Make an army with Dragon Soul, and Surrender to madness of Mechs.

Submitted 4 years, 8 months ago by

Two meme decks (for Wild format) to show around the core cards: Dragon Soul and Surrender to Madness.

I made these decks just for fun. Because I haven't seen any deck like this, I have posted these decks. They are not really great as there are much better priest decks to play, but I hope you will atleast be amused to see what I can do the best with meme cards Dragon Soul and Surrender to Madness.


Dragon Soul's Army

Dragon Soul Card Image

The first deck (Dragon Soul's Army) can be abused easily with a card combo play in order: Test Subject and Radiant Elemental -> Cast Embalming Ritual on Test Subject -> Cast Topsy Turvy/Forbidden Words. Then go for an infinite to make a full board of 5/5 [Hearthstone Card (Spirit Dragon) Not Found] or have many shaman spells from Witch's Cauldron.

Unfortunately, It is a wild format so it's not a gamebreaking, as it is not infinite due to limited resources. You can add more ammo with Seance and Body Wrapper, but that's pretty much it. It also feels bad not to get Dragon Soul at time you need, so maybe replace some mid/late game minions or spells to make this deck work properly? I don't know, but you can change the deck to your liking if you feel something is wrong.

I have added a very important note in the last part of deck's guide. Please read it before you play it.


Surrender to Mechs

Surrender to Madness Card Image

The second deck focuses around Surrender to Madness, Surrender to Madness seems to be very hard to make it profitable for priest, but to make it work, we make it a deck based around mechs with reasonable ideas.

You first have to play Surrender to Madness on turn 6-8, if you worry about your lost mana crystals, the mechs' mana cost can be discounted by playing Galvanizer and Mechwarper. Plus, mechs love getting buffs as they can magnetize and go charge as long as the mechs are alive on the board.

It is not a good deck due to mechs being very weak in early/mid game by lack of mechs support from priest's cards. So it's really not a great deck. The reason why I made wild format is because of Jeeves for an additional card draw. There can be another problem, like if you're not able to get Surrender to Madnerss after your have deck 10 cards left...

You can change it the way you want for this deck, so use this deck as the main idea to play around with Surrender to Madness, hopefully, you can make it fun out of it!


So, as I tried them through some playtests, they are not really great than what I wanted them to be, even if they have some insane potential. In any case, you can just use those decks as a whole idea to make a good deck, but I find it hard to make it really work, so I leave it up to you! Have fun meme-ing around!

  • Mercynary9's Avatar
    355 239 Posts Joined 03/31/2019
    Posted 4 years, 8 months ago

    Two meme decks (for Wild format) to show around the core cards: Dragon Soul and Surrender to Madness.

    I made these decks just for fun. Because I haven't seen any deck like this, I have posted these decks. They are not really great as there are much better priest decks to play, but I hope you will atleast be amused to see what I can do the best with meme cards Dragon Soul and Surrender to Madness.


    Dragon Soul's Army

    Dragon Soul Card Image

    The first deck (Dragon Soul's Army) can be abused easily with a card combo play in order: Test Subject and Radiant Elemental -> Cast Embalming Ritual on Test Subject -> Cast Topsy Turvy/Forbidden Words. Then go for an infinite to make a full board of 5/5 [Hearthstone Card (Spirit Dragon) Not Found] or have many shaman spells from Witch's Cauldron.

    Unfortunately, It is a wild format so it's not a gamebreaking, as it is not infinite due to limited resources. You can add more ammo with Seance and Body Wrapper, but that's pretty much it. It also feels bad not to get Dragon Soul at time you need, so maybe replace some mid/late game minions or spells to make this deck work properly? I don't know, but you can change the deck to your liking if you feel something is wrong.

    I have added a very important note in the last part of deck's guide. Please read it before you play it.


    Surrender to Mechs

    Surrender to Madness Card Image

    The second deck focuses around Surrender to Madness, Surrender to Madness seems to be very hard to make it profitable for priest, but to make it work, we make it a deck based around mechs with reasonable ideas.

    You first have to play Surrender to Madness on turn 6-8, if you worry about your lost mana crystals, the mechs' mana cost can be discounted by playing Galvanizer and Mechwarper. Plus, mechs love getting buffs as they can magnetize and go charge as long as the mechs are alive on the board.

    It is not a good deck due to mechs being very weak in early/mid game by lack of mechs support from priest's cards. So it's really not a great deck. The reason why I made wild format is because of Jeeves for an additional card draw. There can be another problem, like if you're not able to get Surrender to Madnerss after your have deck 10 cards left...

    You can change it the way you want for this deck, so use this deck as the main idea to play around with Surrender to Madness, hopefully, you can make it fun out of it!


    So, as I tried them through some playtests, they are not really great than what I wanted them to be, even if they have some insane potential. In any case, you can just use those decks as a whole idea to make a good deck, but I find it hard to make it really work, so I leave it up to you! Have fun meme-ing around!

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