Today we'll take a look at decks for one of my favorite Champions from the Rising Tides expansion, Nautilus. The thought of this lumbering titan trudging out of the inky, black of the deep sea is the stuff of nightmares! His story is interesting and seems like a perfect late night, spooky, campfire tale. Be sure and share you own creations by using our Deckbuilder, because we might have missed something amazing!


This guy is large and in charge! Once he flips you'll be able to slam down all your Sea Monsters at a low, low cost and seriously buffed, to boot. The high cost of Nautilus doesn't lend itself well to Aggro decks and most attempts end up being more of a Combo deck with him as the finisher. I did have fun testing out a Noxus/Bilgewater build that just churned cards and finished with him and Darius on the board in one massively damaging turn(again - not aggro).

Nautilus Card Image
  Nautilus Card Image

 


Nautilus Midrange

This is probably the most straightforward of the "GO DEEP" builds out there. You Toss cards or kill units to get both your Maokai and Nautilus to level up and then destroy your opponent's deck or completely run them over with huge Sea Monsters in one turn.

Sorry I drug my anchor through you Mr. Kraken. Hopefully I missed all the important organs!


Nautilus Combo

You've got several different ways to kill your opponent with this deck, but the most likely, and most satisfying, is using Atrocity on a leveled up Nautilus. That usually ends the game.


Nautilus Control

This decks certainly has a mix, with large units, removal, and card draw. It's nice to see a different region besides Shadow Isles for Nautilus to be paired with, but I'm not convinced that it's consistently better.

Hey, guys! I brought some Octopus for the cookout...guys?