Interacting Secrets
Edit: Cards seem to work as intended, however it is neat to notice that they trigger in the order they are played (with the ensuing effects): Polymorph and Exploding Runes alter the board entering minion (like status effects) and are copied IF the copying secret (Clone/Mirror) is played after and the copied minion is summonable
As time goes on, we get additional secrets which accumulate in Wild, therefore creating some new (and sometimes frustrating) interactions...
As I was revisiting Wild with a Reno Mage today, I came across an interaction I was pretty sure (might as well be false mem(e)ory) didn't worked that way before:
Secrets (in order played):
As the opponent played a minion, his minion got polymorphed and I got two Sheep. As I'm pretty sure this worked differently with Mirror Entity :
- Is this a bug/feature? (i.e. is this interaction as it was implemented in the first place)
- Are there other interesting interactions between secrets that are not apparent on first sight (like Misdirection and Freezing Trap)
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Edit: Cards seem to work as intended, however it is neat to notice that they trigger in the order they are played (with the ensuing effects): Polymorph and Exploding Runes alter the board entering minion (like status effects) and are copied IF the copying secret (Clone/Mirror) is played after and the copied minion is summonable
As time goes on, we get additional secrets which accumulate in Wild, therefore creating some new (and sometimes frustrating) interactions...
As I was revisiting Wild with a Reno Mage today, I came across an interaction I was pretty sure (might as well be false mem(e)ory) didn't worked that way before:
Secrets (in order played):
As the opponent played a minion, his minion got polymorphed and I got two Sheep. As I'm pretty sure this worked differently with Mirror Entity :
Im pretty sure it has always been like that.
I think it's cool. It adds a slight layer of difficulty on the game which Hearthstone lacks off.
It goes in the order of which secrets were played.
So if I play Mirror's Entity and then Potion of Polymorph I would get a copy of their minion and then their minion would turn into a 1/1 sheep. If you have it in reverse order for secrets then their minion turns into a 1/1 sheep and then you get a copy of the sheep.
Just doing some trial and error on this:
Gets you 2 copies in hand/a copy on board and then polymorphs the opponents minion
Polymorphs the opponents minion and you get 2 sheeps in hand/ a sheep on board
You get your copy(ies), then ER triggers
Explosive Runes triggers, IF THE MINION SURVIVES you summon a copy (with 6HP missing), ELSE the secret doesn't trigger
They both read "after a minion is played", so it'd make sense for it to work this way if you played the potion first.
That said it's always bugged me that Potion of Poly reads "after" since it means that you can't use it to stop battlecries.
To add a bit of pepper to the story:
You use:
Opponent, who already has Magic Carpet:
For the king for the land for the mountains, For the green valleys where dragons fly, For the glory the power to win the black Lord
THE LIGHT WILL PREVAIL, HENCE WISDOM IS GOLD
That's right, with poly you can't.
Battlecries happen before they are on the board
For the king for the land for the mountains, For the green valleys where dragons fly, For the glory the power to win the black Lord
THE LIGHT WILL PREVAIL, HENCE WISDOM IS GOLD