[WIP Fan Expansion] The Tel'Abim Anomaly | 1/26/20 - The Big Reveal

Submitted 4 years, 2 months ago by

Introduction

It was purely by chance that these three factions would cross paths at this mysterious island. I mean, take a look at these goodies! The lost city of Uldazir, completely untouched, and untapped? Well, mostly untapped. Ignore the native Trolls that worship this old abandoned technology, and the ever-growing army of Nagas amassing just on the other side of the island. Beyond that, the island is mostly untouched! Who knows what could lie in this metropolis-turned-Catacomb. Something to fill the Bligewater's Cartels coffers for decades? Never before seen Titan technology to archive the existence of in the Scryer's endless Archive's?  Who knows? After all, it's just a coincidence that all these armies converged on this one island... Right?

Themes and Mechanics

This expansion doesn't have a new keyword. Instead, it has an all new minion tribe—the Construct! These Construct lied dormant for a millenia, but they've been reawakened to meet these new foes in the halls of Uldazir! Constructs are weak and unimpressive at first, but have synergies that buff the Constructs that come out after them to overwhelm your opponent with giant, undefeatable minions.

Hero Power synergy makes a return. The trolls on the island have various idols and traditions, and gather strength from rituals that involve them honoring their fallen heroes. There will be various ways to trigger your Hero Power, and several minions will get bonuses every time you use your Hero Power.

With The Tel'Abim Anomaly will bring back the Tri-Class mechanic. The Mages, Priests and Warriors belong to The Scryers, and they will be one classes that focus on reactivating and harnessing the power of the Titanforged Constructs on the island. The Hunters, Rogues and Shamans belong to the Bilgewater Cartel, who have funded the operation of this motley crew of Pirates looking to plunder more than any Pirate has ever plundered before. and the Druids, Paladins, and Warlocks belong to the third faction, and they will all have a focus on Menagerie-like effects. Each faction will have 1 Rare card, and 1 Legendary card.

Cards (57/139)

Neutral Commons (10/22)

Neutral Rares (5/10)

Neutral Epics (2/8)

Neutral Legendaries (0/5)

:/

Druid Cards (3/10)

Hunter Cards (2/10)

Mage Cards (6/10)

Rogue Cards (7/10)

Paladin (3/10)

Priest (4/10)

Shaman (4/10)

Warlock (4/10)

Warrior (7/10)

Frequently Asked Questions

Q: What Year is this part of?

A: This is part of our own fictional Year of the Viper. In particular, this is the final set of this year, together with Azeroth's Most Wanted and The Crystalarium. It happens alongside Year of the Dragon.

The Inventive and Influential Dev Team

Dezitronix     -     Lead Designer and Project Lead
Cyclick     -     Balancer Dude, Senior Designer
Daffythscoot     -     Senior Designer
Spindan     -     Senior Designer
Demonxz95     -    Designer
steli2     -     Designer
LarryMoments     -     Designer
Alita     -     Designer

Other Expansions

(Viper 1) Azeroth's Most Wanted - https://outof.cards/forums/fan-creations/custom-hearthstone/601-finished-fan-expansion-azeroths-most-wanted-a-bank-heist-expansion-61419-the-out-of-cards-migration-update

(Viper 2) The Crystalarium - https://outof.cards/forums/fan-creations/custom-hearthstone/321-wip-fan-expansion-the-crystalarium-a-deepholm-expansion-52819-11-new-cards

  • Dezitronix's Avatar
    260 54 Posts Joined 05/28/2019
    Posted 4 years, 2 months ago

    Introduction

    It was purely by chance that these three factions would cross paths at this mysterious island. I mean, take a look at these goodies! The lost city of Uldazir, completely untouched, and untapped? Well, mostly untapped. Ignore the native Trolls that worship this old abandoned technology, and the ever-growing army of Nagas amassing just on the other side of the island. Beyond that, the island is mostly untouched! Who knows what could lie in this metropolis-turned-Catacomb. Something to fill the Bligewater's Cartels coffers for decades? Never before seen Titan technology to archive the existence of in the Scryer's endless Archive's?  Who knows? After all, it's just a coincidence that all these armies converged on this one island... Right?

    Themes and Mechanics

    This expansion doesn't have a new keyword. Instead, it has an all new minion tribe—the Construct! These Construct lied dormant for a millenia, but they've been reawakened to meet these new foes in the halls of Uldazir! Constructs are weak and unimpressive at first, but have synergies that buff the Constructs that come out after them to overwhelm your opponent with giant, undefeatable minions.

    Hero Power synergy makes a return. The trolls on the island have various idols and traditions, and gather strength from rituals that involve them honoring their fallen heroes. There will be various ways to trigger your Hero Power, and several minions will get bonuses every time you use your Hero Power.

    With The Tel'Abim Anomaly will bring back the Tri-Class mechanic. The Mages, Priests and Warriors belong to The Scryers, and they will be one classes that focus on reactivating and harnessing the power of the Titanforged Constructs on the island. The Hunters, Rogues and Shamans belong to the Bilgewater Cartel, who have funded the operation of this motley crew of Pirates looking to plunder more than any Pirate has ever plundered before. and the Druids, Paladins, and Warlocks belong to the third faction, and they will all have a focus on Menagerie-like effects. Each faction will have 1 Rare card, and 1 Legendary card.

    Cards (57/139)

    Neutral Commons (10/22)

    Neutral Rares (5/10)

    Neutral Epics (2/8)

    Neutral Legendaries (0/5)

    :/

    Druid Cards (3/10)

    Hunter Cards (2/10)

    Mage Cards (6/10)

    Rogue Cards (7/10)

    Paladin (3/10)

    Priest (4/10)

    Shaman (4/10)

    Warlock (4/10)

    Warrior (7/10)

    Frequently Asked Questions

    Q: What Year is this part of?

    A: This is part of our own fictional Year of the Viper. In particular, this is the final set of this year, together with Azeroth's Most Wanted and The Crystalarium. It happens alongside Year of the Dragon.

    The Inventive and Influential Dev Team

    Dezitronix     -     Lead Designer and Project Lead
    Cyclick     -     Balancer Dude, Senior Designer
    Daffythscoot     -     Senior Designer
    Spindan     -     Senior Designer
    Demonxz95     -    Designer
    steli2     -     Designer
    LarryMoments     -     Designer
    Alita     -     Designer

    Other Expansions

    (Viper 1) Azeroth's Most Wanted - https://outof.cards/forums/fan-creations/custom-hearthstone/601-finished-fan-expansion-azeroths-most-wanted-a-bank-heist-expansion-61419-the-out-of-cards-migration-update

    (Viper 2) The Crystalarium - https://outof.cards/forums/fan-creations/custom-hearthstone/321-wip-fan-expansion-the-crystalarium-a-deepholm-expansion-52819-11-new-cards

    Wow guys I found these super cool cards for this expansion called "The Crystalarium"? Gee willakers, I wonder who made these cards?!?!?! https://outof.cards/forums/fan-creations/custom-hearthstone/321-wip-fan-expansion-the-crystalarium-a-deepholm-expansion-52819-11-new-cards

    1
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