This seems a lot easier to trigger than mogu cultistsBADCARDNAME since you can play them at any points throughout the game. I also don't think it will be nearly as hard to trigger as it seems. The deathrattle does specify that all 7 boars have to die, so I don't think you will be able to cheat it by triggering the deathrattles extra times. You also aren't able to bounce the cards with brewmasters and such, which may make it harder. But you could easily use Raise Dead and Teron Gorefiend to get enough copies.
Carrion, my wayward grub.
So 1 swing and the opponent's mana crystals are reset to 1? Pretty much instant win even if you're facing a Warrior and can't kill them in 3 hits because they have more than 45 health + armor. Probably going to be pretty hard to get 7 copies of Elwynn Boar. Perhaps Dire Frenzy, though making them tougher in this case would be a disadvantage. Also, what's the connection to boars and the sword?
Quote From GoddammitDontShootMeAlso, what's the connection to boars and the sword?
Also, what's the connection to boars and the sword?
You have a South Park avatar and you don't know the flavor of this card? Shame! Shame! Shame! :P
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The only hope for this card is if it's viable as an alternative win condition. Someone mentioned two Vivid Spores a 4 card combo that wouldn't work bc that's only 6 boars. If something else works like that it's possible it gets sneaked in.
However decks that try to win using two cards that don't always show up tend not to be good.
HS Needs Mirror Mode: Make Any Deck, 50% You Play it Versus Itself or Play Someone Else's Vs Theirs.
Please Help Support This Obvious and Needed Idea. Stop Playing With 1% of your Collection.
Just to be certain, this does not work with Mok'Nathal Lion or Vectus, right?
Copying the DR does not work, that specific minion needs to die 7 times, right?
Its like Mogu Cultist, except conceivably worse, not merely because of the inferior reward compared to Highkeeper Ra but also because there is the chance of a coin ooze coming out. And since combo decks are wholly reliant on the combo to win, even with 2 mana its likely the opponent can still scrap a win out.
The problem with this card ranges from actually manufacturing more boars out, the boars getting silenced, and the fact that your opponent can activate the combo for you and subsequently destroying the weapon before you even get a swing out. The only way this card gets overpowered (and subsequently nerfed because team5 have stated before they prefer stuff like this to be available but low powered) is that you can consistently get it done early enough with tutor cards before your opponent builds a huge board.
But of course Im wasting everyone's time with this review. Its a fun card. Fact of the matter is that its going to be played regardless of its viability anyway and much like mogu cultist, its not really going to get anywhere.
This looks so strong.
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