New Warrior Spell - Hack the System

  • Arthas's Avatar Black Lotus 775 1901 Posts Joined 03/10/2019
    Posted 1 year, 9 months ago

    A new Legendary Warrior Spell, Hack the System, has been revealed!

    Hack the System Card Image Anraphet's Core Card Image Stone Golem Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • Catterwall's Avatar 120 12 Posts Joined 03/15/2019
    Posted 1 year, 9 months ago

    Reward?

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  • Demonxz95's Avatar Content Squad Crossroads Historian 1740 1764 Posts Joined 03/19/2019
    Posted 1 year, 9 months ago

    Anraphet's Core = Summon a 4/3 Golem. When your hero attacks, refresh it.

    The 4/3 Golems presumably don't have any text.

     

    EDIT:

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  • Lightspoon's Avatar Merfolk 495 405 Posts Joined 04/01/2019
    Posted 1 year, 9 months ago

    For aggro the issue is always the tempo loss on turn 1, since you have to just play the quest itself. Maybe a more midrange structure may get use of this to get its board going also when running out of resources (I still think about Dragon Warrior of the old days).

    "For what profit is it to a man if he gains the world, and loses his own soul?"

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  • Deliguy's Avatar 115 39 Posts Joined 06/01/2019
    Posted 1 year, 9 months ago

    So taunts to keep health/armor as high as possible so you can smash minions/face with your face! Brilliant! Wondering if this actually might work out well with that horrible Lesser Mithril Spellstone

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  • CableKnight's Avatar Content Squad Rexxar 385 187 Posts Joined 03/14/2019
    Posted 1 year, 9 months ago

    It was going to be hard for any warrior quest to compete with Dr. Boom, Mad Genius. This could work in a Rush Warrior deck, although we'll have to see the new warrior weapon first. Right now I don't think it fits anywhere, since you want to be playing Town Crier or Eternium Rover in a faster deck.

    Gosh dang it, cards bad.

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  • Kovachut's Avatar HearthStationeer 665 756 Posts Joined 03/31/2019
    Posted 1 year, 9 months ago

    Fool's Bane (kappa) Sul'thraze synergies.

    Could be good, but time will tell. I personally think, that the quest is a sign, that a new warrior weapon is about to come.

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  • NegativeNemsy's Avatar 315 141 Posts Joined 07/10/2019
    Posted 1 year, 9 months ago

    There is a lot of support in wild for this including the spellstone, Deadly Arsenal, Malkorok and Furnacefire Colossus.  These cards never got the support they deserved so hopefully this quest buffs them.  Thankfully the quest doesn't have anything to do with taunt.  It promotes a different archetype we haven't seen in a while and variety is good.  I hope this enables a contol/midrange pirate warrior.  Nice job on this quest even if it turns out weak in standard.

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  • Yusuke's Avatar 225 167 Posts Joined 06/02/2019
    Posted 1 year, 9 months ago

    Important question: Is this golem minion a mech? If it is it's strong, if not then its kinda meh compared to Dr. Boom Mad GeniusBADCARDNAME.

    Edit: That minion is not a mech, so it's meh for aggro, but still good for Midrange, if a viable midrange deck can be discovered.

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  • FrostyFeet's Avatar Senior Moderator Derpcorn 1725 1239 Posts Joined 10/20/2018
    Posted 1 year, 9 months ago
    Quote From Yusuke

    Important question: Is this golem minion a mech? If it is it's strong, if not then its kinda meh compared to Dr. Boom Mad Genius.

    Added the token image, not a Mech.

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  • AliRadicali's Avatar 460 713 Posts Joined 06/06/2019
    Posted 1 year, 9 months ago

    I don't really like the name&flavour here. I get what they're going for, Dr. Boom somehow rewired the ancient mechanisms in some tomb to churn out golems for him, but the card feels waaay to Boomsday for this set.

     

    Regarding the card itself, I doubt it'll see much play until Boom rotates out, seeing as it's most suited for a control/value game plan, but Boom simply does lategame value much better. While you could also play it in an aggressive warrior deck, 1) you want to play a proactive curve if you intend to aggro down your opponent and 2) if you're on the face plan, generating 4/3's on the board might not be enough power/tempo to overcome a control opponent's late game.

     

    That said, once Dr. Boom rotates out I can totally see warriors spawning these golems turn after turn while they wait for you to draw the remaining bombs in your deck.

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  • kaladin's Avatar 320 426 Posts Joined 03/13/2019
    Posted 1 year, 9 months ago

    Weapon removal is going to be huge!

    So the reward is for 2-mana you summon a 3-mana 4/3, correct?  Or is that a visual error?

    The most hated forum member.  I'm sorry.

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  • NegativeNemsy's Avatar 315 141 Posts Joined 07/10/2019
    Posted 1 year, 9 months ago
    Quote From Kovachut

    Fool's Bane (kappa) Sul'thraze synergies.

    Could be good, but time will tell. I personally think, that the quest is a sign, that a new warrior weapon is about to come.

    I agree.  If we are supposed to be swinging repeatedly at minions instead of face then this new weapon better have Lifesteal. 

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  • Tetsuo's Avatar Ice Rager 735 475 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    I like the quest itself and the reward because of the promise of a new midrange-y Warrior deck, but I'm skeptical this will see play as long as Dr. Boom, Mad Genius is in standard. Warrior also needs cheaper weapons since its staple ones range from 4-6 mana (Wrenchcalibur, Supercollider, Sul'thraze) in order to complete the quest sooner. We'll have to see what kind of weapons the class will get this expansion.

    Legend: Season 74, 77, 80, 81, 82

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  • AliRadicali's Avatar 460 713 Posts Joined 06/06/2019
    Posted 1 year, 9 months ago
    Quote From Tetsuo

    I like the quest itself and the reward because of the promise of a new midrange-y Warrior deck, but I'm skeptical this will see play as long as Dr. Boom, Mad Genius is in standard. Warrior also needs cheaper weapons since its staple ones range from 4-6 mana (Wrenchcalibur, Supercollider, Sul'thraze) in order to complete the quest sooner. We'll have to see what kind of weapons the class will get this expansion.

    Don't forget about Weapons Project. With the ideal draw you could conceivably have the quest done by turn 6 (Quest>Project>Wrenchcalibur), churn out one golem on the same turn and still have 4 mana to spare. Speed and the fact that you don't have to float a turn to get the heropower online are the two advantages I'd give this card over Dr. Boom, Mad Genius.

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  • Almaniarra's Avatar Devoted Outlander 780 1247 Posts Joined 03/21/2019
    Posted 1 year, 9 months ago

    I like Arathi Weaponsmith but it didn't go well with any decks of Warrior. Maybe it is the time ?

    and as a 2-cost weapon like Weapons Project is good for more control-ish decks, Woodcutter's Axe is a better option for aggressive decks. At least I will try to work it out.

    Also don't forget Heroic Strike also counts. It is not just a weapon.

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  • Yusuke's Avatar 225 167 Posts Joined 06/02/2019
    Posted 1 year, 9 months ago

    An aggressive version with Woodcutter's Axe, Wrenchcalibur, Heroic Strikeand Arcanite Reaper could work? An Rush-Aggro-Bomb Warrior. Maybe even consider Captain Greenskin and Upgrade!.

    An upside for this deck is u don't need to fish for Dr. Boom, because your quest always starts in your hand. A good start, because u usually don't always has your four 1-drops in your hand.

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  • Almaniarra's Avatar Devoted Outlander 780 1247 Posts Joined 03/21/2019
    Posted 1 year, 9 months ago
    Quote From Yusuke

    An aggressive version with Woodcutter's Axe, Wrenchcalibur, Heroic Strikeand Arcanite Reaper could work? An Rush-Aggro-Bomb Warrior. Maybe even consider Captain Greenskin and Upgrade!.

    An upside for this deck is u don't need to fish for Dr. Boom, because your quest always starts in your hand. A good start, because u usually don't always has your four 1-drops in your hand.

    Well, I have built a deck recently. Maybe you can help me a bit since you also have the same idea.

    Deck ID Not Found

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  • Tetsuo's Avatar Ice Rager 735 475 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago
    Quote From AliRadicali
    Quote From Tetsuo

    I like the quest itself and the reward because of the promise of a new midrange-y Warrior deck, but I'm skeptical this will see play as long as Dr. Boom, Mad Genius is in standard. Warrior also needs cheaper weapons since its staple ones range from 4-6 mana (Wrenchcalibur, Supercollider, Sul'thraze) in order to complete the quest sooner. We'll have to see what kind of weapons the class will get this expansion.

    Don't forget about Weapons Project. With the ideal draw you could conceivably have the quest done by turn 6 (Quest>Project>Wrenchcalibur), churn out one golem on the same turn and still have 4 mana to spare. Speed and the fact that you don't have to float a turn to get the heropower online are the two advantages I'd give this card over Dr. Boom, Mad Genius.

    Yeah, forgot about that. Also Woodcutter's Axe, which could enable a midrange/tempo Warrior variation with this quest. 

     

    Legend: Season 74, 77, 80, 81, 82

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  • clawz161's Avatar The Undying 815 775 Posts Joined 07/16/2019
    Posted 3 months, 3 weeks ago

    The tokens should have taunt or rush, this card is so bad. It doesn't matter if you can summon 2 in one turn when they can just ignore it.

    Living like that.

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