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Witchwood Card Reveal Discussion 30/03/2018
Reveal Thread Rules:
Top level comments must be the spoiler formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.
Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.
In case you want to catch up, here's the previous card reveal discussion thread
Today's New Cards
Blackhowl Gunspire - Discussion
Class: Warrior
Card type: Minion
Rarity: Legendary
Mana cost: 7
Attack: 3 HP: 8
Card text: Can't attack. Whenever this minion takes damage, deal 3 damage to a random enemy.
Source: Zhangyoubao.com (Chinese Fansite)
Class: Priest
Card type: Minion
Rarity: Legendary
Mana cost: 6
Attack: 5 HP: 5
Card text: Battlecry: Cast 'Inner Fire' on every minion in your deck (set Attack equal to Health).
Source: DDaHyoNi (Korean Streamer)
Class: Rogue
Card type: Minion
Rarity: Rare
Mana cost: 6
Attack: 5 HP: 3
Card text: Rush, Deathrattle: Draw a Combo card from your deck.
Other notes: Pirate
Source: Yawgmoth97 (Italian Streamer)
Class: Priest
Card type: Minion
Rarity: Legendary
Mana cost: 1
Attack: 1 HP: 1
Card text: Each turn this is in your hand, transform it into a card your opponent is holding.
Other notes: Beast
Source: Omnislash
Class: Hunter
Card type: Minion
Rarity: Rare
Mana cost: 3
Attack: 2 HP: 5
Card text: Stealth. Each turn this is in your hand, swap its Attack and Health.
Source: MKTV (Brazilian Fansite)
New Set Information
For a limited time after The Witchwood arrives, log in to claim three card packs and a random Class legendary card both from the expansion—for free!
Odds & Evens: Several minions in the set will reward you for building a deck using only even- or odd-cost cards.
New Keyword - Echo: Echo cards can be played multiple times on the turn you play them. Each time, it’ll add a ghostly copy of the card back to your hand that disappears at the end of your turn.
New Keyword - Rush: Minions with the Rush keyword can attack other minions immediately after they hit the board, either by being played or summoned. However, they cannot attack heroes until the turn after they enter play.
New Transforming Worgen Cards: Each turn they are in your hand, these cards swap their Attack and Health. Spring them on an opponent when their form best matches your desired function.
New Singleplayer Content - Monster Hunt: When you start a new Monster Hunt, you venture into the Witchwood as one of four unique new heroes exclusive to this game mode. Your goal is to fight through a series of eight ever more challenging encounters culminating in an epic showdown with a challenging boss fight. Each of the four new heroes has access to a special Hero Power and cards that create completely new playstyles and strategies. Their powers are great, but you will need all the help you can get against the Witchwood’s fiendish foes. After you beat an encounter, you choose loot to improve your Monster Hunt deck. Your choice is between three sets of three cards picked randomly from a number of different thematic buckets available to your current hero. Additionally, at certain intervals you get to add special cards to your deck that improve your unique hero power or otherwise synergize with your hero in a powerful way. The Monster Hunt will begin two weeks after the set's launch, and presumably allows you to win a cardback.
NEW format for top level comments:
**[CARD_NAME](link_to_spoiler)**
**Class:**
**Card type:** Minion Spell Weapon
**Rarity:** Common Rare Epic Legendary
**Mana cost:**
**Attack:** X **HP:** Y **Dura:** Z
**Card text:**
**Other notes:**
**Source:**
Mike Donais
If it is a spell then minion buffs won't hit it.