Grif's Thoughts on Progression

Submitted 4 years, 6 months ago by

Hey all, I saw the update we're getting soon(ish) regarding new portraits and the Wild Card event coming up. This post will be focusing on the new portraits and other ideas in regards to progression.

Hooray, big news, we're getting new hero portraits that are pretty much upgrades from the vanilla portraits that we've had since day one on our adventure. After achieving 1000 wins in ranked and/or arena with a specific class we get these awesome new portraits to show people how dedicated we are to one class, or just to show off how experienced we are within Hearthstone.

This is one way I feel that the community can agree on that rewards us for playing the game so much. It gives us something to work towards and it freshens things up a bit. Now, what other ways can Team 5 implement into the game that can "reward" us for playing? I mean, just being good at one class, or playing A LOT doesn't necessarily mean anything. Metas change and some players who are very good/knowledgeable of the game just don't play enough to obtain that amount of wins.

A small idea I've had comes in the form of Desk Toys. Pretty much exactly what it sounds like. Just an object to the side of the game board. These items should be rewarded for obtaining 100 wins during an expansion. For example; A wand of some kind from Dalaran for winning 100 games during the RoS expansion, a Loa banner from RR that changes color depending on the class you're playing, a wrench or maybe some Gloop from the Boomsday. Something that just sits to the side of the board, maybe you use it to represent your favorite expansion? Or maybe you've already obtained 100 wins by day 5-6 and want to show off. For mobile players this would be useless for obvious reasons, but if an in game shelf were implemented for them to at least look at the Desk Toys I think that would suffice.

The second idea in mind comes in the form of Full Art cards. I think this should only apply to some Legendaries and high profile cards. Along with that, in order to get these cards there should be a mini-quest associated with that card. Ragnaros the Firelord could have a mini-quest that reads "Defeat 100-250 opponents with this minions end of turn effect" in order to get the full art version. Sylvanas Windrunner could read "Steal 1000 minions with this card's Deathrattle". "Kill 1000 minions with Doomsayer to obtain it's full art". Or maybe it could be more challenging like trying to use Moorabi or something of that nature.

The last idea I have is to introduce some individual game board pieces and the actual field the cards are in. Essentially for these to be put into the game, Team 5 would have to introduce a blank board for us to place our pieces into. We design our side in a separate menu that's in the collection book, we go into a game, if the Custom Board is selected as the matches board, our side represents us and out opponent has their things that represent them. I can't think of what the individual game board pieces would be or how to get them, but hey, I'm sure you guys will come up with some ides.

Anyway, thank you for reading, if you have ideas please let me know, you never know who's reading these things.

  • griffior's Avatar
    925 330 Posts Joined 05/31/2019
    Posted 4 years, 6 months ago

    Hey all, I saw the update we're getting soon(ish) regarding new portraits and the Wild Card event coming up. This post will be focusing on the new portraits and other ideas in regards to progression.

    Hooray, big news, we're getting new hero portraits that are pretty much upgrades from the vanilla portraits that we've had since day one on our adventure. After achieving 1000 wins in ranked and/or arena with a specific class we get these awesome new portraits to show people how dedicated we are to one class, or just to show off how experienced we are within Hearthstone.

    This is one way I feel that the community can agree on that rewards us for playing the game so much. It gives us something to work towards and it freshens things up a bit. Now, what other ways can Team 5 implement into the game that can "reward" us for playing? I mean, just being good at one class, or playing A LOT doesn't necessarily mean anything. Metas change and some players who are very good/knowledgeable of the game just don't play enough to obtain that amount of wins.

    A small idea I've had comes in the form of Desk Toys. Pretty much exactly what it sounds like. Just an object to the side of the game board. These items should be rewarded for obtaining 100 wins during an expansion. For example; A wand of some kind from Dalaran for winning 100 games during the RoS expansion, a Loa banner from RR that changes color depending on the class you're playing, a wrench or maybe some Gloop from the Boomsday. Something that just sits to the side of the board, maybe you use it to represent your favorite expansion? Or maybe you've already obtained 100 wins by day 5-6 and want to show off. For mobile players this would be useless for obvious reasons, but if an in game shelf were implemented for them to at least look at the Desk Toys I think that would suffice.

    The second idea in mind comes in the form of Full Art cards. I think this should only apply to some Legendaries and high profile cards. Along with that, in order to get these cards there should be a mini-quest associated with that card. Ragnaros the Firelord could have a mini-quest that reads "Defeat 100-250 opponents with this minions end of turn effect" in order to get the full art version. Sylvanas Windrunner could read "Steal 1000 minions with this card's Deathrattle". "Kill 1000 minions with Doomsayer to obtain it's full art". Or maybe it could be more challenging like trying to use Moorabi or something of that nature.

    The last idea I have is to introduce some individual game board pieces and the actual field the cards are in. Essentially for these to be put into the game, Team 5 would have to introduce a blank board for us to place our pieces into. We design our side in a separate menu that's in the collection book, we go into a game, if the Custom Board is selected as the matches board, our side represents us and out opponent has their things that represent them. I can't think of what the individual game board pieces would be or how to get them, but hey, I'm sure you guys will come up with some ides.

    Anyway, thank you for reading, if you have ideas please let me know, you never know who's reading these things.

    2
  • Lightspoon's Avatar
    Merfolk 495 405 Posts Joined 04/01/2019
    Posted 4 years, 6 months ago

    More cosmetics are always welcome: anything Team5 will implement is indeed a good news. They also could have done this so long ago that I can just hope that the new potrait are a first step towards something bigger.

    HS is so poor in terms of variety, rewards and cosmetics option that it almost hurt considering how successfull the game is.

    "For what profit is it to a man if he gains the world, and loses his own soul?"

    1
  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 4 years, 6 months ago

    I don't get what you meant for the Full Art section?

    What do you mean by "full art cards"?

    0
  • griffior's Avatar
    925 330 Posts Joined 05/31/2019
    Posted 4 years, 6 months ago
    Quote From RavenSunHS

    I don't get what you meant for the Full Art section?

    What do you mean by "full art cards"?

    I don't know if you're familiar with Magic the Gathering, so I'll give you an example.



    They are exactly the same card, function in the same way, just bigger art.

    0
  • Synesthesy's Avatar
    240 142 Posts Joined 05/28/2019
    Posted 4 years, 6 months ago

    I'm almost sure that Blizzard said that they won't do different arts for the same card, because people isn't smart enough to understand that a different Ragnaros will still deal 8 damage at the end of turn.

     

    And actually there are better arts, are the golden cards. And they are made in a way that Blizzard would like: almost the same as the basic card, and more expensive.

    0
  • zoobernut's Avatar
    Swamp 255 137 Posts Joined 05/29/2019
    Posted 4 years, 6 months ago
    Quote From Synesthesy

    I'm almost sure that Blizzard said that they won't do different arts for the same card, because people isn't smart enough to understand that a different Ragnaros will still deal 8 damage at the end of turn.

     

    And actually there are better arts, are the golden cards. And they are made in a way that Blizzard would like: almost the same as the basic card, and more expensive.

    This always seemed like a poor excuse to me. The game that each person is seeing is local to their device. If I decide that I am ok with a full art card or alternate art on cards then who cares? It is my own fault for doing that and then getting confused. It won't effect anyone else because everyone else is looking at the game based on the assets downloaded to their own device. 

     

    PLUS any cosmetic things like this that require a quest to complete would take long enough that a person would be very familiar with the cards in question by the time they completed it. Not only that but they could easily make these changes optional so you could toggle them on and off. 

     

    I always thought we should have way more control over how our game appears visually. I want to be able to change my opponents card backs etc. (specially since that is the card back I see not my own.)

    Chaos, Panic, and Disorder, My work here is done. 

    Welcome to the thunder-dome bitch!

    1
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