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Control Shaman really lacked efficient healing before so this is absolutely fantastic there (and a great target off Dungeoneer). And thanks to the Corrupt OTK they also have an endgame plan now (even though I think Mutanus fucks that deck way too hard to be playable)
Just a super solid card. Rush + Lifesteal is always a good combination no matter the class, and the fact that it's got 6 attack is massive. Clearing a big minion and healing yourself in the process is really good, plus it also helps with the Shaman questline.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 1 year, 6 months ago
This is incredible, it even feels like a better Zilliax for shaman decks that are still playing it in wild since most of the times you want the healing since the body won't stick around to give you the extra 3 life of another hit.
Seems pretty good. Don't know exactly how it fits in current Shaman decks, but it doesn't require playing an elemental the turn previous to get all this tasty keywords.
Walking Fountain's little brother, seems like it'll be a staple in arena drafts. Will most likely be included in most mid-range/control shaman decks. Not sure it's needed or wanted in aggro/doomhammer/curve elemental shaman.
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Control Shaman really lacked efficient healing before so this is absolutely fantastic there (and a great target off Dungeoneer). And thanks to the Corrupt OTK they also have an endgame plan now (even though I think Mutanus fucks that deck way too hard to be playable)
I tried having fun once.
It was awful.
Very good - nice healing and removal - and maybe it even survives - and a 4 Mana 6/4 is ok.
Challenge me ... when you're ready to duel a god!
Very strong and help with Questline. Big healing for 4 mana AND usually removes an enemy minion at the same time.
This is quite nice. A good chunk of healing that will remove most threats. The overload is just a nice bonus to help out the archetype.
Unfortunately, common sense isn't as common as it should be.
Strong lifesteal minion. Good high damage, unlikely to survive but still a good heal/removal.
Casual Dragon Cardgame enthusiast.
Just a super solid card. Rush + Lifesteal is always a good combination no matter the class, and the fact that it's got 6 attack is massive. Clearing a big minion and healing yourself in the process is really good, plus it also helps with the Shaman questline.
I dont need to review this. It speaks for itself.
If you dont think this will be in every shaman deck until the next expansion, I'd be worried about you more than anything else.
This card might make control shaman viable
This is insane, will be played in every midrange and controlling shaman deck.
Overload of 1... 1 !?!?!?!?!? SOOOOOO good
This is incredible, it even feels like a better Zilliax for shaman decks that are still playing it in wild since most of the times you want the healing since the body won't stick around to give you the extra 3 life of another hit.
This is a great, mana-efficient healing/removal tool. And played on curve, it might even live to attack twice.
"Be excellent to each other." -Bill and Ted
Ah Zilliax, how I missed you... you look... slimier than I remember.
Hey, you heard about that Mario guy?
It feels pretty strong actually especially with the reduce elementals cost legendary.
6-attack Lifesteal and Rush, plus Overload synergy. That should kill almost anything on turn 4. Yeah, I think this one will be good.
The perfect ovearload elemental card to just tie it all
Lemushki - The one and only since the 2006 rebranding.
Overpowered in EleShaman
Rogue DH
Seems pretty good. Don't know exactly how it fits in current Shaman decks, but it doesn't require playing an elemental the turn previous to get all this tasty keywords.
Chumbawumba is the worst band name.
Walking Fountain's little brother, seems like it'll be a staple in arena drafts. Will most likely be included in most mid-range/control shaman decks. Not sure it's needed or wanted in aggro/doomhammer/curve elemental shaman.
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