New Druid Minion - Lady Anacondra

  • Arthas's Avatar Black Lotus 780 1999 Posts Joined 03/10/2019
    Posted 3 weeks, 2 days ago

    A new Legendary Druid Minion, Lady Anacondra, has been revealed!

    Lady Anacondra Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • YourPrivateNightmare's Avatar Bloodfeather 1400 2819 Posts Joined 03/25/2019
    Posted 3 weeks, 2 days ago

    Can't wait for when Celestial Alignment becomes a tier 1 deck and has to be nerfed into the ground because it quite  literally has no actual counter outside of "kill it within 5 turns" and then the devs go "we didn't expect it to be this strong so we have to tune it".

     

    Just keep your Druid duplicates for the next 4 expansions. Chances are you're gonna get some of them refunded.

    I tried having fun once.

    It was awful.

    -1
  • Tumbleweedovski's Avatar Explorer of Dragons 1070 318 Posts Joined 06/12/2019
    Posted 3 weeks, 2 days ago

    This effect is going to break Hearthstone one way or another. If it isn't after Celestial Alignment, then maybe with the Aviana/Kun combo or who knows what's possible in the future.

    Arena > Wild > Standard

    0
  • Brandon's Avatar Old God Fanatic 760 1075 Posts Joined 05/29/2019
    Posted 3 weeks, 2 days ago

    Step one: Play Celestial Alignment, step 2 win the game by getting 10 mana back in 1 turn AND fill your board with lots of minions with cards like Deviate Dreadfang in standard, or win with a Malygos OTK in Wild. 

    Seriously this thing in wild is INSANE. 0 mana Overflow/Nourish to draw/gain mana AND you can play Juicy Psychmelon (obviously also for 0 mana after Celestial Alignment) to draw OTK pieces. OH and considering i don't know how Celestial Alignment and Emperor Thaurissan work together, can Emperor Thaurissan discount the 1 mana minions to 0 mana? If so than wow, thats strong... Yet kinda useless considering they can probably OTK you the same turn they play Celestial Alignment.....

    Lady Anacondra is a Completely insane card that will either break the game and become very oppresive.... or at worst it will be part of a really annoying/super unfun deck to face of against. Hmm maybe Mutanus the Devourer was made in order TRY to help decks in standard deal with Lady Anacondra? Meh probably not.

    I seriously hope their going to nerf her effect by making it so she can't discount <1 mana, just to avoid crazy Celestial Alignment stuff. But hey they probably want to first allow people to abuse that combo for a few days in order to sell the mini set well, just to nerf her a couple days after the mini set comes out. :P

    RNG is only fun, as long as there is a 50/50 chance of getting something good or bad. If RNG always results in something good, it's not fun.

    2
  • YourPrivateNightmare's Avatar Bloodfeather 1400 2819 Posts Joined 03/25/2019
    Posted 3 weeks, 2 days ago
    Quote From Brandon

    Step one: Play Celestial Alignment, step 2 win the game by getting 10 mana back in 1 turn AND fill your board with lots of minions with cards like Deviate Dreadfang in standard, or win with a Malygos OTK in Wild. 

    Seriously this thing in wild is INSANE. 0 mana Overflow/Nourish to draw/gain mana AND you can play Juicy Psychmelon (obviously also for 0 mana after Celestial Alignment) to draw OTK pieces. OH and considering i don't know how Celestial Alignment and Emperor Thaurissan work together, can Emperor Thaurissan discount the 1 mana minions to 0 mana? If so than wow, thats strong... Yet kinda useless considering they can probably OTK you the same turn they play Celestial Alignment.....

    Lady Anacondra is a Completely insane card that will either break the game and become very oppresive.... or at worst it will be part of a really annoying/super unfun deck to face of against. Hmm maybe Mutanus the Devourer was made in order TRY to help decks in standard deal with Lady Anacondra? Meh probably not.

    I seriously hope their going to nerf her effect by making it so she can't discount <1 mana, just to avoid crazy Celestial Alignment stuff. But hey they probably want to first allow people to abuse that combo for a few days in order to sell the mini set well, just to nerf her a couple days after the mini set comes out. :P

    Honestly you might be right about Mutanus.

    As of now, there is no way for Druid in Standard to do something else the turn they play Alignment (other than possibly spending 3 mana before playing Alignment). Meaning that whenever they do play it they are sure to pop off the next turn so it's almost guaranteed that Anacondra will be in their hand so Mutanus (who now costs 1) will be able to chomp her and hopefully give you enough of initial tempo to deal with whatever else they have to play in the coming turns.

    I tried having fun once.

    It was awful.

    2
  • UVE's Avatar 935 664 Posts Joined 05/29/2019
    Posted 3 weeks, 2 days ago
    Quote From YourPrivateNightmare
    Quote From Brandon

    Step one: Play Celestial Alignment, step 2 win the game by getting 10 mana back in 1 turn AND fill your board with lots of minions with cards like Deviate Dreadfang in standard, or win with a Malygos OTK in Wild. 

    Seriously this thing in wild is INSANE. 0 mana Overflow/Nourish to draw/gain mana AND you can play Juicy Psychmelon (obviously also for 0 mana after Celestial Alignment) to draw OTK pieces. OH and considering i don't know how Celestial Alignment and Emperor Thaurissan work together, can Emperor Thaurissan discount the 1 mana minions to 0 mana? If so than wow, thats strong... Yet kinda useless considering they can probably OTK you the same turn they play Celestial Alignment.....

    Lady Anacondra is a Completely insane card that will either break the game and become very oppresive.... or at worst it will be part of a really annoying/super unfun deck to face of against. Hmm maybe Mutanus the Devourer was made in order TRY to help decks in standard deal with Lady Anacondra? Meh probably not.

    I seriously hope their going to nerf her effect by making it so she can't discount <1 mana, just to avoid crazy Celestial Alignment stuff. But hey they probably want to first allow people to abuse that combo for a few days in order to sell the mini set well, just to nerf her a couple days after the mini set comes out. :P

    Honestly you might be right about Mutanus.

    As of now, there is no way for Druid in Standard to do something else the turn they play Alignment (other than possibly spending 3 mana before playing Alignment). Meaning that whenever they do play it they are sure to pop off the next turn so it's almost guaranteed that Anacondra will be in their hand so Mutanus (who now costs 1) will be able to chomp her and hopefully give you enough of initial tempo to deal with whatever else they have to play in the coming turns.

    By The Holy Light!

    -1
  • economicaooc's Avatar 455 464 Posts Joined 03/04/2020
    Posted 3 weeks, 2 days ago

    The combo with Celestial Alignment has been pointed out, but I think it might not be necessary. It is clearly incredibly strong, but I don't think it really adds anything when the deck is already very capable of generating enough mana to deal lethal anyway.  Druid has reached a critical mass where adding even more ways to get everything for free won't really improve the combo decks that much, meaning that even if this is as broken as it looks, it won't massively change winrates for combo druids.

    This post is discussing the wild format.

    2
  • Tumbleweedovski's Avatar Explorer of Dragons 1070 318 Posts Joined 06/12/2019
    Posted 3 weeks, 2 days ago
    Quote From UVE
    Quote From YourPrivateNightmare
    Quote From Brandon
    ...

    Honestly you might be right about Mutanus.

    As of now, there is no way for Druid in Standard to do something else the turn they play Alignment (other than possibly spending 3 mana before playing Alignment). Meaning that whenever they do play it they are sure to pop off the next turn so it's almost guaranteed that Anacondra will be in their hand so Mutanus (who now costs 1) will be able to chomp her and hopefully give you enough of initial tempo to deal with whatever else they have to play in the coming turns.

    Lightning Bloom will also cost 1 after Celestial Alignment.

    Arena > Wild > Standard

    3
  • dapperdog's Avatar Dragon Scholar 1335 2446 Posts Joined 07/29/2019
    Posted 3 weeks, 2 days ago

    Broken only in celestial druid because this one card can basically draw your entire deck in one turn after playing Celestial Alignment while condemning your opponent to playing only 2 cards the following turn to counter the bs that you'll be playing.

    Is this even remotely fair? No. But then again, if you're playing celestial druid you're basically gambling to get both celestial alignment along with Lady Anacondra on curve and not die in the process, since you need to essentially skip a turn to pull your combo out.

    But for being a card that can just win you the game, this one gets 5 stars.

    0
  • Synnr7's Avatar 665 318 Posts Joined 07/19/2019
    Posted 3 weeks, 2 days ago

    Strong card especially for Celestial Alignment. Not sure she fits anywhere else currently. I like the concept of rewarding Spell Schools but just straight discounts maybe too strong.

    Casual Dragon Cardgame enthusiast. 

    0
  • Pezman's Avatar Academy Adventurer 1635 1410 Posts Joined 06/03/2019
    Posted 3 weeks, 2 days ago

    I think there could definitely be some broken stuff to do with this card, but at 6 mana, it shouldn't be too easy. I hope.

    0
  • GoddammitDontShootMe's Avatar Crossroads Historian 1260 363 Posts Joined 06/03/2019
    Posted 3 weeks, 2 days ago

    Significant cost reduction. Somebody will find a way to abuse this.

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  • FieselFitz's Avatar Anduin 665 852 Posts Joined 05/29/2019
    Posted 3 weeks, 2 days ago

    This looks hella strong - right now one of the best things i can think of is to play this in Celestial Druid - but could also work in some sort of Nature Buff Druid but i think this will be stronger in Celestial lists.

    Challenge me ... when you're ready to duel a god!

    0
  • Caro's Avatar 1350 874 Posts Joined 03/12/2020
    Posted 3 weeks, 1 day ago

    CA shenanigans aside, it's a decent minion with lots of health so it should survive for a turn but it does have that "must kill" pseudo taunt. Looking forward to experimenting with this lady in some miracle druid list (and maybe with CA coz it sounds fun)

    0
  • DarkFrostX's Avatar Old God Fanatic 740 1051 Posts Joined 07/26/2019
    Posted 3 weeks, 1 day ago

    Great card, a lot of nature spells refresh or give mana so they can just boost each other.

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  • randomfan's Avatar Academy Sleuth 865 429 Posts Joined 03/17/2019
    Posted 3 weeks, 1 day ago

    This could be an interesting combo enabler. Druid has enough ramp cards to make it work early. I just wonder if there enough damage spells to follow with it that it is a win condition.

    Unfortunately, common sense isn't as common as it should be.

    0
  • Lundy's Avatar Crossroads Historian 1065 349 Posts Joined 06/21/2019
    Posted 3 weeks, 1 day ago

    Interesting for Combos, but this is too expensive to see play I believe.

    0
  • JoeyJojo48's Avatar Peon 605 230 Posts Joined 06/11/2019
    Posted 3 weeks, 1 day ago

    Someone will break the game with this

    0
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