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Legends of Runeterra

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Bug on attack?

Submitted 4 years, 1 month ago by

When someone attacks and kills the blocking creature with a spell before the ally attacks, the attacking creature then doesn't hit the enemy nexus, is this a bug or it's intended for some unknown reason?

  • Infidus's Avatar
    40 1 Posts Joined 04/05/2020
    Posted 4 years, 1 month ago

    When someone attacks and kills the blocking creature with a spell before the ally attacks, the attacking creature then doesn't hit the enemy nexus, is this a bug or it's intended for some unknown reason?

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  • Ushinomimi's Avatar
    330 31 Posts Joined 07/13/2019
    Posted 4 years, 1 month ago

    It's intended. Didn't really like this interaction in MTG, don't like it here, but it's not gonna change.

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  • FrostyFeet's Avatar
    Senior Writer Derpcorn 2170 1449 Posts Joined 10/20/2018
    Posted 4 years, 1 month ago

    Yes that's how it works. The only exception I know are Overwhelm units, they'll strike the nexus anyway.

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  • Hellcopter's Avatar
    270 306 Posts Joined 02/09/2020
    Posted 4 years, 1 month ago

    Its intended, otherwise a player could make low mana high attack allies unblockable if he has enough spells.

    Example: I have 5/1 minion and my opponent has 3 spiders 1/1. 
    I attack. He blocks with a 1/1 spider. Now if i play any 1 damage spell and kill his spider, should he take 5 damage to the nexus?

    This would be extremely broken, because as long as i have spells, i can keep killing only the designated blocker and he would always take 5 damage every turn, no matter how many followers he has. 

    The reason why Overwhelm units hit nexus even when the blocker is already gone, is to prevent the defender from avoiding excess damage by killing his own blockers.

    Hearthstone: Me vs Firebat -> https://www.youtube.com/watch?v=09NCE81owjo

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