Click this link to read my interview about this class with Demon for further info about how this class came to be, design ideas, origins, etc.
Hero Power & Upgraded Hero Power:
The Unfettered, Dragon and the Dragoon regiment commander hailing from the land of Nagrand, Ezra Vermillion is a man of power and command itself, with dragons and armies riding dragons at his command. Besides his dragon mastery, he is also a warrior capable of utilizing draconic powers to further his armies, and even lead them to victory. Dragons are the ultimate sign of power for Ezra, and that's not a bluff, for he commands a sizeable, large amount of them!
Dragons: The best dragons all are in Dragoon. Whether synergizing with their tribes, spells, and weapons synergizing with the tribe itself, or even solid non-tribe-centric Dragons, Dragoon has all the powerful dragons.
Minion swarms: A good Dragoon can always turn the tides with plenty of minions coming down before their enemies can respond.
Buffs: Dragoons can always strengthen the battlefield with their powerful enhancements, draconic in nature, or what have you.
Stalling: Encompasses both healing and Taunt. Dragoons do have these, but they tend to come rarely, require setups, or it only works with minions.
Card generation: While there's a decent amount of generation in Dragoon, they tend to be very limited in scope or rare in numbers. (Mostly) Rely on your deck!
Board clear: If a Dragoon needs a board clear to swing back to their favor, they deserve their loss.
Hard removal: They don't need to hard remove, they have their minions to do their job.
Class Keyword: Supremacy
The Supremacy keyword is a simple one to grasp, akin to that of Combo. Minions, spells, and weapons with Supremacy will grant beneficial effects to you if triggered, whether it be stat buffs, card draw, or any of the sort. Always make use of your Supremacy cards as best as possible so you can always reap the benefits, for a Dragoon is supreme on the battlefield, and always have the upper hand.
Default hero skin.
Obtainable from leveling up your character to 20 in Diablo 3, available since Mean Streets of Gadgetzan.
Obtainable from winning 1.000 Ranked games with Dragoon.
Obtainable from winning 10 Standard Ranked or Casual games during Year of the Dragon.
Obtained by purchasing the Squire Ezra Bundle.
Squire Ezra uses some of the same quotes as Ezra Vermillion. Only different emotes are listed. For a full list, see Ezra Vermillion's quotes.
Obtained by completing the Reward Track.
Fullmetal Ezra uses some of the same quotes as Ezra Vermillion. Only different emotes are listed. For a full list, see Ezra Vermillion's quotes.
Mastering the art of both domains of Magic and Creation, Ezra can now finally fulfill his dream of making strawberry ice-cream on the go.
Obtained by completing the Tavern Regular Achievement.
(Note: As of March 25th, both original Basic and Classic set are now rotated out to the Legacy set in Wild, replaced by Core. Scroll further below to find out Dragoon's current Core Set!)
In the Basic set, as with all other classes, the cards here serve mostly to solidify their core themes, what they can do, what they struggle to do, and what they can't do.
Extra Basic Cards
Do you know how other classes reward their level 50-60 progress with Golden versions of 5 different Basic cards? Dragoon is no exception of course, and these 5 Basic cards are added in addition to their Golden versions when player levels up their Dragoon class from 50 to 60.
(As of March 25th, all original Basic cards are now part of the Legacy set, so now you get these cards for free with no strings attached once you gain access to Wild format).
The Classic set continues the core theme of Dragoon from the Basic set and solidifies it further while adding in a few unique/unexpected cards here and there. Since it's Classic it can be guaranteed that these cards will always find a home on a deck, whether it be a huge staple of Dragoon decks or just a card you see here and there, floating in and out of metas.
- As with Sense Demons, if there are no Dragons left in the deck while you cast Dragonhorn, it will add two 1/1 Feeble Whelps instead.
Curse of Naxxramas presents Dragoon with a more...conventional card, so to speak. Or rather, a card that might, or might not help them: a Dragon with a Deathrattle that destroys a random enemy minion. Hard removal is scarce and very conditional with Dragoon, and this is a good example of that.
Due to being the first-ever expansion, this expac is mostly a collection of cards loosely tied with a Mech theme or randomness. While Dragoon will focus on Mech synergies here, there mostly won't be any randomness here, but not because of Dragoon being a low-RNG class or anything. Like Hunter and Warrior, Dragoon will eventually take their Mech theme further than GvG, probably more so than the two former classes.
While this is the set that will eventually introduce Dragon synergies that will remain relevant for many years to come, unlike most classes Dragoon won't immediately hop on to the Dragon mechanics introduced in this class, instead, they will mostly have synergies relating to controlling Dragons (psh, holding Dragons. Dragoons are all about putting those Dragons out immediately!), and this mechanic will be often seen here on out, 1 or 2 Dragon synergy cards each set. Sometimes.
In TGT, Dragoon furthers their Dragon synergies, much like Priest (kind of). More cards here that want the players to really get into Dragon-focused decks more. Also (intentional) Supremacy synergy comes up for the first time here.
As is with the set introducing Discover, Dragoon will get its first Discover card which will continue the theme of Dragoon's Discover being narrow and specific, while a few other cards have unique elements to them introduced.
- Verdant Squire is Vera's first canonical appearance in the game, so stay tuned for her future incarnations in future sets~
In the same vein as Druid and Priest, Dragoon has 2 C'Thun support cards aimed to make C'Thungoon (that's what I call that deck) a thing. And in this set is also a few more unique cards, including a new debuff card...and a Big archetype card, and this won't be the only one any time soon.
Y'know how there are some classes in this adventure that supports a sorta-kinda Menagerie style, but not really? Well, Dragoon is going bold in that it will introduce three Menagerie support cards in this set!
...well, more accurately this set contains a Dragon, a Beast (a first for the class), and a Murloc! (probably will be the only one though).
- Supreme Finlord doesn't annul a Supremacy effect to just draw a card, but it just adds a new Supremacy effect to Supremacy cards. For example, if you use a Crimson Blades to kill a minion, the weapon will gain +1 Attack but it will also draw you a card while Supreme Finlord is on the board.
Here's another bold development: there's a lot of custom classes out there going Kabal or Jade in this expansion...well, Dragoon is part of the Grimy Goons! Sure they're not as cool as Kabal with the whole spell-slinging and red mist thingies and Jade with their green men that grow larger after each green men, but...Dragoon has buffs. Tons of buffs, and hardy minions to work with. So Grimy Goons they are. Probably also helps that Don Han'Cho is one hell of a slick ogre, able to convince Ezra to get all dirty and grimy.
Call the deck in this expac Dragoon. Ha, get it?
- For clarity's sake, if Smash-n-Run hits a minion and it dies from the 5 damage, it then transfers the destroyed minion's Attack because of the Supremacy effect to a random minion in your hand.
- With Dragoon added as a Grimy Goons class, Grimestreet Informant is now modified to be this:
Like a lot of the other classes in this expac Dragoon receives Beast, probably to the same amount that Druids or Hunters have, but this time around Dragoon is going to play and really stretch the power level of one of their limitations: Healing! Introduced in this expac is a set mostly focusing on healing...well, stalling for that matter. A new try in a Control shell for Dragoon.
- Regardless of when Lord Xah'dorah dies (unless Silenced of course), it will always only come back at the start of your next turn. If it dies on your turn, then during the end of your next turn it'll come back. If it dies on the opponent's turn, then during your turn after the opponent it'll come back at the end of your turn.
Do you remember that short comic of a bard detailing a (probably fake) story of how the 9 famed heroes of Hearthstone dies and became a Death Knight due to Lich King's machinations? Well, just imagine Ezra in the panels where DK Malfurion and Rexxar kinda hangs out and they made Ezra a Death Knight there and there as well >.>
Unlike the sets before where Dragoon settles on 1-2 mechanical themes of the cards they have, this one's mostly going to be a little broader in terms of what the cards are, although flavor-wise these are all ice/frost dragons or dragonspawn, seeing over Northrend with Sapphiron leading the dragons.
Lich King Boss Fight
"Submit your fangs and claws, Dragoon. They are but a scratch before me."
Power Subjugation is the boss card The Lich King will play on his first turn. When he plays it, your minions can no longer gain Attack, whether it'd be from your Hero Power, or even stat buffs, although the Health buff would still apply. As Dragoon, you want to always maximize the use of your Hero Power by putting it on your minion, and you tend to want to buff your minions so they can survive against Lich King's onslaught too, but this card swiftly denies all of that, forcing you to use your Hero Power on your own hero and having to get creative in killing The Lich King.
As a side note, this also means the tried-and-true classic strategy of running a Murloc deck during this time won't work either, since Murloc Warleader can't buff your Murlocs' Attack at all, so you have to be more creative in defeating the Lich King as Dragoon.
The set that starts the powercreeps to end all powercreep, just like the other classes the cards in this set are exceptionally strong, and you can expect these cards to be staples in many decks for Dragoon to come. Two different themes are going on here: a team of dungeoneers and plunderers of the catacombs lead by a mysterious puppeteer (or is she a puppet?~) called Illia the Marionette, and the myriad of dragons and beasts protecting one of the catacombs' treasures: The Dreadtalon.
Mechanics wise, this set further exemplifies the power of Dragons in this class, while also taking a direction of supporting Supremacy in both counts, directly and indirectly, while Spiteful Summoner is going to love Aspect Awakening, but of course, the main event here is the unique, never before seen build around The Dreadtalon. Can you build a deck that goes against the entire philosophy of Dragoon as a Dragon class?~
- The choices for Aspect Awakening is Alniaxtrasza, Zavathion, and Rylvagos.
- Dreadtalon's effects is checked much in the same way as Rhok'delar, Lightforged Zealot and Lightforged Crusader. As long as there are no Dragons at all in the deck, the effect will always trigger.
- Dungeon Run guide coming soon!
In the Arena Exclusive event happening during KnC, players are asked to vote for what cards they can give to a class exclusively for Arena, and Dragoon is no exception, with three choice cards. Is it going to be the early removal/semi-Freeze effect Chilling Breath? Is it the pseudo-hard removal Curbstomp? Or is it going to be the simple, yet powerful Spirited Ax? Your vote decides!
In this dark swamp ruled by Hagatha, darkness abounds as black dragons descend and malevolent creatures ride on the fields outside Gilneas itself, and especially the Twin Reapers, Nava & Thanatos under Hagatha's command, killing any poor adventurers and Gilneans that dared wander out the Gilneas' walls. But as with opposites, with darkness encroaching, so too the light enlightening and dissipating the suffocating void, as the dead Emerald dragon Thitazov helps those who would be close to death, lighting the path of the swamp.
Mechanic wise, the cards in this set are well rounded and can create a good foundation for Dragoon decks to come, with either cards caring about securing the early lead, like Darkmire Drake and Nightfall Dragoon, or more value/control-oriented, like Headhunter and Nava and Thanatos themselves.
- Well, with the rotation of Genn Greymane and Baku the Mooneater alongside their support cards, it seems Blade of Eventide had to be put out to the Hall of Fame pasture too.
- Since Headhunter adds an Echo copy of the minion he destroys, this of course means the copy is gone at the end of your turn.
Mysterious Missives - Dragoon
As you prepare to face the evil in The Witchwood, it would be wise to arm yourself with knowledge of the key players in this unfolding conflict. Fortunately for you, such knowledge has mysteriously materialized...
The source of the following dossiers is a mystery, and it is uncertain whether you can trust the information contained herein. After all, in these dark times, rumors fly like a murder of crows.
Still, even the slightest knowledge of who’s who could be just the edge you need to survive the curse.
Read on, brave monster hunter.
Profession: Ghost dragon, wholesome spirit
Hobbies: Helping lost souls, healing the wounded Gilneans and travelers, leaving trails of breadcrumbs, building gingerbread houses, staying away from Emeriss.
After the curse, mysterious things awakened within the wood. Restless spirits of many forms arose to pursue their otherworldly agendas. One such spirit is Thitazov, reportedly a member of the Emerald Dragonflight in life before he succumbed to the horrors of the Emerald Nightmare.
Stories from travelers and Gilneans alike tell of a ghostly dragon that appeared to them when they were lost and protected them from the malevolent forces that haunt the deepest woods. Some spirits he merely drove away while others he purified, sending them to their rest. Those people who encountered him speak of him as a healer and guide, overwhelmed by the grace of his presence. More than one was heard to remark, "We owe him our lives."
Is he truly the ghost of an Emerald Dragon? Or is he merely a confused spirit, playing a role he does not understand? None can say for certain. But no matter his true nature, his service to lost and frightened people cannot be denied.
Nava & Thanatos
Profession: Reapers of the woods
Hobbies: Killing, destroying, obliterating, annihilating, crushing, smashing, maiming, wounding, eviscerating, dismembering, disemboweling, devouring, striking, slashing, smacking, whooping, buffeting, breathing, sleeping.
As the curse took its grim toll on Gilneas, another evil emerged: strife sown by hardship and turmoil began to claim just as many lives within the walls as the horrific monsters beyond. This fear and anguish served only to inspire Hagatha to greater depravity. She used this vengeful energy to call forth sibling spirits to express the anger and mistrust devouring the people in a somewhat more literal way…
Born of the paranoia of the Gilnean people, Nava and Thanatos are intimately familiar with their vulnerabilities. Rare is the traveler who lays eyes upon them and returns to tell the tale. Those who have spoken of them say that they change their forms to prey upon the guilt and fear of the soul they intend to reap. A butcher saw them as a wolf and lamb, their faces obscured by blank white masks. A priest saw them as a felhound and gargoyle. A soldier of fortune saw them as the animate corpses of the last two people he killed. No matter their form, some things remain consistent: one always bears a set of wicked fangs and claws; the other a bow and arrow.
Taverns of Time
Each class in the Taverns of Time Arena event gets two really strong cards (that are luckily Arena-exclusive) and Dragoon is certainly no less strong, with Constellar's Envoy and Rewinding Scales.
In the Boomsday Lab, Dragoons focuses on one of the more mundane things Dr. Boom doesn't really think much: manufacturing! Heavy industry is the theme for Dragoon here flavor-wise, where all of the cards are concerning industrial things like Mechs and flames, lead by the short-tempered dragonspawn Pyroblaster Zagrosz. Mechanics wise, this set continues the Mech synergy that was mostly on GvG and adds on more to it, like Warrior and Hunter, while also putting more emphasis on dealing damage being a core component in Dragoon.
- Inciendary Break destroys minions around the chosen minion. Basically, it means the enemy minions opposite the chosen minion and the friendly minions adjacent to the chosen minion.
- With the Rise of The Mech event, some of the cards here are buffed (well, already, since you guys weren't here during this). The two buffed cards are Plucky Pyromancer and Manufacturing:– Manufacturing's text was changed from "Summon two copies of a friendly Mech." to "Summon a copy of a friendly minion. If it's a Mech, summon two copies of it."– Plucky Pyromancer's stats are changed from 3 mana 2/3 to 2 mana 2/2.
In Rastakhan's Rumble, Dragoon leads the team Tharon'ja's Serpents, championed by Aspect Champion Gar'hok. This team is especially known for wanting to win at any cost and getting out as much raw power as possible while never letting out too much of their power. Savage and brutal, a second is never wasted for them. They have all the upper hand, and they will crush you with as much power as possible.
This set introduces and expands on hand and draw synergy, not seen since Faceless Envoy. Oh, and some of these cards happen to be Big ones too~
- Aspect Champion Gar'hok works much in the same way as Tess Greymane. It will repeat the last 5 cards played, but minions won't trigger their Battlecries, and if a Hero card is a part of this, you'll only get the 5 Armor.
As Rikkar had to choose as the 9 other Loas tried to convince Rikkar to join their team, he unexpectedly chooses Tharon'ja's Serpents, who has stayed mostly quiet and enjoying the spectacle of the other Loas wanting Rikkar to join their team. Tharon'ja smiled smugly to the other Loas. Really, why wouldn't that troll join him, honestly? He is all about being victorious and wanting to really crush the opponent. Qualities he knows the troll likes. It's not like this troll would ever betray him or anything...
Click here to see the bundles, starting decks, and voicelines for the teammates and Dragoon champion if you didn't choose Dragoon, Aspect Champion Gar'hok.
When you think about it, the Good and Evil classes are kind of decided alphabetically. Good classes are the first four classes in the Collection menu, while the Evil classes are the last five classes in the Collection menu. So hypothetically, Dragoon comes first, then Druid in the Collection menu.
So, therefore, Dragoon's a Good class! This set aims to expand Dragoon's identity a bit further than just being a dragon class, with now a focus on buffs and its synergies, alongside Mechs and a few unique cards here and there.
- Asha Ravensong's effect basically makes any buffed minions have a Shimmering Courser effect, and yes, if you damage an enemy minion with a spell and it doesn't die, it will also have a Shimmering Courser effect, meaning you can't target it with your spells anymore.
- Hydraquatom's Deathrattle targets separate enemies, so it won't hit the same enemy twice.
"Why is a gnome the one who's in charge of the dragons?"
Astarea represents Dragoon in Dalaran Heist, a rather maniacal dragontamer-to-be who's currently trying to collect as many dragons as she can, living or dead. Wouldn't that go against what the League of E.V.I.L is pla-ssssh, she doesn't know that yet. In addition to the normal Sharpen Claws hero power, she also has access to Power up! and Quick Hatch.
More info on Dalaran Heist coming soon!
Guess who's back? It's Vera, now all spiffed up and fully invigorated by desert magic!...well, a somewhat corrupted, dark desert magic. Foreshadowed by Vera Wakefield being a hero skin for Dragoon in Year of the Dragon, she returns in an all-new form, becoming the fifth Explorer! (for more lore details see the Tombs of Terrors tab)
Set-wise, this card marks more of Dragoon's focus to buffs, while also adding in a bit more of Mech synergy, but also...continuing more and adding even more support for the Big Dragoon playstyle. Oh, and of course, Highlander support since all the other Good classes gets Highlander support.
- Come Hither's Discover effect takes the minion from your deck, not summoning a copy of the minion from your deck.
- Desert Dreadnaught's Supremacy effect allows it to take any aura or Deathrattle effects of the minions it kills (the enemy minion's Deathrattle will always trigger first though) alongside their stats.
- Might of The Sands' requirement works with:– Hero Power's temporary Attack buff.– Equipping a weapon.– Buffing a friendly minion with buff spells.– Friendly minions gaining Attack through various effects.– Wide buffs also work, i.e. Eye of the Dragon or Rise from the Dunes.
Unlocked at the Final Chapter
In Tombs of Terror, you control Vera Wakefield, seen here looking absolutely different compared to her alternate hero skin and original Verdant Squire days, now allying herself with the League of Explorers. In her wanderlust journey around Azeroth, she came across Uldum to find that the place is either ransacked or infested by evil manifestations. Disbelieving of what she sees, she was almost nearly taken by Hagatha until Elise pulled a daring rescue, escaping with Vera from Hagatha's search. When the dust settles, Vera thanks them and was about to go her way again avoiding Uldum, but the other four Explorers start to think about their numbers disadvantage...and they happen to have this weird sandy black lotus headdress from one of the Uldum tombs, shining with dark energy...and this girl is wandering around Uldum...she can be a useful Explorer in saving the world!
So after a few convincing by Elise, Vera decides to follow and be inducted into the Explorers as she wears the magical sandy black lotus...and she feels the pulse and power of desert swirling inside her...and her appearance changed as she founds herself a new sand spear, a translucent dragon tail and the power to control sands!...and dark energies. It seems the black lotus the Explorers found was half-corrupted by Rafaam's influence, and luckily for Vera, she doesn't get the full brunt of corruption, mostly now she's able to control both demons and dragons on her command!
More info and cards on Tombs of Terror coming soon!
Sometimes magical black lotus just gives you a magical desert spear. Just ask Vera.
Defeat 5 bosses
Flowers can grow in the desert! All you need is just a little dark magic and fel magic.
Damage Plague Lords (50)
A rebellious teenage demon who decides to spend her life with archeology instead. Perhaps all teenage demons should try rebelling.
Defeat a Plague Lord
Finding your way through the desert requires on-field experience, and he'll prove that he's got it.
Defeat the first four Plague Lord
After leading the way against the Plague Lords, this explorer deserves his promotion.
Defeat 2 Plague Lords
Sometimes you just have to tap into your inner dragon self.
Defeat 3 Plague Lords
The death-iest, deadliest, whatever-other-verb-that-means-death lance that has ever graced Uldum.
In the Final Chapter of Tombs of Terror, the Explorers finally made it through the E.V.I.L bosses and reached Dark Pharaoh Tekahn, now the Plague Lord of Flames, as Tekahn laid out his plans in trying to destroy Uldum for his own gain, and for Rafaam's unexplained reasons. Vera, having enough of this world unsanctimoniously ravaged, recklessly advances towards Tekahn and tries to fight him head-on...only to get Tekahn to stab her with the sharp end of his staff, and dropped her atop the pyramid they were on top of, killing her instantly...
Enraged by this callous act, the four Explorers fights off Tekahn head-on, to avenge Vera and to save the world! They succeeded...for a little bit before Rafaam abandoned Tekahn and reveals his true final plan: unleashing the Ur-Dragon himself, Galakrond!
Meanwhile beneath the pyramid as a sandstorm erupts on the now silent and decrepit Uldum, Vera awoke from her near-death experience, her form returning to normal as she lost her power, her black lotus headdress wilting and decaying. As she grabbed the lotus in her hand, she feels a large amount of energy erupting from the black lotus, and the lotus explodes in flower pieces, revealing...the spirit of The Earthwarder himself, Neltharion, completely free and pure, uncorrupted, a sight that hasn't been seen since he was corrupted to be Deathwing! What can this possibly mean?
With Doom in the Tomb, Verdant Squire and Sinestra make a comeback (from LoE and WoToG respectively) after staying in the Wild pasture for awhile. Hmmm, these cards feel very Dragon-y as Dragoon shifts away a little from Dragon synergies...what's up with this?~
Five minions of this class join Battlegrounds: Bullfrog, Onyx Forgescale, Vermillion Glider, Steel Smold-a-Bot, and Rheastrasza.
Patch 21.2 Rework Update: Smold-a-Bot and Rheastrasza is getting removed (still existing here for posterity), but alongside Master Nguyen and Cariel Roame, another new hero is added: Vera Wakefield, from the League of Explorers!
As the conclusion of Year of the Dragon's storyline unfolds, and with The League of Explorers being one member short, they briefly pray to the gods and titans of Azeroth to aid them in this showdown, to stop The League of E.V.I.L. from wreaking havoc or resurrecting Galakrond. And as the battle rages and they accidentally fell and got picked up by 4 of the Dragonflight leaders...the 5th one showed up just as Reno is having difficulties! It's Vera Wakefield, returning from the dead (not that she's ever dead) riding the corporeal spirit of Neltharion, Incorruptible. Can the League of Explorer truly save the day now, with Vera returning with the good Black Dragonflight, led by the original Neltharion himself?
So. This is a Dragon-focused set. Dragoon is a Dragon-focused class. What do you think they will focus on? Beasts? Secrets? Of course Dragons! And for the first time, a sort of spell-focused set, with cards caring about spells. And in a departure much like Warrior, where they get the Legendary weapon Ancharrr, Dragoon receives their second-ever Hero card, Dragonmaiden Vera, the now-dragon knight who will do her best to defeat Galakrond.
- If there are no dragons in your hand, then Dragonmaiden Vera will immediately summon Dragons from your deck until your board is full.
- Empowering Scales works the same way as Elemental Allies, if you fail to cast a spell for 3 turns in a row, the progress will be reset back to 0.
In this adventure, Vera once again aid the Explorers in defeating Galakrond, and this time for real! 3 new Dragoon cards can be unlocked here, all of them focus on the build-upon spell synergy.
After a set focused around Dragons, Dragoon once again takes a step back and focused on more new things, two different subthemes popping up in this set: Immune pops up a lot more here after Dragoon has a few cards about it, and a focus on weapon/hero attack. Flavor-wise, Dragoon also gets a little more specific than usual, this set being consisted of hardy ethereals led by Netherstalker Nauthis, formerly of the Burning Legion defender, now leading the Ethereum and follower of Mecha Jaraxxus' Rusted Legion. What plan are these Ethereals concocting?
- Worth noting that an Immune minion can't be attacked, which means Taunt is useless on an Immune minion and the enemy can just attack something else, so a Taunted up Netherstalker Nauthis wouldn't work the way you think it would.
- The addendum in Nauthis Prime's effect means that he absolutely can't get Immune from his effect at all, whether you copy him through various effects or what not.
- Imprisoned Inquisitor's effect affects all your cards that can deal damage. Weapons you wield, damaging spells you cast and your minions basically have Lifesteal only for this turn.
With the excursion to Outland finished, we have now arrived at the whimsical, totally-not-scary-at-all Scholomance Academy! Here, besides the usual training Dragoons get of dragon mastery in any capacity and intermediate weapon mastery, they can also take a double-major honor rolls in two classes: Taking up arms as a Paladin and emphasizing more on self-strengthening or armoring up as a Warrior and...well, of course dragon taming. As always. Both Warriors and Paladins now can also have more taste of Dragon synergies due to the Dragoon pairing!
- Drake Shift of course just means that your minion is now part of the Dragon tribe. If they were another tribe like Beast or Mech (or even All), their tribe automatically changes to Dragon.
- Stalwart Andormu's effect means that any spell you cast to your characters by targeting to them are cast twice. Basically any spell that is just blank "Do X" wouldn't work, but any spell like Libram of Hope, Saddle Up!, or even board buffs like Level Up! and hand buffs like Drake Shift are casted twice.
- Academy's Bladeworks means nothing can't ever destroy your weapon. So it will always stick until 1 Durability, and Ooze effects are basically nullified.
Before Ezra Vermillion became known as the Dragon Knight and Dragoon Commander of Nagrand, he wasn't really anyone special back then, not like most famed heroes of Hearthstone. No, he was actually just the son of a Sir Gale Vermillion, a well-known dragon knight of Stormwind. Though not just a son, he was Sir Gale's squire, noting his adventures and helping his father out in his adventures. But on one chance visit to Nagrand, Ezra found himself face-to-face against a huge clefthoof! Not for no reason, too, turns out Ezra was brought along here because his father wants to test his skills and warrior prowess against the clefthoof. And from this clefthoof fight, Ezra's life will be tumultuous and filled with many conflicts, all of which shaped him to become the illustrious dragoon he is today...
In this Book of Heroes, you will fight through 8 bosses, all of them signifying an important event for Ezra, all divided to 3 phases of his life: Ezra as a squire of his father, Ezra as a wandering dragoon looking for purpose, and Ezra as the commander of dragons he become.
More (Voicelines, Hero Powers, Bosses) will come soon! Stay tuned!
Who else could represent the ever-illustrious lineage of dragon tamers and powerful dragoons but...the grumpy Scholomance groundskeeper? Well, it's not like Grea or Andormu wants to join in for this weird event Kel'Thuzad has cooked up (they say they're too busy teaching, but he knows they're too afraid to lose!). And so, representing the Dragoon is Kirtonos the Herald! And he'll make those young Dragoons know to no longer mess and do pranks on him again!
Unused/Opponent's Opening Remarks
Come one, come all! To the grand and majestic Darkmoon Faire, where the dragons are all manic joybringers, where everyone flies most assuredly without wings, and where you can feel like you've changed...for the better! In this set, we've got two themes and mechanics coming in: circus-like and jester dragons coming in to clown on you led by the adorable black dragon magician Marhavian (who is totally under the risk of getting all giant from Old Gods' influence!) that are based around damaging you and overwhelming you, and rambunctious goblins flying away on the Faire with the help of one Ziggie Sparks. Because they can fly! Without the help of those stinky Dragons! And that's why they're part of the Dragonless package, harkening back to KnC during Dreadtalon days!
When the race is on, everyone gets excited at the Darkmoon Faire to see...well, everything that can happen. Race mishaps, possible accidental death while racing, bunch of animals suddenly escaping the faire, racers eyeing each other trying to get the lead...lots of things to get excited about! And this set, too, exemplifies that flavor, with cards specifically relating to racing outside of the racers themselves, an imprisoned dragon from warriors...and even a reckless...paladin racer?
Core Set 2021: Gryphon
After 7 years of unchanged Classic cards, we finally enter our first ever rotating Core Set! Many cards of Basic and Classic, unfortunately, had to be put to the Legacy pasture (at least Blade of Eventide is now back to being part of the Witchwood set!). But, a lot of the staples and favorites (to me at least) stays, not to mention many of them reworked too, and some of them from past expansions, and three new cards for Core Set! Exciting stuff, isn't it?
- Original Core Set cards that are now mainstays are Eye of the Dragon, Molten Whelp, Katar, Fire Breath, Sweeping Swarm, Heavy Duty Dragoon, Crimson Blades, and Dragon's Strength!- Expansion cards that are now rotated in to Core Set 2021 is Flaxen Whelp, Big Bad Assault, Vehemence, Verdant Squire (what with Verdant Squire already coming in during Doom in The Tomb, too.), and Frost Flurry!- Many Core Set 2021: Gryphon of old are getting reworked, up to and including:– Molten Whelp gaining +1 Attack, from 2/2 to 3/2– Fire Breath completely reworked, from "Deal 3 damage to an enemy minion and 2 damage to the enemy hero." to "Deal 3 damage to an enemy minion. Supremacy: Deal 3 damage to the enemy hero.".– Verdant Squire gaining +1 Attack, from 3/2 to 4/2– Dragon's Strength's rarity now becoming Rare, and giving Rush as well, from "Give a minion +6/+6" to "Give a minion Rush and +6/+6.".– Frost Flurry's cost lowered from 7 to 6.- Ebony Destroyer, Blackscale Caretaker and Korialstrasz are the new cards of the Core Set 2021!
Ah, the Barrens. The land of the Horde, a sprawling landmass of unlimited potential where centaurs and quilboars ruled the wilderness...and also where Dragoon will strike their fortune and blow things up! Yup, Dragoon here is part of the Horde, led by the rocketeer goblin villain-for-hire Zeelo Greenblast, who according to him, has been outcasted (no pun intended) by both Gallywix and the goblins at large, and Dr. Boom! Must be a real piece of goblin if even Dr. Boom don't want anything to do with him. And he'll make sure those who tried to underestimate him will regret it! This set comprises of two themes based on Zeelo himself: Hero attacks (all about getting in and blasting the enemies' faces!) and Fire spells (after all, Zeelo himself is a rocketeer.)! With Kreenig Snarlsnout alongside him, none can oppose Zeelo's explosive march!
- Blast Away doesn't trigger a minion's effect that requires it to kill a minion, since it deals damage based on the Attack damage, not from the minion attacking itself.- Blazefist gives you the attack the next turn, yes, and it also will be gone at the end of the next turn.
A dangerous adventure to some weird low-light cavern with the other Horde 'friends'? Sure, why not! It took Rokara convincing him to do so, but maybe this is where the Naaru shard is located that he can gave out to Gallywix, right? Well, that's neither here nor there, perhaps. There's a big snake that works with hero attacks, bunch of other adventurers coming in every few times or so, but more importantly...weird cave like this is a fine target to blow up!
Would you look at that? We're at Stormwind, now! And it means the Alliance mercenaries get to show their stuff more...though don't think of that as Zeelo just laying dormant! While the other Horde 'friends' are just kind of busy with their own things (Tamsin trying to destroy Stormwind? Guff just being a dumb himbo and playing around in some park? Whatever), it's a good chance for Zeelo to do what he gotta do, as Kazakus gave instructions on: DEMOLISH STORMWIND! Or, distract the big guys up top while Tamsin is doing the most things...something like that? Eh, those details hardly matter to him right now! With a focus on Mech driving in once again for Dragoon, on top of a few fascinating cards, especially a certain big guy from back then, Zeelo is sure to make an impact with his demolition plan!
MERCENARIES! It sure is a mode.Here are a few Mercs for the mode based on this class right now.
Level 30 Stats: 13/71
Second Golden Skin
Third Golden Skin and Diamond Skin
Unlocked by default.
Level 2: Gain +2/+2.Level 3: Gain +3/+3.Level 4: Gain +3/+4.Level 5: Gain +3/+5.
Unlocked at Level 5.
Level 2: (3) Speed faster.Level 3: 4 Speed.Level 4: (4) Speed faster.Level 5: 3 Speed.
Unlocked at Level 15.
Level 2: 6 Speed.Level 3: 5 Speed.Level 4: 4 Speed.Level 5: 3 Speed.
Unlocked at Level 30.
Level 2: +3 Attack.Level 3: +4 Attack.Level 4: +5 Attack.
Unlocked after Task 7.
Unlocked after Task 2.
Level 3: Restore 30 Health.Level 4: Restore 35 Health.
Third Golden Skin
Level 2: 6 Speed.Level 3: (2) Speed faster.Level 4: 5 Speed.Level 5: 4 Speed.
Level 2: 5/5, 3 damage.Level 3: 6/6 4 damage.Level 4: 7/6, 5 damage.Level 5: 8/6, 6 damage.
Level 2: Deal 13 damage.Level 3: Deal 16 damage.Level 4: Deal 18 damage.Level 5: Deal 20 damage.
Level 2: Deals 3 more damage.Level 3: Deals 4 more damage.Level 4: Deals 5 more damage.
Level 2: +2 Health, +2 Fire Damage.Level 3: +3 Health, +2 Fire Damage.Level 4: +3 Health, +3 Fire Damage.
Level 30 Stats: 7/75
Level 2: 6 damage to both.Level 3: 8 damage to both.Level 4: 9 damage to first part.Level 5: 9 damage to both.
Level 2: +4 Arcane Weakness.Level 3: +5 Arcane Weakness,(2) Speed slower.Level 4: +6 Arcane Weakness.Level 5: (3) Speed slower.
Level 2: Deal 4 damage.Level 3: Deal 5 damage.Level 4: Deal 6 damage.Level 5: Deal 7 damage.
Level 2: Deals 2 more damage.Level 3: Deals 3 more damage.Level 4: Deals 4 more damage.
Level 2: +3 Health.Level 3: +4 Health.Level 4: +5 Health.
Level 30 Stats: 6/70
Level 2: 8 damage, Fire Combo: 6 damage.Level 3: 12 damage. Fire Combo: 8 damage.Level 4: 14 damage. Fire Combo: 9 damage.Level 5: 16 damage to both. Fire Combo: 10 damage.
Level 2: 10 Speed.Level 3: 9 Speed.Level 4: 8 Speed.Level 5: 7 Speed.
Level 2: (2) Speed faster.Level 3: (3) Speed faster.Level 4: (4) Speed faster.
Level 2: +1/+4.Level 3: +2/+6.Level 4: +3/+8.
Going into the Deadmines now, are we? Well! Aren't ya in luck! Not only are we getting right inside of Deadmines, we are even going to see a lot of Pirates on the way! Everybody loves that tribe, right?(beat)Anyway. Cards. Yes. Deadmines, with one Pirate card for Dragoon and some other assortments of such. This part of the story would also be where Zeelo still kinda dips off after he's involved with Tamsin, helping her out and getting rewarded with getting part of the shard, and goes home back to Gadgetzan...but is he really home? Will he return back to his old friends with a conscience, even if he gets what he needed?
Ah yes, the Alterac Valley. The final countdown as things get rocky, dicey, and any other such metaphors! So many things that can go wrong, will go wrong here at once! As it turns out, oops, Zeelo needs to go back because what he brought back ain't enough for the Gadgetzan peeps. And so, with a heavy heart, he unfortunately needed to catch up to the others he formally forsakes himself...whoops! Returning back to Alterac and fighting with the rest of the Horde, Zeelo figured one of the best ways to fight back is to just send in hordes (ha) and hordes of scrappy little things to overwhelm them stupid Alliance people!And so, Kraftwerks exists! A Libram-like archetype for Dragoon focusing on the scrappy little 3/3 Rush Mechs that you can upgrade as much as you can! And don't worry, Kraftwerks come with their own unique deckbuilding requirements! Oh, also some Control-ish cards. Which is pretty cool as well.
The Onyxia's Lair! With everything in Alterac blowing off and everyone letting off steam and doing the classic faction rivalry, it's only inevitable that we found out who orchestrated everything, and more importantly for Zeelo, the person who got him in this hullabaloo in the first place! Who else but that stinky dragon-but-disguising-herself-as-a-human woman from the Alliance court? And that troll paying him a fat sum to stay close to Tamsin, too! Oh, those two are gonna pay big time!Also this is a Dragon set. Works great for me, hahah! Two new Dragons (and the big boy from Stormwind returns to lend her sister a claw!) and one more Kraftwerk support for this set. Good stuff~
Core Set 2022: Hydra
We now enter the land of a new Standard era. Well, 3 months ago, anyway. I think? With the release of Voyage to the Sunken City, a new Core Set has to emerge, of course. The set for Dragoon, much like the other classes, are mostly the same with a few changes (and a new addition!), though it's pretty, shall we say, buff-y~
- Eeyup! Aspect Awakening is back!- Removed cards from the old Gryphon Core Set: Eye of the Dragon, Katar, Heavy Duty Dragoon, and Big Bad Assault.- New cards entering the Hydra Core Set from old expansions: Rise from the Dune, Sable Explorer, Breaker Javelin, Aspect Awakening, and Sinestra! - And changes to the cards in the old Gryphon Core Set that stays as well, such as:– Molten Whelp is now a 1 Mana 2/2 from 2 Mana 3/2– Verdant Squire nerfed with -1 Attack, from 4/2 to 3/2, back to her original stats.– Following the buff to Fiendish Circle, Sweeping Swarm gets the same buff as well, costing 1 less Mana, from 4 to 3.– Rise from the Dune costs 1 less Mana now, from 5 to 4.– Ebony Destroyer gains +1/+1, from 7/7 to 8/8.– Sinestra costs 1 less Mana now, from 9 to 8.
Can I just say this expansion probably has the coolest theme song ever? It's not my favorite, but...underwater dubstep with Night Elf language? There's something so sick about that. If only Hearthstone still commands high attention and captures a lot of people still...*ahem* Anyway. As we venture into the Voyage of the Sunken City, we see Nagas coming to the game...which means, at last, new tribe for Dragoon to work with! Gosh, it's been so long since we have a synergizing tribe for this class, right? With Nagas becoming a focus for this expansion as a new synergizing tribe for Dragoon, in fact, so much of a focus many of the cards feel like it supports that theme, much in the same way as Mage and Hunter, not a lot of other themes shines through here. With two Dredge cards, and a theme of Naga recursion with its many cards, topped off by an undying big boy Dragon Colossal, this expansion is a surge of newness for all of y'all!
- How Rakusagos, Seaborne works simply is that it's an 8 mana 8/6 Dragon big boy with Rush that's Immune whenever it attacks. It's a Colossal +2, so it summons the Rakusagos Talons you see in the token section, which is the reason why its Immune if it attacks. If one of those tokens die, nothing else happens. But if both dies, whether together through an AoE that doesn't kill Rakusagos, Seaborne, or just opponents trading badly against those two, Rakusagos, Seaborne essentially becomes Dormant, waking up at the start of your next turn, resummoning those Rakusagos Talons again as well.
(Throne of the Tides Mini-Set)
Throne of the Tides. All about the petty fights between octopussy monster Ozumat and the Lord of Tides himself, Neptulon the Tidehunter who was done very dirty during GvG (which I personally don't mind I love Murlocs but hey). Dragoon's all about the Ozumat side, which is why they still didn't have an Elemental after so long. Heh. Contained here is a Fire synergy card, and Supremacy synergy...and also a heal card? What does these things mean?~
I make stuff! Go check em out down below here!
More to come soon, maybe?
July 8th, 2022- Updates the thread again with the latest expansions, Core Set 2022: Hydra to Throne of the Tides.- New achievements! From Stormwind to Sunken City.
July 7th, 2022- FINALLY! Updates the thread with expansions from The Deadmines to Onyxia's Lair.
October 19th, 2021- Added two new Mercenaries: Ezra Vermillion and Drakonid Bruiser.
September 16th, 2021- Added the expansion for United in Stormwind and the Wailing Caverns FiTB Mini-Set.- Added a new BG hero - Vera Wakefield from Dragoon.- Removed Steel Smold-a-Bot and Rheastrazsa from Battlegrounds.- Added new Achievements for Stormwind.
May 14th, 2021- Bristleback Soldier is changed from "After your hero attacks an enemy, this minion attacks it." to "After you play a minion, give your hero +2 Attack."- Added Achievements for Dragoon in Barrens, Darkmoon Faire, and Core.
May 11th, 2021- Updated Legendary Themes video to include themes for the Forged in the Barrens' Legendaries, Zeelo Greenblast and Kreenig Snarlsnout.
May 10th, 2021- Added dialogue for Squire Ezra and Fullmetal Ezra, and finishes the additional dialogues for Kirtonos the Herald in Wizard Duels.
March 28th, 2021- Added old Basic and Classic cards into the Legacy set.- Added Forged in The Barrens and added several tags for some of the old Dragoon spells.- Added Achievements for Dragoon.- Changed a few cards:-- Bloodlust Whelp is changed from a 3 Mana 3/3 "Battlecry: If you control a Dragon, gain Immune and attack an enemy minion." to a 1 Mana 1/3 "Whenever an enemy minion takes damage, gain +1 Attack."-- Roar of the Dominance's mana cost is changed from 4 to 2.-- Ethereum Portal's mana cost is changed from 7 to 8.-- Neltharion, Incorruptible is changed from 8 Mana 8/8 to 9 Mana 12/12.
March 20th, 2021- Added Gryphon Core Set 2021 for Dragoon, alongside retroactive buffs for the original versions of Fire Breath, Verdant Squire, Dragon's Strength and Frost Flurry.
February 20th, 2021- Added the rest of Duels stuff, including dialogue, 3 new Signature Treasure and a new Hero Power.
January 27th, 2021- Added Madness at the Darkmoon Faire and The Darkmoon Races mini-set.
November 15th, 2020- Changed a few cards:-- Defensive Bearing' effect changed from giving +2 Health and Taunt to +1/+2 and Taunt.-- Call of The Aspects' Cost is down from 9 Mana to 7 Mana.-- Vera, Ascendant Squire went from:--- "Battlecry: If your deck has no duplicates, the first card you play each turn costs (4) this game.", to:--- "Battlecry: If your deck has no duplicates, the first card you play each turn costs (4) less this game."-- Forewarn Blast went from:--- 2 Mana - "Deal 2 damage. Supremacy: Your next spell costs (2) less this turn.", to:--- 0 Mana - "Deal 1 damage. Supremacy: Your next spell costs (1) less this turn."-- Aspect Heralder's stats is up from 8 Mana 3/3 to 9 Mana 6/6.-- Kirtonos The Herald went from:--- "Whenever you play a card, draw a card of the same type.", to:--- "Whenever you play a card, summon a random minion from your deck with Cost equal to the card."- Updated the weapon frames of old weapons.- Kicked off the reveal of Dragoon's Darkmoon Faire cards with 2 new cards: Rowdy Fairegoer and Merrydrake Marhavian.- Added a new Book of Heroes and Duels section.
August 29th, 2020- Changed a few cards:-- Stalwart Andormu's name changed to Nestwatcher Andormu.-- Free the Whelps!' name changed to Free-range Whelps.-- Kirtonos the Herald went from:--- "Battlecry, Spellburst, and Supremacy: Draw a Legendary minion.", to;--- "Whenever you play a card, draw a card of the same type."-- Draconic Hatchet's effect changed from gaining +1/+1 to +1 Attack.-- Academy's Bladeworks Cost is down from 3 Mana to 2 Mana.-- Reworded Bloodlust Whelp and Saddle Up! to be more clearer.
August 25th, 2020- Added Scholomance Academy.
June 5th, 2020- Added all hero skin voicelines (Ezra, Rena and Vera).- Changed Tharon'ja, The Serpent who went from:-- "Whenever you draw a card, draw all copies of it from your deck.", to;-- "After you draw a card, add a copy of it that cost (2) less to your hand."- Finished the Rumble Run infos for Dragoon.
June 3rd, 2020- Changed two cards:-- Empowered Scales went from:--- "Sidequest: Cast 2 spells for two turns in a row. Reward: Give your Dragons +1/+1 (wherever they are).", to;--- "Sidequest: Cast a spell for 3 turns in a row. Reward: Give your Dragons +1/+3, in hand and board."-- Armsmaster went from:--- "Supremacy: Gain +1/+1 (also applies to your own weapon).", to;--- "Supremacy: Give this minion and your weapons +1/+1 (wherever they are)."
May 24th, 2020- Finalizing and finished the main post of the thread.
Flavor Texts, Voicelines, Legendary Themes and Artist Credit
Dun! Dun, dun, dun!
Artist: Chris Rallis
Not as delicious as molten cakes.
Play - I spew fire! Attack - Hot fire!
Artist: Rudy Siswanto.
The proposed name was "3 Gauntlet Knives", but it's not as cool.
Artist: Veli Nyström
No, the red is from ashes and paint. Totally not blood.
Play - The fire, shall burn brighter! Trigger - Kindle! Attack - Ashes to ashes! Death - Extinguished…..
Artist: Jason T.N.
Always handy for a firecracker festival.
Artist: Caio Monteiro
Welp, four whelps.
Not even you can prevent forest conflagration. Because it already happened.
Artist: Adam Paquette
Punches boulders and babies on a daily basis.
Play - Are you ready to rumble?! Attack - Smash!
Artist: Fujiyama Monta
Warning: You might cough up flame and choked in soot after use.
Artist: Chris Rahn
He smacc He cracc But most importantly, he big dracc.
Play - Now! Besiege them! Attack - Strike through! Death - Died in battle…
Artist: Grafit Studio
(This applies to the rest of the Whelp tokens)
Artist: Sam Nielson
Ranking up to Inquisitor will give you a much, MUCH bigger hammer.
Play - I shall make the Crusade proud! Trigger - For the Crusade! Attack - Begone, heretic! Death - I'm not done……
Artist: Ralph Horsley
How long can you blow the dragon horn? Hint: Certainly not longer than 3 seconds.
Artist: Jen Zee
Calling Onyxia as "Omnomnomyxia" is punishable by ingestion.
Artist: Steve Ellis
Glide to the left! Glide to the right!Two slides this time!
Play - It's time to heat things up! Attack - Burn, baby, BURN! Death - *pained dragon screech*
Artist: Jack Wang
I can't believe it's not a red sword made of flames!
Artist: Wang Ling
Always able to get out of their dog-sized leashes anytime they take flight.
Play, Attack, Death - The same as Volcanic Drake
Artist: Lucas Graciano
Also known as 'Ranting Ax'.
Artist: Indar Gunawan
Sadly, the dragon only found out now that the roar doesn't turn him yellow and more spiky.
Artist: Musketeer Studio
You know what he likes more than drawing? KNOWLE-spells. Spells.
Play - The magic, it's within my reach. Trigger - Ah! The knowledge. Attack - Step aside. Death - Guuhhh…..
He loves sandwich.
Play - Decimate…..all. Attack - Die. Death - I'm down……
Artist: Cygames Inc.
Thankfully, they didn't die in the end.
Artist: Mathias Kolross
Apparently just whacking your staff once is all it takes to become a dragon.
Play - The dragons, they hear me! Attack - Out of my way! Death - *roars pitifully*
Because it's a lot more threatening than 'Primal Fart'.
Artist: Victor Fernandez
This is the way the world ends, not with a bang but with a HOLY HECK GIGANTIC DRAGON!
Play - Cower before your end, mortals! Trigger - DESTRUCTION REIGNS! Attack - Let life cease! Death - I….fall….
Artist: Sandara Tang
(Animation: After he activated his Supremacy effect, the board will start shaking and floating up all other characters until they're dropped, shattering any characters Crush-style that doesn't survive the effect).
She always thought saving Wrathion would net her more than a faint acknowledgement from him.
Play - My brood shall rule the skies….. Attack - Burn. Death - I've failed…..
Artist: Alex Konstad
(Animation: Rhea flies from above and drops to the battlefield with a blazing wreath of fire besides her, as an egg drops and hatches besides her and out comes Drakonid Bruiser (the aforementioned 4/4 Dragon with Charge). The egg animation also happens after her Supremacy activates).
(This applies to the rest of the Dragon tokens)
Play, Attack, Death - The same as Volcanic Drake.
Artist: Billy Christian
Rumors say this mech has seen better days before it's forced to fight a bunch of family vigilantes.
Play - *noises of whirling*Attack - *noises of drilling and clawing*Death - *noises of machine shutting down and self destructing*
Artist: Dmitry Burmak
D'awww, who's the cutest, face destroying whelp? D'awww, is it you?
Play - *little screech*Attack - *screeching intensifies*Death - "Rrrrraaaa……"
Artist: Brad Rigney
Just a little nibble won't hurt, right? Right?
Artist: Miguel Coimbra
Finally, all those years of deep learning Rock'em Sock'em Robots can be put to good use!
Play - "Wanna fight, scrappy?" Attack - "Hrraaaaggghhhh!" Death - "Scrapped ouuuuuu……"
Sometimes it'll never hit the target, just bolts away in a dragon-like fashion.
Artist: Raymond Swanland
You know what they say, no such thing as too overkill.
Artist: Anton Kagounkin
Pictured here: What Garrosh wish he could do back in Theramore.
Artist: Sebastián Franchini
Deathwing was just as arrogant and egotistical as he is now, only difference being there's no C'Thun or N'Zoth to push him around like an indentured servant.
Play - "My power, is absolute!" Alternative Play (when playing against Alexstrasza) - "Let's see how strong you are without your brood!" Alternative Play (when playing against Malygos) - "I'll see to it your madness will be buried with your fate!" Alternative Play (when playing against Nozdormu) - "Come on, what's a little power hunger?!" Alternative Play (when playing against Ysera) - "The Emerald shall not help you today!"Attack - "All! Will! Fall!" Death - "I shall return….."
Artist: Graven Tung
Gameplay: Darkmoon Faire
Gameplay: Alterac Valley
Gameplay: Sunken City
Basic Class Guide
Hi, nice class! But i have a hard time understanding your keyword - Supremacy.
You seem to also have a different tooltip here and in the article. I dont understand how some of the cards with Supremacy trigger it, since there is no way they can kill a friendly minion. Can you explain how the keyword works? Thanks.
~ Have an idea? Found a bug? Let us know! ~~ Join us on Discord ~
Quote From sintiHi, nice class! But i have a hard time understanding your keyword - Supremacy.You seem to also have a different tooltip here and in the article. I dont understand how some of the cards with Supremacy trigger it, since there is no way they can kill a friendly minion. Can you explain how the keyword works? Thanks.
I might have...a habit of changing Supremacy's tooltip here and there for some reason. But uh believe me, it works as any other effects that needs to attack and kill a minion (if on a minion), or just damage and kill a minion (if spell). And yeah, in cases of spells, you can totally use it on your own minions if you need an activation immediately.
Thanks for the reply on this thread, but uh...I'm really not done here aaaaaaa pls stay outta here for now >///<
Edit: Oh I get why now...damn, that was a big miss there XD
And finally I've reposted everything important from my Imgur album here, which means this thread's finished! Mostly.
Let me know what you think of this class, y'all :3
Damn, you've done a lot of work to this. I love it.
Quote From Beatdoof
There is definitely HOMAM3 music in there, right?:D
Quote From sintiQuote From Beatdoof Show Spoiler There is definitely HOMAM3 music in there, right?:D
Quote From Beatdoof Show Spoiler
Nope, all the music here are ripped straight from World of Warcraft, much like all of the Hearthstone legendaries :p
Well well well welly welly well well well, after going through a hardy exam and life business in general I came back here to see the new Scholomance Academy expac and DUAL CLASS CARDS OH MY GOD
The dual class combo for Dragoon will be:1. Dragoon/Priest2. Dragoon/WarriorLook forward to a week or two or so of me posting teaser arts to get y'all excite on this class again (and me as well).
After a few consideration I decided to do this following class combination instead:
And to kick things off ala Blizzard reveals, here's some 2 new cards! Think of these as if they're revealed early on :3
Thanks Nikko (HearthCards Creator) for supporting custom dual class cards now!
(Read up more about Familiar Aspect in the main thread post.)
I've seen the Dragoon legendary themes video, and I've been wanting to ask this question for a long time. Where did their themes come from? I know Neltharion from GvG comes from Xaxas, though.
Quote From RealJC1234TheToonistI've seen the Dragoon legendary themes video, and I've been wanting to ask this question for a long time. Where did their themes come from? I know Neltharion from GvG comes from Xaxas, though.
They all came from WoW. If you (or anyone else reading this) want complete breakdowns of where they all came from:
The Scholomance legendary themes were revealed today. Shan'do Wildclaw has Thitazov's theme! Prediction!
Oh shit reall-oh, it's slightly different compared to my Thitazov lol. Phew.
So! Why don't we play a game today? I'll be posting 4 card teasers for today. Depending on which you choose, I'll get to reveal that card first, hehe.
Cast your vote now! From 1 to 4, which would you like revealed first?
Luckily I've already casted the vote on another server I'm showing this in, and it seems people there wanna see the 3rd teaser more. So here it is!
Next reveal, as decided by some people I've sent this to the CHS Discord server, is the little bloody cute dragon!
As always, vote for new cards from these 4 teasers!
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