Dawn of Desolation - An alternate ending to the Year of the Dragon - Custom Expansion

Submitted 4 years, 4 months ago by

Dawn of Desolation is a 135 card expansion I designed to look into an alternate reality where Lazul betrays the League of EVIL to bring about the Old Gods.

The League of EVIL has laid waste to the land and incapacitated some of its most powerful heroes. With Lazul's powerful clairvoyance leading them on their way, the League of EVIL finds themselves in the crypt of a powerful long dead being. If they can turn the power of the Old Gods to be on their side, nothing will stand in the way of Rafaam! (And the others)
 
But these ancient powers have something else in my mind. For Lazul doesn't wish to subdue and control her old master... she wants to release them.
Five villains enter the crypt and only Lazul leaves, but with her comes an unimaginable horror and certain doom for Azeroth.
 
Before the Hour of Twilight comes the Dawn of Desolation.

All 135 cards, complete with description (besides the neutral commons) and flavor text, are located in the following Google Slides Presentation.

Also included is some more information about special cycles and mechanics!

Dawn of Desolation Slides Presentation


Cards without descriptions or flavor texts (Imgur Albums)


Thanks a ton for checking out my expansion!

I hope you enjoy!

 

I'll be creating an Imgur album tomorrow for everyone who wants to see the expansion without any of the descriptions or extra content.

  • CivilKobold's Avatar
    Servant of Illidan 315 119 Posts Joined 07/02/2019
    Posted 4 years, 4 months ago

    Dawn of Desolation is a 135 card expansion I designed to look into an alternate reality where Lazul betrays the League of EVIL to bring about the Old Gods.

    The League of EVIL has laid waste to the land and incapacitated some of its most powerful heroes. With Lazul's powerful clairvoyance leading them on their way, the League of EVIL finds themselves in the crypt of a powerful long dead being. If they can turn the power of the Old Gods to be on their side, nothing will stand in the way of Rafaam! (And the others)
     
    But these ancient powers have something else in my mind. For Lazul doesn't wish to subdue and control her old master... she wants to release them.
    Five villains enter the crypt and only Lazul leaves, but with her comes an unimaginable horror and certain doom for Azeroth.
     
    Before the Hour of Twilight comes the Dawn of Desolation.

    All 135 cards, complete with description (besides the neutral commons) and flavor text, are located in the following Google Slides Presentation.

    Also included is some more information about special cycles and mechanics!

    Dawn of Desolation Slides Presentation


    Cards without descriptions or flavor texts (Imgur Albums)


    Thanks a ton for checking out my expansion!

    I hope you enjoy!

     

    I'll be creating an Imgur album tomorrow for everyone who wants to see the expansion without any of the descriptions or extra content.

    6
  • LarryMoments's Avatar
    Design Finalist 340 83 Posts Joined 05/28/2019
    Posted 4 years, 4 months ago

    Can not emphasise how great this expansion is, seriously. Amazing job! Here have a cookie, a chocolate chip cookie with sprinkles around.

    Flavor text has me literally dying

    "From break and ruin, the most beautiful performance begins"

    2
  • CivilKobold's Avatar
    Servant of Illidan 315 119 Posts Joined 07/02/2019
    Posted 4 years, 4 months ago

    I've added Imgur links for those who would rather see the cards by themselves.

    These Imgur Links work!

    2
  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2774 Posts Joined 10/20/2018
    Posted 4 years, 4 months ago

    Wow, this is amazing stuff! Good job!

    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    1
  • Demonxz95's Avatar
    Senior Writer 2245 2626 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Fantastic all around. Excited to see more of you here.

    1
  • CivilKobold's Avatar
    Servant of Illidan 315 119 Posts Joined 07/02/2019
    Posted 4 years, 4 months ago

    Thank you for the kind words!

    I've decided to change the following cards in Dawn of Desolation.

    All cards that I've changed that are not listed here were changed to fix wording.

     

    Boiling Elemental          to          New Boiling Elemental

    Boiling Elemental to 4 Health, down from 5.

    Show Spoiler
    As a card which ramps up in power each turn Boiling Elemental was a bit too efficient as a 2/5. At 4 Health the opponent will get more chances to deal with the Elemental before it begins making super-efficient trades.

     

    Blood Frenzied Behemoth          to         Brood Keeper

    Blood Frenzied Behemoth replaced with Brood Keeper

    Show Spoiler
    Blood Frenzied Behemoth was too boring and provided neutral classes with a massive Lifesteal minion. I decided I wasn't comfortable with providing a Neutral top-end G'huun package and wanted players to focus on their class Lifesteal minions. Brood Keeper is an entirely different card but I prefer it wholly. It provides a unique effect that gives Dragon decks two Dragons for any of their Dragon needs!

     

    Visceral Elemental          to         New Visceral Elemental

    Visceral Elemental to 2 Attack, down from 3.

    Show Spoiler
    I felt Visceral Elemental was too efficient in token decks at 3 Attack, this nerf won't make the card feel worse to play while still making it easier to deal with and trade into.

     

    Swamp Claw          to         New Swamp Claw

    Swamp Claw now costs 4 Mana and Overloads for 1, up from 3 Mana and Overload down from 2.

    Show Spoiler
    I decided to switch one Overload from Swamp Claw to its upfront cost in order to slow down its effect on the game. By all means is Swamp Claw still a super strong card, but I believe this change will stop it from immediately blowing the opponent out of the water.

     

    Revan the Maelstrom          to         New Boiling Elemental

    Revan the Maelstrom now has 4 Attack, up from 3.

    Show Spoiler
    Revan the Maelstrom originally had 4 Attack, I changed it last second out of fear of Overload Shaman. However, I think giving Revan an extra Attack is entirely fair and better aligns with the rest of the set's power level. I'm still worried that Revan might cause a few too many "feels bad" endings to games.

     

    Tentacles for Armor          to          New Tentacles for Armor

    Tentacles for Armor now casts again after the buffed minion's death, from casting again after the buffed minion is played.

    Show Spoiler
    Switching when Tentacles for Armor recasts cleans up the card while also reducing its snowball potential. Forcing the player to wait before getting their buff train going seems like a healthy change to the card's power level.

     

    C'BOOM!          to          NEW C'BOOM!

    C'BOOM! now has Rush and Taunt, from just having Taunt.

    Show Spoiler
    Increasing C'BOOM!'s power level whilst keeping its effect and statline was tough, but in the end, I'm very happy with how it turned out. Besides making C'BOOM! feel better to play without its condition, Rush also allows [Hearthstone Card (Akali the Rhino) Not Found] to bring C'BOOM! up past 10 Attack.

    0
  • Demonxz95's Avatar
    Senior Writer 2245 2626 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    Spam filter was a bit strange. Fixed it for you, although it looks like it didn't really need it.

    1
  • CivilKobold's Avatar
    Servant of Illidan 315 119 Posts Joined 07/02/2019
    Posted 4 years, 3 months ago

    Dawn of Desolation has now been revamped!

    A bunch of cards have been changed and the presentation is snazzier than ever!

    Sadly this means the Imgur albums are not up to date, but I'll make new ones soon.

    Shepherd of Spirits         to          Voidshrieker

    Shepherd of Spirits has been replaced with Voidshrieker.

    After mulling it over and listening to some suggestions I've come to the conclusion that the Shepherd doesn't fit the rest of the expansion very well.

    Voidshrieker comes in with a crazy unique effect, it's entirely immune to your spells! This means that Voidshrieker will come out of Twisting Nethers and Plagues of Death unscathed! (With the added bonus of restoring itself to full Health)

    0
  • CivilKobold's Avatar
    Servant of Illidan 315 119 Posts Joined 07/02/2019
  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2762 Posts Joined 02/09/2019
    Posted 4 years, 3 months ago

    For whatever reason I love C'Thun, so any excuse to bring him back is appreciated. Keep up the good work :)

    1
  • ARES's Avatar
    Hungry Ghost 315 199 Posts Joined 06/01/2019
    Posted 4 years, 3 months ago

    Looks really good and I love the C'thun support  for hunter. Having tried Emeriss+C'thun hunter, I must say that would've been useful.

    Im confused by C'boom though.. how is it buffed and does it give one of each existing lackey? One of each played lackey? Those on board?

    ARES summons Erymanthian Huffer.

    ARES declares attack with Huffer .

    Adonis' hp reached 0. ARES wins!

    1
  • CivilKobold's Avatar
    Servant of Illidan 315 119 Posts Joined 07/02/2019
    Posted 4 years, 3 months ago
    Quote From ARES

    Looks really good and I love the C'thun support  for hunter. Having tried Emeriss+C'thun hunter, I must say that would've been useful.

    Im confused by C'boom though.. how is it buffed and does it give one of each existing lackey? One of each played lackey? Those on board?

    I gave C'BOOM! Rush so that if its condition is not met it can still have some impact. Each existing Lackey is added to your hand.

    I'm not sure of a better wording for C'BOOM!'s effect, so if you have any suggestions I'd appreciate it.

    1
  • Almaniarra's Avatar
    HearthStationeer 950 1468 Posts Joined 03/21/2019
    Posted 4 years, 3 months ago
    Quote From CivilKobold
    Quote From ARES

    Looks really good and I love the C'thun support  for hunter. Having tried Emeriss+C'thun hunter, I must say that would've been useful.

    Im confused by C'boom though.. how is it buffed and does it give one of each existing lackey? One of each played lackey? Those on board?

    I gave C'BOOM! Rush so that if its condition is not met it can still have some impact. Each existing Lackey is added to your hand.

    I'm not sure of a better wording for C'BOOM!'s effect, so if you have any suggestions I'd appreciate it.

    I personally can understand what it does but I too didn't understand how we can buff it. Only with handbuff like Armagedillo and the others like your Enigmatic Machination ? Because all of other guys will buff C'Thun instead.

    I would like to see some cards that buffs C'BOOM when it is in the deck but its ok i guess, It looks like there are enough support to make it 10/10

    Unpopular Opinion Incarnate

    1
  • CivilKobold's Avatar
    Servant of Illidan 315 119 Posts Joined 07/02/2019
    Posted 4 years, 3 months ago

    I personally can understand what it does but I too didn't understand how we can buff it. Only with handbuff like Armagedillo and the others like your Enigmatic Machination ? Because all of other guys will buff C'Thun instead.

    I would like to see some cards that buffs C'BOOM when it is in the deck but its ok i guess, It looks like there are enough support to make it 10/10

    The best way to buff C'BOOM! is through handbuffs as that is the deck it was made to be placed in. Tentacles for Armor and Enigmatic Machination are cards in this set that can both help push C'BOOM! over 10 Attack.

    Because C'BOOM! also has Rush you can buff it with Akali, the Rhino which should be fun.

    1
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