Elemental shaman and mage decks

Submitted 4 years, 4 months ago by

Hey, the newest set introduces many very good elemental cards for shaman and mage, which are usually my favourites, so I though it'd be cool to try them out. Both decks are rather fast and dragonless (there will be a lot of 8/8 with rush dragon counter at start of xpack probably).

1. Shaman:

Deck ID Not Found

This deck uses all best overload and elemental minions synergies, with Vessina and Bloodlust as possible finishers.

2. Mage:

Deck ID Not Found

Here we've got the new Mana Giants and Chenvaala, so a lot of cheap spells, additional spells generators and ofc more elemental minions.

How do you like it?

 

  • AleMental's Avatar
    220 24 Posts Joined 06/17/2019
    Posted 4 years, 4 months ago

    Hey, the newest set introduces many very good elemental cards for shaman and mage, which are usually my favourites, so I though it'd be cool to try them out. Both decks are rather fast and dragonless (there will be a lot of 8/8 with rush dragon counter at start of xpack probably).

    1. Shaman:

    Deck ID Not Found

    This deck uses all best overload and elemental minions synergies, with Vessina and Bloodlust as possible finishers.

    2. Mage:

    Deck ID Not Found

    Here we've got the new Mana Giants and Chenvaala, so a lot of cheap spells, additional spells generators and ofc more elemental minions.

    How do you like it?

     

    1
  • AleMental's Avatar
    220 24 Posts Joined 06/17/2019
    Posted 4 years, 4 months ago

    After some research and pondering, I decided that omitting OP dragon cards like Galakrond and Malygos isn't the way to go so I added dragon packages to both decks, posting if someone looks for a reference to their ideas: 

    Deck ID Not Found

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  • ryxn246's Avatar
    105 13 Posts Joined 11/20/2019
    Posted 4 years, 4 months ago

    I think the dragon version of mage should have shooting star instead of frost bolt in order to take advantage of spell damage

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  • ryxn246's Avatar
    105 13 Posts Joined 11/20/2019
    Posted 4 years, 4 months ago

    And also u need AI for sur

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  • Zwane's Avatar
    Wizard 320 423 Posts Joined 06/04/2019
    Posted 4 years, 4 months ago

    How will you use Chenvaala, will you play it on 3 hoping it sticks to cast three spells on 4, or do you wait for a later turn to combo it in one go with Apprentice, so on a juicy turn 5 you play SA+Chen+(infinite amount of spells)+Evocation+Cyclone+couple of 5-5s and see your opponent conceide on turn 6.

    If you add the spell that adds the 2 0-2 taunts you might also use the Sea Giant which then at the end of your train are probably at 0-cost if your opponent also has some minions on the board still. Not very likely due to all your spells cast, but just a thought. They are not elemental nor dragon though, but could be a free 8-8.

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  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 4 months ago

    I feel like any deck that runs two tribes benefits massively from Nightmare Amalgam...especially MAge right now

    I tried having fun once.

    It was awful.

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  • AleMental's Avatar
    220 24 Posts Joined 06/17/2019
    Posted 4 years, 4 months ago

    Mage deck was harder to make, I really want to make elemental synergies work, but it may prove that the new cards, although quite good, are not enough. And as far as the dragon package goes, Arcane Breath and Malygos are just too good to skip, so the list of potential cards is very big.

    I agree that Shooting Stars should be better then Frostbolts, repleced that. As for Arcane Int - the idea is that the draw 3 spells quest and Luna should be enough, definitely not sure bout it, will add AI if that is not enough.

    As far as the curve goes, I believe this deck should be played like cyclone mage, ie hold some cards for explosive combos, there isn't a really good curve with minions here (Chenvaala is an exeption). And I don't believe another giants can be squeezed into - I don't know what to cut, anything seems to somehow cripple the deck.

    As for amalgamations - that's an idea I didn't think about - they are a perfect glue for both synergies, but nothing more really, so if ele and dragon chains won't work, I'll think about adding them. EDIT: it may be a good idea to replace Azure Explorers with them, definitely something to try out - Amalgams with Ele Evo aren't a joke.

     

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  • AleMental's Avatar
    220 24 Posts Joined 06/17/2019
    Posted 4 years, 4 months ago

    Ok, so I tested both decks:

    1. Shaman:

    Ended up adding full Galakrond package as it's op and complementary with ele/overload package. Deck is faster then traditional Gala shaman decks, it's possible to get ahead at start and keep lead to the end, Vessina can be really good.

    2. Mage:

    Trying both eles and dragons doesn't work. This list is pure ele with a lot of cheap spells, abusing Chenvaala and sidequest is the key, it's based on Regis Killbin list - I only changed 2x A Missiles for Luna and Antonidas. It's quite fun to play with a lot of options all the time.

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