New Shaman Spell - Wildpaw Cavern

Submitted 2 years, 4 months ago by

A new Rare Shaman Spell, Wildpaw Cavern, has been revealed!

Wildpaw Cavern Card Image

Discuss this card below or head on over to the card page to give it a rating!


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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 2 years, 4 months ago

    A new Rare Shaman Spell, Wildpaw Cavern, has been revealed!

    Wildpaw Cavern Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Fractured in Alterac Valley

    Head on over to our dedicated guide for Fractured in Alterac Valley!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 2 years, 4 months ago

    So you pay 4-mana for a slight minus in tempo and from there on it just gives you a spider tank for free for 2 more turns? That'S kinda nutty tbh. Freezing minions cannot be ignored, especially by tempo based classes.

    Only downside is that it isn't a frost spell.

    I tried having fun once.

    It was awful.

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  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 2 years, 4 months ago

    Seems too slow for me. Not only that but it's also not a frost spell so it probably wont see play in freeze shaman. The only thing it has going on for it, is thats it seems decent after you complete the questline, but even in then you probably prefer burn spells.

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

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  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 2 years, 4 months ago

    Slow but I will try it out.

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  • Lundy's Avatar
    Little Devil Teemo 1555 707 Posts Joined 06/21/2019
    Posted 2 years, 4 months ago

    Slow, but possibly a top 2 or 3 best Objective card. Sees play in Freeze Shaman and nothing more.

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  • Horus's Avatar
    Detective Pikachu 2565 3343 Posts Joined 05/29/2019
    Posted 2 years, 4 months ago

    The fact that the effect is repeated for 3 turn, by paying (4)mana only once makes it a tad faster than most comment are making it to be. 3 x 3/4 that freezes is quite a bit of stats for (4) mana, but true, it is diluted over 3 turns. Plus, bonus: Elemental tribe tags are non-neglectable for Shaman

    Struggle with Heroic Galakrond's Awakening? I got your back : 

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  • BigE's Avatar
    Peasant 1175 590 Posts Joined 05/28/2020
    Posted 2 years, 4 months ago

    So a 4 mana 3/4... Then 2 more. Freezy minions are annoying. This seems one of the better objective cards because you get something immediately without having to combo it... 

    Chumbawumba is the worst band name. 

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  • dapperdog's Avatar
    Dragon Scholar 1890 5544 Posts Joined 07/29/2019
    Posted 2 years, 4 months ago

    Its good that this summons a 3/4. Any less and it'll be trash. The fact is that you're getting a slightly smaller Water Elemental for the same price, and this will continue for two more turns while your opponent constantly needs to find answers or they just get blocked out.

    It is a bit slow, but its not bad. If the meta slows down to midrange decks this will certainly get a look. But if dhunters get as high up the ladder as I think its capable of doing, you might just see this card all the time.

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  • Sykomyke's Avatar
    Grand Crusader 780 985 Posts Joined 05/30/2019
    Posted 2 years, 4 months ago

    I think this card will be nuts if weapon classes are meta.  The downside is that it summons at the end of your turn which means your opponent gets to choose how they deal with it.

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  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 2 years, 4 months ago

    A bit slow, but a lot of stats for 4 mana. This will be completely bonkers in arena, but I'm just struggling to find a place for it in constructed. Not ruling out that somebody else will though.

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  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 2 years, 4 months ago

    I get a lot of fun trying wild freeze mage in wild, but I like shaman more and will try it again. Hoping to see some rogues raging quit

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  • Caro's Avatar
    Draconic Rager 2215 2494 Posts Joined 03/12/2020
    Posted 2 years, 4 months ago

    It's a promising objective and so much better than the Frostwolf Kennels. My only concern is you have to be ahead on board by turn 4, coz you'll be loosing some tempo, but if you way behind by turn 4, you want to play something like a board clear or reactive instead of this.

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  • GoddammitDontShootMe's Avatar
    Splendiferous 2145 1903 Posts Joined 06/03/2019
    Posted 2 years, 4 months ago

    This looks good with Cheaty Snobold.

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  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 4 months ago

    4 mana to summon 9/12 in stats, all of which has great synergy with Cheaty Snobold. This is an amazing card.

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  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 2 years, 4 months ago

    4 for 9/12 in stats that freeze.  Not too shabby I must admit.  I am wondering how well this will work out. 

    1
  • edalyas's Avatar
    Magma Rager 520 165 Posts Joined 05/30/2019
    Posted 2 years, 4 months ago

    Coined out it's great, played on curve, depends on the board state but it might be ok in later stages of the game when you play something alongside of it.

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  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 2 years, 4 months ago

    I think this could be a decent card. Slightly slow for the turn it is played, but it just keeps giving for two more turns afterwards. This could be key against some of the new weapons that some of the heroes get.

    Unfortunately, common sense isn't as common as it should be.

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  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 2 years, 4 months ago

    Sure, I'm down. First turn isn't great but it keeps churning out value for an extra two turns after that, more than making up for it. It's not even that bad a loss of tempo, really.

    Welcome to the site!

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  • sule's Avatar
    Dinosaur 785 797 Posts Joined 08/21/2019
    Posted 2 years, 4 months ago

    This could be decent. It's hard to evaluate mainly because I don't know what the meta will be, but it feels like this would be pretty slow for a Tempo deck (mainly because it doesn't answer your opponent's play), but it might be welcome in a heavy spells Control deck that (for one reason or another) isn't running cheaper minions.

    I have spoken.

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  • Geno9999's Avatar
    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 2 years, 4 months ago

    Free Spider Tank Water Elementals seems good. Especially good if we start running Lightning Bloom again and start it early.

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  • NebuchadnezzarHS's Avatar
    Supporter 2035 1401 Posts Joined 06/14/2019
    Posted 2 years, 4 months ago

    If only the summoned wolves would have Taunt. I guess that would have been broken though, now it is too slow and less impactful.

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  • Draketh's Avatar
    Darkmaster 1565 1395 Posts Joined 04/02/2019
    Posted 2 years, 4 months ago

    Nothing crazy, but the fact that the minions can freeze makes me think it might see some play. It does add a lot of stats over 3 turns.

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