oh you already found it. I didn’t see it because I was at work. Anyway are cards that generate tradeable cards allowed?

    0
  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 8 months ago

    I hope the flavor text isn't too confusing.

    [ EDIT: I fixed the text. This should be clearer: 'Once each turn, you can Trade a Fire, Frost or Arcane spell for ones of both other schools.' ]

    At first I had effectively the same thing cydonianknight did for Priest. It didn't really work for Mage anyway because it didn't reward you for running all three different spell schools rather than just two of them. With these changes it doesn't allow you to keep cycling through your deck and triple-school Mage gets extra value out of the effect.

    I particularly like that you have to strategically think about which card you need least and which schools you could most profit from drawing.

    Also, I promise I will keep it to two drafts max this time.

    0
  • Demonxz95's Avatar
    Senior Writer 2245 2626 Posts Joined 03/19/2019
    Posted 2 years, 8 months ago

    It took forever, but I finally got a card design that I liked.

    She's got an important letter and it's only for your eyes to read. And then she's gotta go back out to make another delivery.

    Feedback

    Anchorm4n
    Well you've already mentioned bolding Traded, so I won't hold anything against you there. I quite like the design of it, but now that all the cards are out, it does have quite a bit of overlap with Ignite.

    Linkblade91
    There are a few aspects of the card that I'm not too sure how they'll be received (namely being a Neutral hero card), but I quite like it. I can't help but feel that it's basically a "Warrior card that's painted gray", but then again, the actual set has about 5 or so Neutral cards that I would refer to as "Warlock card that's painted gray".

    Wailor
    To be honest, I'm surprised there wasn't a card that read "All cards in your hand have Tradeable", so this fills that for me quite well. I personally prefer the first art.

    Hordaki
    It's flavorful, but I feel like it's difficult to get any good value of it since it costs 6 mana and requires some trading. I feel like the wording is not perfect either.

    Arkasaur
    I quite like this. I personally prefer the -2 Cost version since it's more flexible as a 1-mana Shadowstep and can still be an effective Sap if you use it on something expensive.

    R
    I quite like Hukster either the name appears to be misspelled (should be "Huckster") and could probably use another word to give it some extra flair. While I do admire the simplicity of Contract Assassin, I do feel like it's unlikely to get a good score and once again, the name could probably be changed to have some extra flair.

    Neoguli

    I really like the flavor of Magical Seed although now that all the cards are revealed, I think it has too much overlap with Sow the Soil.

    Bloodshard Satyr is a fine card in a vacuum, but I don't like that it's a dual-class card in a set that doesn't have any. By the time Year of the Phoenix rotates, it'll also (likely) be the only card in Standard that uses Soul Fragments.

    Tipsi Wobblerune seems very weird. I'm not entirely sure how you'd get it to work from a UI perspective.

    FieselFitz
    A fine card, but I don't see very much in terms of Tradeable flavor.

    Cydonianknight
    As someone who really wants a "Duality Priest" archetype to happen now with the existence of spell schools, this card has my approval.

    Lundy
    I like Cloth Merchant. It's a simple but in a charming way that feels very believable. Honestly I'm surprised there wasn't anything like this in the set. I also like Shadoweave Trainer for the same reason, though its use of Tradeable doesn't feel as flavorful. I can't help but feel that Frostweave Trainer is probably meant to cost 1 more of have -1 stat somewhere if the effect is meant to be for enemies since it is otherwise a 2 mana 2/4 with an upside.

    AeroJulwin

    The text is a little bit confusing to read at first. You just have to take multiple readthroughs of it before you comfortably grasp what the card does. Unfortunately there doesn't seem to be a good way to simplify the wording and keep it doing what you want it to do.

    I do quite like the idea of this "Triple-school Mage" or whatever you would call it, so the general idea gets a thumbs up from me.

    1
  • R's Avatar
    Design Champion 1000 743 Posts Joined 04/23/2020
    Posted 2 years, 8 months ago

    New plan! What do you think?

    0
  • Neoguli's Avatar
    Duskrider 880 596 Posts Joined 06/25/2019
    Posted 2 years, 8 months ago

    I do agree with Demonxz that my card might have tons of flavor, but could overlap with Sow the Soil, so I opted for this card. Keeps the similar mechanic of benefiting from Trading, but it's now in a different way by purposely destroying your weapon for a bonus effect, which I do think it's cool mechanically.

    R
    "reduce the Cost of both cards by (1)" should be fine, but if you insist on what you currently have, add ' before cards to form cards'. Otherwise the card is good overall, but would think of different flavor. It sounds more merchant-ish for me. And also a mistake - it's Foreteller, from "to foretell".
    AeroJulwin
    I like this one. I could suggest this wording for you. "Your spells with a School can be Traded for a spell from a different School. (once per turn)"

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

    0
  • anchorm4n's Avatar
    Toybox Tactician 1895 2305 Posts Joined 03/13/2019
    Posted 2 years, 8 months ago

    Sorry for the late feedback, I'm having a busy week. I gotta say I love the overall flavor of your cards, super cool finish of season 3 :)

    Neoguli
    Hmmm. I'm not sure how this is supposed to work. If you trade it twice and reduce the Durability to 0, would it just trigger its Battlecry and its Deathrattle immediately when you equip it for a second? If you don't do that there isn't much you can do to break it once it's equipped… I like the imp summoning, but maybe there's a better way to trigger that. Don't forget to add Tokens if you have any!

    R
    The text needs some tweaking, I'd probably go with something like "… reduce the Cost of both cards by (1).". Not sure if "minion" is needed either, but it probably won't hurt. Interesting idea overall, I like it. No idea for a better name, but I agree that it isn't optimal yet.

    Demonxz95
    Cool idea, quite flavorful. The one issue I see is that you'd very rarely want to play this card, a +2/+2, draw a card for 1 Mana will most often be better than a 3 Mana 3/4 do nothing. Maybe you can make it a bit more interesting to actually play the card by adding Rush or something? That might go well with the flavor imho.

    AeroJulwin
    The new text is better, but I would still adjust it a bit: "Once each turn, you can Trade a Fire, Frost or Arcane spell for one from another school." That said, very nice idea, cool art, great card overall. Are you sure this is only the second competition you're taking part in? :D

    Lundy
    Now that's a difficult decision to make, I like all three of them. I'd be fine if you made Cloth Merchant a 1 Mana 1/3 common that gives 2 Armor but it's probably the best of the bunch as it is. The priest card is good but too situational to really see play and I'd rule out Mage because Frost was their thing in Barrens, Stormwind has them play with Fire spells.

    cydonianknight
    I quite like it. Nothing to criticize from my side.

    FieselFitz
    I have to agree with Demon, the card is good enough but there's not much Tradeable flavor.

    Wailor
    Very cool idea to give Hunter some restricted draw. Thumbs up from me! I prefer the art with the caged Beast.

    Arkasaur
    Very cool, very flavorful. I'd probably go with the (2) less version.

    Hordaki
    Very strong flavor, but I'm not sure if it would be good enough to see play. It's quite slow and there's a small risk of getting milled by your opponent. Have you looked up the wording? "Someone" feels a bit weird.

    linkblade91
    A neutral Hero card will obviously cost you some points, but the effect is very interesting and creative. I don't feel much flavor to be honest since Stormwind features only one Mech and I don't understand why trading it makes it better and cheaper at the same time.

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    0
  • Neoguli's Avatar
    Duskrider 880 596 Posts Joined 06/25/2019
    Posted 2 years, 8 months ago

    @anchorm4n - That's how it works. Once the Durability goes to 0, you immediately trigger both the Battlecry and Deathrattle. While there isn't much else to do afterwards, I do not reckon Warlock wants to have Attack on weapons even if for thematic and "practical" reasons.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

    0
  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 8 months ago

    Thanks for all the feedback and positivity everyone! But to be clear, the idea of the effect is that if you trade, for example, a Frost spell, you would draw both a Fire AND Arcane spell in return (granted your deck contains at least one of each).

    Similarly if your deck doesn't contain any Fire spells, trading a Frost spell would only return an Arcane spell.

    And I would Imagine if you have no Fire and no Arcane spells in your deck, the Frost spells in your hand wouldn't show up as Tradeable at all (because your deck has nothing to give you for them).

    1
  • anchorm4n's Avatar
    Toybox Tactician 1895 2305 Posts Joined 03/13/2019
    Posted 2 years, 8 months ago
    Quote From AeroJulwin

    Thanks for all the feedback and positivity everyone! But to be clear, the idea of the effect is that if you trade, for example, a Frost spell, you would draw both a Fire AND Arcane spell in return (granted your deck contains at least one of each).

    Similarly if your deck doesn't contain any Fire spells, trading a Frost spell would only return an Arcane spell.

    And I would Imagine if you have no Fire and no Arcane spells in your deck, the Frost spells in your hand wouldn't show up as Tradeable at all (because your deck has nothing to give you for them).

    I think trading one card for two would be a bit overpowered, especially as this singlehandedly tutors 2/3 pieces for the questline steps. If you really want to stick to that idea, I'd make it an Epic and reconsider the whole statline.

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    0
  • Demonxz95's Avatar
    Senior Writer 2245 2626 Posts Joined 03/19/2019
    Posted 2 years, 8 months ago

    Off of Anchorm4n's feedback (with very good points), I did make an adjustment to the card. Slightly different stats and now has Rush.

    1
  • anchorm4n's Avatar
    Toybox Tactician 1895 2305 Posts Joined 03/13/2019
    Posted 2 years, 8 months ago

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

    1
  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2762 Posts Joined 02/09/2019
    Posted 2 years, 8 months ago
    Quote From anchorm4n

    linkblade91
    A neutral Hero card will obviously cost you some points, but the effect is very interesting and creative. I don't feel much flavor to be honest since Stormwind features only one Mech and I don't understand why trading it makes it better and cheaper at the same time.

    The way I see it, the Cost goes down because the Mech is depreciating in value - like a car - while the increased Armor is from all the add-ons people have attached to him over time. A gun-arm here, a jetpack there, etc.

    That's my excuse, anyway: it's really about the gameplay. The Armor goes up to offset its lack of a Battlecry and to encourage you to Trade; the Cost goes down so the investment remains the same, and I thought that would be neat.

    I could keep tinkering with it, or drop it altogether if people aren't satisfied. Edit: Here it is in Warrior form:

    Good luck redrawing it in Warrior, though, especially if you Trade multiple times :(

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  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2762 Posts Joined 02/09/2019
    Posted 2 years, 8 months ago
    Quote From cydonianknight

    Love this idea a lot, particularly when you add the Hero Power to the mix. One question, if you can spend 1 armor, does the HP always deal 4 or do you have a Choose One style interface?

    I assume the "instead" means you always deal 4 damage: if you have the Armor, the game will spend it. Should encourage you to Trade for more Armor :)

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  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2762 Posts Joined 02/09/2019
    Posted 2 years, 8 months ago

    Wednesday is my first day off in the weekly cycle, so my feedback usually has to wait until now. Apologies if you've already submitted by this time:

    Show Spoiler

    Demonxz95 - I like it a lot. The flavor is very on-point, and it pairs well with the handbuffing we've seen from FitB and now the Paladin set in UiS.

    Neoguli - The art is great with the name, and it's a very interesting design. Instantly breaking your "weapon" would feel weird, but I understand why it functions like that. One problem I have is playing it on turn-1: the Battlecry would go off, giving you an immediate board of two 1/1s. Putrid Chalice + Coin + Putrid Chalice #2 would be six Imps on turn 1. In my opinion, it cannot remain at 1-mana.

    R - Looks good, although there is seemingly zero reason to ever play it (unless you're desperate or your deck has run out). The mana cheating just seems more preferable.

    AeroJulwin - Seems cool, but maybe too powerful? You're going up a card overall for just one mana, and this could make the Questline very consistent.

    Lundy - I think "Trainer" is fine: you're paying for their service in the form of Trade. Gives them a different aspect to Trading besides the more-obvious merchant angle. In terms of UiS sets, Shadoweave is more on-point with the intended archetype than Frostweave (which, Questline aside, seems to be Fire and more Fire).

    cydonianknight - I like this a lot. She encourages something different than all-Shadow, bucking against the intended archetype a bit, but there's something cool about the flavor of switching between forms constantly.

    FieselFitz - I think the stats are fine, to be honest. Not every Tradeable card in the game came with a lot of Tradeable flavor, but it's gonna hurt you regardless based on what I'm reading :(

    Wailor - I definitely prefer the second art: the first one is rather messy. The card is fine; you should definitely play up its combination with Tavish Stormpike and Warsong Wrangler in your description, because those seem like the main reason to throw back a Beast.

    Arkasaur - I would go with "(1) less". "(2) less" pushes you away from using it on an enemy minion, which halves the flexibility of the card. I think the card is cool and good-to-go otherwise.

    Hordaki - He's expensive, but I understand why. Doesn't attach well with the SI:7 archetype, but who would have guessed that's where they were going with the Questline? Ultimately I think the card is good-to-go.

    anchorm4n - This is Forbidden Flame with more steps, although you do get to cycle through your deck a bit. Not sure how I feel about it, but I think the fact that it can go face is what tips the scale for me in the negative. Also confused as-to how it would work with a second copy: do both copies keep track of the Trades together, or are they separate? The latter would make a mess of things, while the former might lead to 1-mana Pyroblasts.

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  • Neoguli's Avatar
    Duskrider 880 596 Posts Joined 06/25/2019
    Posted 2 years, 8 months ago

    @linkblade91 - the Durability loss part is not shared among copies of your cards. It was intended that you lose durability for the weapon you trade, not for all copies when you trade any of them.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

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  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2762 Posts Joined 02/09/2019
    Posted 2 years, 8 months ago
    Quote From Neoguli

    @linkblade91 - the Durability loss part is not shared among copies of your cards. It was intended that you lose durability for the weapon you trade, not for all copies when you trade any of them.

    Right, but that's not what I am saying. When you play the weapon the Battlecry triggers, and when you destroy the weapon (either via having no Durability, or by replacing it with another weapon), the Deathrattle goes off. One Battlecry + one Deathrattle + the second Battlecry = six Imps on turn 1 with the Coin. No Trading is required.

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  • GroovyChicken's Avatar
    405 136 Posts Joined 06/18/2019
    Posted 2 years, 8 months ago

    @anchorm4n

    Show Spoiler
    I realy like the card, I'd say it's fine as it is, except for bolding 'traded'

    @linkblade91

    Show Spoiler
    I like the idea a lot, but I feel like people may not like Hero cards, remembering how they affected the game. Still, it's one of my favourites of the comp, but it should in fact be a Warrior card.

    @Wailor

    Show Spoiler
    It's ok, if a bit dangerous. I like the second art more, mostly because it's not used anywhere in the game, but first one also is good.

    @Hordaki

    Show Spoiler
    It's pretty good, all I can do is to echo other people saying that you should replace 'someone' with 'any player', or 'a player'. Also, I'd say it would make more sense in game for this to only work with our trades, not realy sure why would you add tech against Trading part to the card.

    @Arkasaur

    Show Spoiler
    I like this card a lot, not sure which is better, reducing cost by 1 or 2, probably 2.

    @R

    Show Spoiler
    Charming Waitress is definetely my favourite of your cards. Not sure if the wording is clear enough though

    @Neoguli

    Show Spoiler
    I actualy like Tipsi, but if other say so, it may be not so good. I also realy like Putrid Chalice, realy creative, and not as easily upgraded as Magical Seed

    @FieselFitz

    Show Spoiler
    It's cool, but not realy have connection with Tradeable, what may make your card score lower considering competition is all about Tradeable

    @cydonianknight

    Show Spoiler
    I like it, it's cool,  you may go with it imo

    @Lundy

    Show Spoiler
    All of your cards are fairly similar, but I like Cloth Merchant the most.

    @AeroJulwin

    Show Spoiler
    Pretty much everything other said, I'd make it 'First time you Trade a spell a turn, Trade it for one of another school'. Considering that there are pretty much only Fire, Frost and Arcane for mage, I'd say you don't have to include them in text.

    @Demonxz95

    Show Spoiler
    I like it, but I'm not sure about balance. 1 Mana dgive a minion in hand +2/+2 and draw a card looks fairly strong. Maybe +1/+1 or +1/+2 is enough?

     

    Ok

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  • anchorm4n's Avatar
    Toybox Tactician 1895 2305 Posts Joined 03/13/2019
    Posted 2 years, 8 months ago
    Quote From linkblade91
    Quote From anchorm4n

    linkblade91
    A neutral Hero card will obviously cost you some points, but the effect is very interesting and creative. I don't feel much flavor to be honest since Stormwind features only one Mech and I don't understand why trading it makes it better and cheaper at the same time.

    The way I see it, the Cost goes down because the Mech is depreciating in value - like a car - while the increased Armor is from all the add-ons people have attached to him over time. A gun-arm here, a jetpack there, etc.

    That's my excuse, anyway: it's really about the gameplay. The Armor goes up to offset its lack of a Battlecry and to encourage you to Trade; the Cost goes down so the investment remains the same, and I thought that would be neat.

    I could keep tinkering with it, or drop it altogether if people aren't satisfied. Edit: Here it is in Warrior form:

    Good luck redrawing it in Warrior, though, especially if you Trade multiple times :(

    That makes perfectly sense and adds a lot of flavor to the card. Make sure to point out these thoughts in the description box!

    Regarding the class, I'm not sure if it is better in Warrior in order not to scare conservative voters or in Neutral where it's a better fit gameplay-wise, as you pointed out. When such difficulties arise, I usually say screw the voting results and go with the version I feel better with. Catering to your audience is one thing, but I'd never submit a card I don't like. 

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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  • Neoguli's Avatar
    Duskrider 880 596 Posts Joined 06/25/2019
    Posted 2 years, 8 months ago

    @linkblade - Ah, that way. Though, the way I see it is it being as much of a highroll like pre-nerf Gibberling was. Probably not fun to face and easier to pull off, but thanks for noting it out.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

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  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2762 Posts Joined 02/09/2019
    Posted 2 years, 8 months ago
    Quote From anchorm4n

    That makes perfectly sense and adds a lot of flavor to the card. Make sure to point out these thoughts in the description box!

    Whoops: I didn't think to do that, and I submitted the Warrior version because I got scared off of going Neutral. I'm always concerned when I start to talk a lot in the description box: is that hurting me somehow, because people don't want to read that? I don't know. I was probably overthinking it, as I am want to do.

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  • Wailor's Avatar
    Design Champion 640 707 Posts Joined 05/28/2019
    Posted 2 years, 7 months ago

    Some very late feedback and opinion on some cards already submitted.

    Demonxz95
    Very cool and flavor is very on-point. I prefer the 4 mana Rush version, just because there are already a bunch of 3/4 Tradeable minions, so that version feels more original. Also, Rush is quite fitting for a messenger.

    cydonianknight
    I really like Agnes, both mechanically and flavor-wise. I think you're good to go.

    Neoguli
    I honestly woud've used Magical Seed despite its similarity with Sow the Soil. It was a very interesting card and the similarity is not the end of the world (back in Hearthpwn, I won a competition with a Kobolds And Catacombs card which had the same role as Psychic Scream, so it's not a deal breaker).

    The new card is a bit weird and convoluted, especially considering the fact that it can't lose Durability once it has been equiped. It also sort of collides with Runed Mithril Rod, which is Warlock's profession tool (which again, is not a big deal IMO, but also defeats the whole point of not using Magical Seed.

    AeroJulwin
    I really like the artwork you picked for Magical Merchant, even if it's from Final Fantasy. It really feels like both a mage and a merchant at the same time.

    That said, the main issue I have with this card is that its effect is not very clear at first glance. I think you would've benefited from explicitly referencing Arcane, Fire and Frost instead of wording it in a generic way. Finally, I would've probably made it an Epic, because the effect is quite complex (rarity is about complexity, not about power, except in the case of Legendaries who are allowed to be a bit OP sometimes).

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  • Neoguli's Avatar
    Duskrider 880 596 Posts Joined 06/25/2019
    Posted 2 years, 7 months ago

    @Wailor - thanks for your kind words, but I do like to stand out, so I was ready to discard Magical Seed itself, but not give up on the similar mechanic, as it was already standing out. I'll see if it will pan out, it will be up on me.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

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  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 2 years, 7 months ago

    Ok i guess i have to rework my card are little - overall it is fine but a few people said it has not enough Tradeable flavour. 

    I mean the OP said:

    You must create a card with Tradeable, or that synergises with the Tradeable mechanic

    • We're looking for direct synergies like Auctioneer Jaxon, not something more tangential.

    I mean it is a Tradeable card - the OP said make this or that not both ... but i guess if it will hurt my rating im going to rework it.

    Edit:

    Here is my first rework:

    Hopefully it now has enough Tradeable Flavour :) - even tough im not sure if it is not too strong now - maybe get rid of the Immune? ... also had the Idea that whenever this gets traded that the Attack will increase or something like that.

     

    Challenge me ... when you're ready to duel a god!

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  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 7 months ago

    Feedback for FieselFitz

    Show Spoiler
    Tradeable cards need to be situational. If the right situation might be coming up, you keep the card. Otherwise you trade it. Hero Immunity is something Demon Hunter can profit from in many situations (the first card didn't have a lot of value to trade), so I understand as to why a change was necessary.

    The issue I see with the new version is the exact opposite: it doesn't have any value to play. Who would want a 5-cost 4/4 if you can get a different card AND Attack/Immunity for the turn for only 1 Mana instead?

    I hope this explanation helps you with your final design. I think you're on to something!

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  • Demonxz95's Avatar
    Senior Writer 2245 2626 Posts Joined 03/19/2019
    Posted 2 years, 7 months ago
    Quote From FieselFitz

    Show Spoiler

    Ok i guess i have to rework my card are little - overall it is fine but a few people said it has not enough Tradeable flavour. 

    I mean the OP said:

    You must create a card with Tradeable, or that synergises with the Tradeable mechanic

    • We're looking for direct synergies like Auctioneer Jaxon, not something more tangential.

    I mean it is a Tradeable card - the OP said make this or that not both … but i guess if it will hurt my rating im going to rework it.

    Edit:

    Here is my first rework:

    Hopefully it now has enough Tradeable Flavour :) - even tough im not sure if it is not too strong now - maybe get rid of the Immune? … also had the Idea that whenever this gets traded that the Attack will increase or something like that.

     

    That's not what I meant by "Tradeable flavor". What I mean by "Tradeable flavor" is that most cards with Tradeable represent some aspect of acquisition whether it be something that acquire (such as Heavy Plate, Fire Sale, or Imported Tarantula) or a person that you acquire the item from (such as Impatient Shopkeep, Persistent Peddler, or Shady Bartender). Some of these are a little bit more broad when it comes to their theme of acquisition like City Tax or Overdraft, but the flavor idea is still there. You can argue some exceptions may exist, but for the most part, Tradeable cards all share this style of flavor.

    Your card lacks Tradeable flavor because it doesn't have the flavor of acquisition that existing Tradeable cards have. It's not an item or service to buy, or a person who would offer that item or service. It's just a big hulking demon. Is he going to trade his axe with you? Is that why your hero gets the +1 Attack from when you Trade him? I could reasonably buy that, but the general flavor of the card doesn't make this too apparent. It would do a better job if the card had different art or even just a different name to suggest that he's a demonic ally who can trade weapons with you.

    And I also agree with AeroJulwin. Another problem with the card is that the only reason you'd ever use it is just to use its on-Trade effect since you would never want to play a 5 mana 4/4 with no other effect. I like Tradeable cards that have a bonus effect when Traded, but there should probably also be a reason to actually play the card as opposed to just using it for trading.

    2
  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 2 years, 7 months ago

    Ah ok, now i know what you mean - thanks for the clarification!

    Made a new one because i couldn't think of a suitable rework right now.

     

    I think this is way more flavourful for the Keyword Tradeable - and hopefully balanced :) 

     

    Challenge me ... when you're ready to duel a god!

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  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2762 Posts Joined 02/09/2019
    Posted 2 years, 7 months ago

    Good luck to the finalists!

    1
  • anchorm4n's Avatar
    Toybox Tactician 1895 2305 Posts Joined 03/13/2019
    Posted 2 years, 7 months ago

    Congrats Lundy! 

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 2 years, 7 months ago

    Congrats to Lundy !

     

    Challenge me ... when you're ready to duel a god!

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  • Lundy's Avatar
    Little Devil Teemo 1555 707 Posts Joined 06/21/2019
    Posted 2 years, 7 months ago

    Thanks, good to finally win one. Looking forward to competing more next season!

    1
  • Wailor's Avatar
    Design Champion 640 707 Posts Joined 05/28/2019
    Posted 2 years, 7 months ago
    Quote From Lundy

    Thanks, good to finally win one. Looking forward to competing more next season!

    And a very well deserved one, IMO.

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  • Longshadow's Avatar
    115 7 Posts Joined 03/31/2021
    Posted 2 years, 7 months ago

    Is there not going to be a prompt for this week?

    0
  • cydonianknight's Avatar
    515 89 Posts Joined 06/06/2019
    Posted 2 years, 7 months ago

    Each season of these competitions has been 20 weeks long. Unfortunately this was the 20th week, therefore meaning we're gonna have to wait until season 4. I don't know when that will be, but I'm looking forward to it whenever it comes around.

    EDIT: Forgot to say, congratulations Lundy! Well deserved winner.

    2
  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2762 Posts Joined 02/09/2019
    Posted 2 years, 7 months ago

    A (late) congratulations to Lundy! Also yes, this was the end of Season 3. We'll be back eventually, so keep your eyes peeled for more details :)

    If you would like to provide some feedback regarding how we operate the voting system or anything else, leave a comment in anchorm4n's thread.

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