A new Rare Paladin Minion, Catacomb Guard, has been revealed!
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Now there's some fat Handbuff payoff. This looks pretty insane if that deck does come together. Aggro will not have fun against it.
I tried having fun once.
It was awful.
If handbuff works, this will just further Paladin's annoying heal cards. Otherwise, this is just small pings and heals. Playing this for tempo will not feel good.
Unfortunately, common sense isn't as common as it should be.
Handbuff support. With Fordragon, this deals 6 to a minion and heals you for 6. Not sold on handbuff, but I like where they're going with it.
Insane card once you've buffed it. If you can hold it long enough and buff it enough, you're "gonna be rich!"
"Be excellent to each other." -Bill and Ted
Even just 1 or 2 extra attack this guy will be strong. Kill a minion and gain life with leaving a lifesteal body is going to be great.
Casual Dragon Cardgame enthusiast.
Handbuff will be good. And this can only get better. Even a +1+1 will make this a respectable card, let alone more than that.
Its only downside is that outside of being buffed, this card maybe just too weak, being value traded by everything without killing anything. But if its attracting aggro away from your face, that's already job well done for this card I'd say.
Reminds me of Dispatch Kodo. Don't feel like it has enough handbuffs to support it though.
yeah, maybe with next expansion this could shine more.
This would be what you want Highlord Fordragon's buff to hit. If that doesn't work, there's Invigorating Sermon. Not really a whole lot of handbuff currently.
A new control slower version of handbuff.
Incredible healing and cleaning card for handbuff decks that I feel will in fact see a lot of play.
Lemushki - The one and only since 2006
Another handbuff card and not a very good actually unless you keep it in your hand for way too long.
I don't like any of this handbuff stuff. The high end is too many hoops to jump through, the low end is too fair.
I could, and probably am, wrong. I'll be happy to play it if I am.
Dad Legend. Legend IV
Handbuff. The good thing is that since it doesn't even have rush, it is not likely that it would be run in wild.
Papa Nurgle wants to share his gifts.
Very weak on it's own, but becomes very handy very quickly. As a 2/5 that deals 2 damage with lifesteal, it is playable. As a 3/6, it is crazy strong. I don't have a lot of hope for handbuff paladin, but this could help it be a tier 2 at best.
Carrion, my wayward grub.
Handbuff payoff, and pretty good when it does payoff, removing and healing in one!
Hey, you heard about that Mario guy?
Well hand buff paladin isn't out of question, so probably can see play
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Very good minion for handbuff paladin, seems very solid... At least, it does in standard. In wild it seems a bit less good, but probably still decent.
Just a good minion for handbuff decks.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
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