(Warning! This class is lore-loose, so if something isn't canon don't freak out.)
Dragon Tamers are people that can communicate, befriend and, as you can expect, tame Dragons. Of course, some Dragons (Like Dragon Aspects) are highly intelligent creatures that you can't treat like a pet, however most of them are just animals acting on their instincts. This class has 3 main flavors: tamed Dragons, wild Dragons, and breeding Dragons. Tamed Dragons are mainly used for battle, but also have their uses as guards, observers or transport. Tamers also create tools to immitate Dragons, or protect from them. Wild Dragons are mostly dangerous and are force no mere human can stand against. They have nests and they hunt. Tamers don't tame every Dragon they encounter, they also keep the free ones save and they help them in their time of need.
Prince Mroggus Lore - Prince of Corrupted Dragonflight, one of the last of his people. Selfproclaimed Corrupted Dragonflight was a tribe of creatures who gave up their civilized selfs to N'Zoth, with whom they made a pact. They offered their aid to him in exchange for making them one with the Dragons. Old God agrred and changed their bodies, along with their senses. They were annihilated during Cataclysm, with only few survivors. Prince Mroggus now seeks revenge and wants to rebuild his lost glory.
Hero Power: Due to lack of draw and card generation, I wanted to give this class something to do when it has ran out of resources. (Upgraded HP will come along with TGT)
Generic card for new players to expirience some Dragon action.
Tempo card for early game. 3 damage for 1 Mana is pretty big and this card
has a very easy activator considering that most cards are Dragons.
Remember Power Overwhelming? This serves the same purpose but is
(I think at least) more balanced.
Cheap damage (an upgraded Elven Archer).
A draw that tutors! Mainly for drawing AoE.
HP and Dragon support.
Not a complete Immunity but does its job. You want to protect an important card?
Here you go.
Assassinate that does damage.
Vanilla stated minion. Good for beginners to counter Boulderfist Ogre.
PS: Classic is done but I'm lazy so I'm gonna update it later.
Nah dudes I'm fine.
I like the idea of generating dragons out of thin air for "if you're holding a dragon" synergy. Tho the token should cost 1 mana, paying 4 mana to play a 2/2 is beyond abysmal.
PS: Make your cards (images) smaller, ideally 200-220 in width, since we dont have spoiler function implemented yet, having a lot of cards with large images is very off-putting to the reader.
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Maybe I'm missing something, but compared to stealth flight seems really weak
Quote From JigglyVonpuffMaybe I'm missing something, but compared to stealth flight seems really weak
yeah, I didn't notice that at first, but flight is terribly overcosted.
Carrion, my wayward grub.
I guess the idea was that you put it on a Taunt minion, so your opponent would be forced to attack it, but at the same time, can't attack it.
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