March of the Legion [Booster Expansion]

Submitted 4 years, 7 months ago by
 

March of the Legion

[A Custom-Made Booster Expansion for Hearthstone]

The schemes are set, the troops are rallied, and the "FOOLISH MORTALS" are tempted... The Legion is returning to Azeroth!

This time they've come prepared with 54 powerful class specific cards! (with more potentially on the way)

Each set provides new "DEMONICALLY ENHANCED" support for a specific class archetype that has previously been low tier or even un-played.


Author's Note

I'm still quite new to custom card creation, and this is both my first time attempting to make a cohesive set, and my first time publishing anything online. I had a lot of fun creating this, but I'm aware it could almost certainly use some tweaking, so I'd really appreciate constructive criticism!

With that in mind, this is what I'm calling a Booster Expansion, a small update to bring under-used deck archetypes into the Meta by giving them a Boost in the form of new niche class cards, so for each set I will recommend some existing cards that I would use alongside my supplement cards.

As one final aside before we get into the cards themselves, despite generally being a Wild player, I designed these cards with the Standard Format in mind, considering that I find that the Standard Meta is more open to new and emerging archetypes, and It was a lot easier in terms of balancing.

Thanks for reading! And without further ado...


But what's an invasion without invaders? 8 Demonic Commanders! (and uh... 1 very enthusiastic Troll?) Lead this army to it's glorious conquest.

Let's meet them now!

 

Warlock Cards

Archimonde, Lord of the Legion has set his Warlocks to initiate the invasion, shuffling portals into their decks to create an unending swarm of empowered Felhunters in the mid to late game, closing out the match. Paired with on draw effects, and re-shuffles, those puny mortals won't stand chance!

Some cards I would recommend for this deck include:

 

Druid Cards

Xavius, first of the Satyrs forces his Druids to engage in sacrilege by cutting down the very trees they once protected in order to power their demonic forces in this altered style of Token Druid, add in more Treant generation, and Buff cards, for a unique spin on an old classic.

Some cards I would recommend for this deck include:

 

Hunter Cards

Hakkar tames monstrous beasts from the abyss, granting the weaker specimens to his Hunters to summon in smaller sizes in order to then set up for stronger minions, and swing turns later on, combine these with the newest Quest, and a few other powerful beasts, and burn your enemies to ash!

Some cards I would recommend for this deck include:

 

Mage Cards

Jaina was a Dreadlord spy all along! and even now, she and her Mages are still keeping secrets, their lies provide ample defence though, which could lead to a formidable control style secret deck alongside the anti-aggro secret tech added in the last expansion.

Some cards I would recommend for this deck include:

 

Paladin Cards

Yrel, once a beacon of hope on her homeworld, now leads her broken band of Paladins by the Legion's whims, sapping power from Divine Shields, in order to create a strong midrange minion based deck taking advantage of one of the Paladin's oldest but most un-used mechanics.

Some cards I would recommend for this deck include:

 

Priest Cards

Veneratus peered for too long into the void and lost his mind, now he leads a dark cult of Priests who turn light into shadow for the Legion, this deck legitimizes shadow Priest both as a value style deck summoning large minions without the drawback, and as a potential combo deck akin to old Mind Blast Priest.

Some cards I would recommend for this deck include:

 

Rogue Cards

Gallywix is always looking to profit, and a Demon invasion is the perfect distraction for him and his Rogues to rob the citizenry of Azeroth blind! These cards in addition to other thief style pieces could create a solid while varying deck, being fun and competitive!

Some cards I would recommend for this deck include:

 

Shaman Cards

Zan'do was banished from his tribe for his unorthodox methods, but the Legion has welcomed him with open arms, his Shamans can utilize Overload with ease, gaining more than they lose to make a competitive Mana cheating deck.

Some cards I would recommend for this deck include:

 

Warrior Cards

Mannoroth is the taskmaster of the Legion's armies, his Warriors are pushed to their limit, their rage makes them stronger, and their pain is the path to victory in this self damaging enrage style control deck, making use of Taunts that if not killed in one hit, get stronger.

Some cards I would recommend for this deck include:

 

Tokens

 

Post Script

Hey! If you made it all the way down here, I'd like to sincerely thank you for reading through the whole thing! Like I said up top, I really would love feedback, so if you have any notes at all, please do leave them below. I'll probably be checking this thread religiously for at least the next few days, sharing for the first time can be nerve wracking you know? Either way, I had fun doing this, so I suppose it's all worth it already, If I'm honest I rather like just looking at it's formatting, very pretty... unless it all messes up when I press "Create Thread", first time posting after all. ¯\_(ツ)_/¯

Bye!

  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 7 months ago
     

    March of the Legion

    [A Custom-Made Booster Expansion for Hearthstone]

    The schemes are set, the troops are rallied, and the "FOOLISH MORTALS" are tempted... The Legion is returning to Azeroth!

    This time they've come prepared with 54 powerful class specific cards! (with more potentially on the way)

    Each set provides new "DEMONICALLY ENHANCED" support for a specific class archetype that has previously been low tier or even un-played.


    Author's Note

    I'm still quite new to custom card creation, and this is both my first time attempting to make a cohesive set, and my first time publishing anything online. I had a lot of fun creating this, but I'm aware it could almost certainly use some tweaking, so I'd really appreciate constructive criticism!

    With that in mind, this is what I'm calling a Booster Expansion, a small update to bring under-used deck archetypes into the Meta by giving them a Boost in the form of new niche class cards, so for each set I will recommend some existing cards that I would use alongside my supplement cards.

    As one final aside before we get into the cards themselves, despite generally being a Wild player, I designed these cards with the Standard Format in mind, considering that I find that the Standard Meta is more open to new and emerging archetypes, and It was a lot easier in terms of balancing.

    Thanks for reading! And without further ado...


    But what's an invasion without invaders? 8 Demonic Commanders! (and uh... 1 very enthusiastic Troll?) Lead this army to it's glorious conquest.

    Let's meet them now!

     

    Warlock Cards

    Archimonde, Lord of the Legion has set his Warlocks to initiate the invasion, shuffling portals into their decks to create an unending swarm of empowered Felhunters in the mid to late game, closing out the match. Paired with on draw effects, and re-shuffles, those puny mortals won't stand chance!

    Some cards I would recommend for this deck include:

     

    Druid Cards

    Xavius, first of the Satyrs forces his Druids to engage in sacrilege by cutting down the very trees they once protected in order to power their demonic forces in this altered style of Token Druid, add in more Treant generation, and Buff cards, for a unique spin on an old classic.

    Some cards I would recommend for this deck include:

     

    Hunter Cards

    Hakkar tames monstrous beasts from the abyss, granting the weaker specimens to his Hunters to summon in smaller sizes in order to then set up for stronger minions, and swing turns later on, combine these with the newest Quest, and a few other powerful beasts, and burn your enemies to ash!

    Some cards I would recommend for this deck include:

     

    Mage Cards

    Jaina was a Dreadlord spy all along! and even now, she and her Mages are still keeping secrets, their lies provide ample defence though, which could lead to a formidable control style secret deck alongside the anti-aggro secret tech added in the last expansion.

    Some cards I would recommend for this deck include:

     

    Paladin Cards

    Yrel, once a beacon of hope on her homeworld, now leads her broken band of Paladins by the Legion's whims, sapping power from Divine Shields, in order to create a strong midrange minion based deck taking advantage of one of the Paladin's oldest but most un-used mechanics.

    Some cards I would recommend for this deck include:

     

    Priest Cards

    Veneratus peered for too long into the void and lost his mind, now he leads a dark cult of Priests who turn light into shadow for the Legion, this deck legitimizes shadow Priest both as a value style deck summoning large minions without the drawback, and as a potential combo deck akin to old Mind Blast Priest.

    Some cards I would recommend for this deck include:

     

    Rogue Cards

    Gallywix is always looking to profit, and a Demon invasion is the perfect distraction for him and his Rogues to rob the citizenry of Azeroth blind! These cards in addition to other thief style pieces could create a solid while varying deck, being fun and competitive!

    Some cards I would recommend for this deck include:

     

    Shaman Cards

    Zan'do was banished from his tribe for his unorthodox methods, but the Legion has welcomed him with open arms, his Shamans can utilize Overload with ease, gaining more than they lose to make a competitive Mana cheating deck.

    Some cards I would recommend for this deck include:

     

    Warrior Cards

    Mannoroth is the taskmaster of the Legion's armies, his Warriors are pushed to their limit, their rage makes them stronger, and their pain is the path to victory in this self damaging enrage style control deck, making use of Taunts that if not killed in one hit, get stronger.

    Some cards I would recommend for this deck include:

     

    Tokens

     

    Post Script

    Hey! If you made it all the way down here, I'd like to sincerely thank you for reading through the whole thing! Like I said up top, I really would love feedback, so if you have any notes at all, please do leave them below. I'll probably be checking this thread religiously for at least the next few days, sharing for the first time can be nerve wracking you know? Either way, I had fun doing this, so I suppose it's all worth it already, If I'm honest I rather like just looking at it's formatting, very pretty... unless it all messes up when I press "Create Thread", first time posting after all. ¯\_(ツ)_/¯

    Bye!

    4
  • Shosupply's Avatar
    Soulgorger 740 220 Posts Joined 05/28/2019
    Posted 4 years, 7 months ago

    Wow this is really well thought out!  Heck I would be excited to play this xpac!

    O, that this too too solid flesh would melt
    Thaw and resolve itself into a dew!

    1
  • Paragon's Avatar
    Divine Rager 530 184 Posts Joined 06/07/2019
    Posted 4 years, 7 months ago

    Impressive theme throughout

    You've really touched on some great potential play styles that I would love to see more of, especially the portal cards and treant gameplay.
    I've played many rogue variations of the Beneath the Grounds and Fal'dorei Strider play styles; some time back I had an arena run with 3x Portal Keeper hoping to see more of it, thrilled to see it in your custom expansion!

     

    Let me light the way.

    1
  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 7 months ago
    Quote From Paragon

    Impressive theme throughout

    You've really touched on some great potential play styles that I would love to see more of, especially the portal cards and treant gameplay.
    I've played many rogue variations of the Beneath the Grounds and Fal'dorei Strider play styles; some time back I had an arena run with 3x Portal Keeper hoping to see more of it, thrilled to see it in your custom expansion!

     

    Honestly the Warlock and Druid themes were the first two to solidify for me, and I do think that they came out pretty well, so it's really heartening to hear that from someone else, thank you!

    In fact, whole reason this set exists is because of a card I saw on r/Flamewanker, which inspired Archimonde the Invader and his interaction with Portals, I toned down the power level a little bit though. ;p

    You can see my basic thought process from the cards that inspired me below:

    1
  • Michael's Avatar
    Eevee 110 23 Posts Joined 09/10/2019
    Posted 4 years, 7 months ago
    Quote From Shosupply

    Wow this is really well thought out!  Heck I would be excited to play this xpac!

    Thanks so much! Like I said in the intro portion of the write-up, there might be more, I was originally planning to do a Neutral set of Demon Hunters that were opposed to the invasion and would act sort of like a tribe, think Murlocs or Pirates, as well as add a few Legion aligned Legendaries that didn't quite fit in any class.

    But I really just wanted to get it out there so I ended up putting the ideas on hold for the time being.

    2
  • Shosupply's Avatar
    Soulgorger 740 220 Posts Joined 05/28/2019
    Posted 4 years, 7 months ago
    Quote From Michael
    Quote From Shosupply

    Wow this is really well thought out!  Heck I would be excited to play this xpac!

    Thanks so much! Like I said in the intro portion of the write-up, there might be more, I was originally planning to do a Neutral set of Demon Hunters that were opposed to the invasion and would act sort of like a tribe, think Murlocs or Pirates, as well as add a few Legion aligned Legendaries that didn't quite fit in any class.

    But I really just wanted to get it out there so I ended up putting the ideas on hold for the time being.

    The Demon Hunters would be really neat too.

    O, that this too too solid flesh would melt
    Thaw and resolve itself into a dew!

    1
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