This one looks to be average. Yes it has value, but where is it going to go right now? Druid doesn't usually want minions in that mana slot. I guess it will be helpful of of discover effects or random minion generation.
Unfortunately, common sense isn't as common as it should be.
Hey its powercrept Savage Combatant. Still Park Panther is quite an interesting and really strong card. On the one hand it's very good for aggresive druid decks, but on the other hand there is only 1 aggresive druid deck: Token Druid. I'm not certain if token druid even wants Park Panther.
HOWEVER, i feel like there might be more to Park Panther than meets the eye. Maybe Park Panther hints towards more cards that give your hero attack or gain an effect if your hero attacked? Either way it would be very strange if Park Panther doesn't get any support this set.
In standard: I think token druid might consider it?
Wild: Wont see play, because the best aggro druid deck, Token Druid doesnt want cards that cost 3+ mana (unless it's Savage Roar.)
RNG is only fun, as long as there is a 50/50 chance of getting something good or bad. If RNG always results in something good, it's not fun.
This should at least be decent. Probably only getting the +3 attack once though.
7 damage on the first turn, but if it manage to survive the first turn is very oppressive. A soft taunt, I like this card
If the quest ends up working, it will be thanks to this card. Though I think this card will work anyways, even if the quest does not make it in the end.
Lemushki - The one and only since 2006
Nice for even druid.
Sweet mini Illidari Inquisitor like card for Druid, also supports the new Quest.
Gonk... Gonk... Gonk... GONK!
Papa Nurgle wants to share his gifts.
We'll have to see on the quest lines and quest packages.
Dad Legend. Legend IV
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