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I don't know how important card commenting is right now, but here goes. This looks like amazing support for token druid. If this sticks past turn two, it will be game over with a gibblerling in play. I guess it remains to be seen if that play can hold out.
Unfortunately, common sense isn't as common as it should be.
I don't know how important card commenting is right now, but here goes. This looks like amazing support for token druid. If this sticks past turn two, it will be game over with a gibblerling in play. I guess it remains to be seen if that play can hold out.
Hmmm... I don't think this fits in the existing token druid builds. This triggers on minions which token druid only has 2 of (Gibberlings). In addition, this will get discarded by fungal fortunes.
This needs a new token deck or maybe as a support card for ramp druid. It can double small taunts after ramping.
Sounds like it would break Taunt Druid pretty hard if you can set it up, but that deck just doesn't work as of now so I'm not sure. It's comparable to Playmaker who is an actually good card
TumbleweedovskiProtector of Elwynn 1470590 PostsJoined 06/12/2019
Posted 1 year, 6 months ago
This is a tough one. Plenty of shenanigans possible, but the shenanigans need to be impactful because you're spending 3 mana on just a 2/4 body, plus it can sit dead in your hand for a while if the shenanigans aren't possible or not good enough. No, I'm not sold on this.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 1 year, 6 months ago
I am not terribly confident that this will see play. I imagine in a lot of cases you will only copy one or two minions and would rather run something more consistent instead. It's not a bad card, I just get the feeling that it won't be making the cut anywhere.
Turn 5 Oracle of Elune into Razormane Battleguard into any mid-sized taunt is nuts. Could be 2x Archspore Msshi'fn, or 2x Dreaming Drake (particularly great if you corrupted it on turn 4 before this combo) - seems like it has a lot of potential to build up a big board fast. You could maybe even get a little cute with some of the cost reduction cards in Druid, though that seems far less straightforward.
Even a single turn of this is enough to bring value to the game. With Aggro is can "replenish" a board that was destroyed or overwhelm your opponent for the final swing if they don't have an answer. In a control situation with Celestial Alignment, just a pain in the ass
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 1 year, 6 months ago
I mean, is a big threat, but I don't know how much you can do with this. I think most swarm druid decks have better tools than in general don't include droppin minions.
Where I'm intriged if it could see play is in aggro druid in wild since it drops many low mana minions.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Geno9999Pirate King 1445910 PostsJoined 11/10/2019
Posted 1 year, 6 months ago
I don't think it actually sees play now, but like Playmaker it's basically future support for Token Druid or the like when Glowfly Swarm and Gibberling finally rotates out and Token Druid is forcibly changed in standard.
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I don't know how important card commenting is right now, but here goes. This looks like amazing support for token druid. If this sticks past turn two, it will be game over with a gibblerling in play. I guess it remains to be seen if that play can hold out.
Unfortunately, common sense isn't as common as it should be.
Elwynn Boar shenanigans. Not sure if this sees play elsewhere. It might in Celestial Druid if it's mana spent, not card cost.
Its good, and will see play.
Why wouldn't it be? It doubles minions out, which can range from the scary Razormane Battleguard to the annoying Annoy-o-Tron
Hmmm... I don't think this fits in the existing token druid builds. This triggers on minions which token druid only has 2 of (Gibberlings). In addition, this will get discarded by fungal fortunes.
This needs a new token deck or maybe as a support card for ramp druid. It can double small taunts after ramping.
A delayed token sinergy but very powerful on turn 5 and Murloc Tinyfin, Desk Imp, Wisp with Power of the Wild
Looks like a fun combo piece.
Casual Dragon Cardgame enthusiast.
Looks decent enough to see play, not just for Token Druid. Maybe some Taun Druid with Annoy-O-Tron or even for some Elwynn Boar Shenanigans :)
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Sounds like it would break Taunt Druid pretty hard if you can set it up, but that deck just doesn't work as of now so I'm not sure. It's comparable to Playmaker who is an actually good card
I tried having fun once.
It was awful.
It's mana cheat, which is always good. Also potentially bonkers with Celestial Alignment, as you can then just double 10-drops if you want to.
Or both! Turn 3 this card, Lightning Bloom, Razormane Battleguard, Annoy-o-Tron is a hell of a board. I also think that it takes the cost reduction of Razormane Battleguard into account, so if you have one on board that you could go this card Sen'jin Shieldmasta (or another 3 or 4 cost taunt) and double it.
This is a tough one. Plenty of shenanigans possible, but the shenanigans need to be impactful because you're spending 3 mana on just a 2/4 body, plus it can sit dead in your hand for a while if the shenanigans aren't possible or not good enough. No, I'm not sold on this.
Arena > Wild > Standard
I can see this effect being abused, just not sure how yet. Razormane Battleguard, as Dapperdog noted above, could be pretty good.
"Be excellent to each other." -Bill and Ted
I am not terribly confident that this will see play. I imagine in a lot of cases you will only copy one or two minions and would rather run something more consistent instead. It's not a bad card, I just get the feeling that it won't be making the cut anywhere.
Carrion, my wayward grub.
Turn 5 Oracle of Elune into Razormane Battleguard into any mid-sized taunt is nuts. Could be 2x Archspore Msshi'fn, or 2x Dreaming Drake (particularly great if you corrupted it on turn 4 before this combo) - seems like it has a lot of potential to build up a big board fast. You could maybe even get a little cute with some of the cost reduction cards in Druid, though that seems far less straightforward.
This might become a different direction for token druid
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Even a single turn of this is enough to bring value to the game. With Aggro is can "replenish" a board that was destroyed or overwhelm your opponent for the final swing if they don't have an answer. In a control situation with Celestial Alignment, just a pain in the ass
I mean, is a big threat, but I don't know how much you can do with this.
I think most swarm druid decks have better tools than in general don't include droppin minions.
Where I'm intriged if it could see play is in aggro druid in wild since it drops many low mana minions.
Very interesting card. Seems like it has a lot of potential, especially with Celestial Alignment.
Wouldnt be surprised to see a Malygos Celestial Alignment deck show up that uses Oracle of Elune to summon a bunch of Malygos (with cards like Faceless Manipulator). Probably wont be as good as the Avianna khun combos, but could still be fun to play.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
I don't think it actually sees play now, but like Playmaker it's basically future support for Token Druid or the like when Glowfly Swarm and Gibberling finally rotates out and Token Druid is forcibly changed in standard.
Hey, you heard about that Mario guy?