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[Finished Fan Expansion] Azeroth's Most Wanted - A Bank Heist Expansion | 6/14/19 - The Out of Cards Migration Update

  • Dezitronix's Avatar 200 53 Posts Joined 05/28/2019
    Posted 1 year, 3 months ago

    Introduction

    Zakat's got big plans. He's a trade-prince, but he's always been one of the weaker ones. But things are going to change. Zakat's been amassing wealth to do what everyone once thought was impossible—he's going to break into the famed Azerite Vault. Can you help the mysterious Nexus-Prince pull off the greatest heist in history?

    Mechanics

    The core mechanic of this expansion is the Side-Quest. It functions very similarly to the regular Quest mechanic, except it's attached to minions, and both the quests and the rewards are much smaller in the scale. Side-Quests can only be completed once, and they can't be completed once the minion dies. Help these people do their jobs, and they'll return the favor in the form a nice advantage!

    A few kind-hearted (and not so kind-hearted) souls have some loose change that they may willing to lend you. At least, for a little while. But be careful, Coins are only available while supplies last!

    The Cards

    Neutral Commons

    Neutral Rares

    Neutral Epics

    Neutral Legendaries

    Druid

    Hunter

    Mage

    Paladin

    Priest

    Rogue

    Shaman

    Warlock

    Warrior

    F.A.Q. (No one asked, but shush)

    Q: What year is this a part of?
    A: This exists in its own "Year of the Viper", together with Azeroth's Most Wanted. This "year" happens alongside the current Year of the Dragon.

    Q: What sets influenced the balance of Azeroth's Most Wanted
    A: This was the first set of the year, and this was made before the rotation of the cards related to Odd and Even cards. Any future changes will only be remade to changes that come up due to the sets that came out after this.

    Q: What are the full plans for the set?
    A: Voice acting for the cards, more lore, perhaps a logo for the expansion (and the previous one), stuff like that. If you wanna help, feel free to shoot me a DM if you wanna help!

    The Super Duper Amazing Dev Team

    Dezitronix     -     Project Lead
    Cyclick     -     Standard Format Expert
    Nerdtron
    (formally)    -     Card Designer
    Daffythscoot     -     Card Designer
    Spindan     -     Card Designer
    Cece
    (formally)    -     Voice Actor

    Our Other Expansions

    (Year of the Viper, Set 2) The Crystalarium (WIP)

    Wow guys I found these super cool cards for this expansion called "The Crystalarium"? Gee willakers, I wonder who made these cards?!?!?! https://outof.cards/forums/fan-creations/custom-hearthstone/321-wip-fan-expansion-the-crystalarium-a-deepholm-expansion-52819-11-new-cards

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  • Dezitronix's Avatar 200 53 Posts Joined 05/28/2019
    Posted 1 year, 3 months ago

    6/14/19 - The Out of Cards Migration Update

    (Neutral Commons)

    Trusty Sidekick
    - Text changed: "Side-Quest: [Play] a minion that costs (2) or more.
    Reward: Gain +1/+1."

    Wiretapper
    - Text changed: "Battlecry: Each player [casts a random Secret]."
    - Stats changed: 1/2 (from 1/1)

    Fuselight Masterkey
    - Text changed: "Side-Quest: Trigger a friendly [Secret].
    Reward: Deal 3 damage to the enemy hero."

    Small-Time Swindler
    - Text changed: "Battlecry: Add a Coin to your hand. [Discard it when the turn ends]."

    Deathshade Smuggler
    - Stats changed: 2/3 (from 1/3)

    Ironclad Spellweaver
    - Stats changed: 3/3 (from 3/4)

    Sneakybeaky Infiltrator
    - Text changed: "Stealth
    Battlecry: Deal 2 damage."

    Tunnel Digger
    - Text changed: "[Rush]
    Battlecry: Silence all [enemy] minions with Taunt."
    - Cost changed: (4) (from 3)
    - Stats changed: 3/2 (from 5/2)

    Fuselight Bruiser
    - Text changed: 'Side-Quest: Play a minion next to this.
    Reward: Give it +1/[+2]."

    Fortune Hunter
    - Text changed: "At the start of your turn, add a Coin to your hand. [Discard it when the turn ends]."
    - Stats changed: 5/6 (from 5/5).

    (Neutral Rares)

    Blood Siphoner
    - Cost changed: (6) (from 5)

    Telemancer
    - Stats changed: 3/6 (from 2/6)

    Loan Shark
    - Text changed: "Battlecry: Add two Coins to your hand. [Discard it when the turn ends]."

    (Neutral Legendaries)

    Lady Moonspark
    - Text changed: "Start of Game: If your deck has exactly 3 cards per Cost, your Hero Power also [Discovers from your deck] this game."

    Nexus-Prince Zakat
    - Text changed: Battlecry: Replace your Hero Power with the Coin. Play [Class] minions to refresh [it]."
    - Text of Zakat's Coin changed: "Hero Power Gain 1 Mana this turn. Play a [Class] minion to refresh this."

    (Druid Cards)

    Lightning Reflexes
    - Cost changed: (3) (from 2)

    Aladrea Watermoon
    - Text changed: "Whenever you gain a Mana Crystal, add a copy of this to your hand."
    - Cost changed: (1) (from 0)

    (Hunter Cards)

    Security Worg
    - Text changed: "Battlecry: Choose a friendly minion. While this is [on the battlefield], both have +1/+1."

    (Mage Cards)

    Wicker Blast
    - Cost changed: (6) (from 5)

    Arcane Spike
    - Name changed: Arcane Spikes
    - Text changed: "Deal 2 damage. Your next card this turn [benefits from] Spell Damage +2."

    Fuselight Blastmage
    - Text of Blast Cap changed: "Your next card this turn [benefits from] Spell Damage +2."
    - Cost changed: (1) (from 0)

    Sesku Frostsprocket
    - Cost changed: 8 (from 7)
    - Stats changed: 4/3 (from 5/3)

    Pyrestone Catalyst
    - Text changed: "Your next five cards [benefit from] Spell Damage +1."

    (Paladin)

    Sir Goldblossom
    - Stats changed: 7/8 (from 6/8)

    (Priest)

    Plan B
    - Text changed: "Add 3 Coins to your hand. [Discard them when the turn ends]."

    Draenethyst Stasis Cube
    - Text of Filled Statis Cube changed: "Cast [[Spell 1, 2, and 3] with random targets, [then] shuffle them into your opponent's deck."

    (Shaman)

    Fishy Totemic
    - Text changed: "Battlecry: Summon a random Totem. Deathrattle:: Destroy it."
    - Cost changed: (4) (from 3)
    - Stats changed: 1/4 (from 2/4)

    Super Totem!
    - Cost changed: (5) (from 4)

    (Warlock)

    Black Harvest Acolyte
    - Text changed: "Side-Quest: [Damage yourself with a spell].
    Reward: Gain +2/+2."

    Power Trip
    - Text changed: "Copy the left-most [minion] in your hand."

    (Warrior)

    Wiley Burglar
    - Text changed: "Rush Battlecry: Add a Coin to your hand. [Discard it when the turn ends]."

    Parapet Breaker
    - Cost changed: (4) (from 5)
    - Stats changed: 2/3 (from 2/4)

    Argunite Greatshield
    - Cost changed: (10) (from 8)."

    Wow guys I found these super cool cards for this expansion called "The Crystalarium"? Gee willakers, I wonder who made these cards?!?!?! https://outof.cards/forums/fan-creations/custom-hearthstone/321-wip-fan-expansion-the-crystalarium-a-deepholm-expansion-52819-11-new-cards

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  • Cleef2's Avatar HearthStationeer 265 167 Posts Joined 04/02/2019
    Posted 1 year, 3 months ago

    Great collection, thanks for sharing!

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  • sinti's Avatar Global Moderator 1015 1810 Posts Joined 10/20/2018
    Posted 1 year, 3 months ago

    Some real effort put into this :) I like quite a few cards, keep up the good work!


    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

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  • GypsiHunter's Avatar Lava Coil 70 19 Posts Joined 06/15/2019
    Posted 1 year, 3 months ago

    Some great ideas here. Would love to see some of them added to the game in the future.

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  • AliRadicali's Avatar 430 713 Posts Joined 06/06/2019
    Posted 1 year, 3 months ago

    Might post a more in-depth comment here later, there's a lot of stuff to go over, but I just had to point out that the money-lenders don't really work they way they ought to RN.

    There's simply no downside to casting them, either you can use the coin in which case it's a clear win-win, or you can't in which case you burn a coin you didn't have to begin with. It also poorly matches the flavour of a debt, where you typically are stuck paying back the creditor more than you initially borrowed. If they read: "Battlecry: Gain a coin. At the end of turn discard the lowest cost card in your hand", they'd still work the same if you choose not to spend the borrowed money, *but if you do*, you have to pay up and discard a different card. Or you could have these be special coins that overload you for one.

     

    Either way, IMO these cards aren't real loan sharks unless they punish the player in some way for spending borrowed money. Really like the concept though.

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