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I genuinely can't tell if this is good or not. A 1 for 1 isn't that great usually, but cost reduction of any kind can be a game changer in many situations, but the inherent randomness makes it whacky.
I guess it helps Big Demon DH a lot because the discount will almost always be relevant.
This is crazy good. It essentially means you can run a 28 card deck, as this card cycles for another, and the mana cost is refunded next turn via the discount. Hard to imagine this not being in every DH deck.
I really like that they put another sigil into DH's arsenal. The fact that this one seems to actually do something in line with a deck's goals makes it doubly good. Very solid card.
Unfortunately, common sense isn't as common as it should be.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 1 year, 6 months ago
At least this is more likely to see play just for the cycle effect so it should have made something more like generate a 1/1 and give you a 1/1 weapon or watev.
Its mostly bad. You'd have to pay 1 mana to draw one for the following turn, which means essentially you're paying 1 mana to do nothing. Just put a tradeable card in your deck would be a better card than this one.
The only reason, and a bad reason at that, you'd play this card is because you're going hard to finish the quest. But as has been established, the quest kinda sucks, so this card which is pretty bad to begin is now only a consideration in a bad deck.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 1 year, 6 months ago
Seems bad. You are paying one mana to get a 1 mana discount, and you are spending a card to draw a card. The net effect is 0, which is fine because you can still cycle through your deck, but the fact that it doesn't do anything until your next turn makes it too slow.
Its really just not that great IMO. Unless the eventually add something that benefits off of playing Sigils, then I dont know if it will see play. Can help with quest, but only by one card, and then you HAVE to try and complete the step next turn and can't react if your opponent plays a big minion or something.
"Some inspirational quote from some famous person" - Some famous person
BrandonOld God Fanatic 13102008 PostsJoined 05/29/2019
Posted 1 year, 6 months ago
Hmm cheap but delayed draw. This is an interesting card. Not sure if its good or bad, mainly because of the mana cheat attacked to it. Because of the discount it might as well be 0 mana draw a card.. on your next turn. Hmm i dont think it will see that much play, because aggresive DH decks dont want to wait 1 turn for card draw. But i bet it might be pretty nice when discovered from cards like Wandmaker.
Actually maybe Big DH decks might want it, in order to try to discount the big minions? hmm.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
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I genuinely can't tell if this is good or not. A 1 for 1 isn't that great usually, but cost reduction of any kind can be a game changer in many situations, but the inherent randomness makes it whacky.
I guess it helps Big Demon DH a lot because the discount will almost always be relevant.
I tried having fun once.
It was awful.
DH has SO MANY ways to draw cards, and quite a few ways to discount them, too. This might be worth running with the Questline.
"Be excellent to each other." -Bill and Ted
I'm getting strong Final Fantasy 7 vibes from this card. Too bad it's not a Chocobo pulling that wagon.
I'm not sure why you'd ever want to run this card, though. Even alongside Final Showdown I don't think this is worth it.
Arena > Wild > Standard
Finally, a viable Caravan.
By The Holy Light!
This is crazy good. It essentially means you can run a 28 card deck, as this card cycles for another, and the mana cost is refunded next turn via the discount. Hard to imagine this not being in every DH deck.
I really like that they put another sigil into DH's arsenal. The fact that this one seems to actually do something in line with a deck's goals makes it doubly good. Very solid card.
Unfortunately, common sense isn't as common as it should be.
Really bad. The last thing DH needs is a single card cantrip. This is like "lesser skull of guldan" except not worth a single 1 mana discount.
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Sightless Watcher and Lion's Frenzy synergy?
Not great but not awful. Polluting the Wandmaker card pool it seems.
Casual Dragon Cardgame enthusiast.
At least this is more likely to see play just for the cycle effect so it should have made something more like generate a 1/1 and give you a 1/1 weapon or watev.
Its mostly bad. You'd have to pay 1 mana to draw one for the following turn, which means essentially you're paying 1 mana to do nothing. Just put a tradeable card in your deck would be a better card than this one.
The only reason, and a bad reason at that, you'd play this card is because you're going hard to finish the quest. But as has been established, the quest kinda sucks, so this card which is pretty bad to begin is now only a consideration in a bad deck.
A nerf to wandmaker is nothing else.
Slow card, might work in OTK DH since it's technically 1 mana to cycle, but I feel like it's not worth giving up a deckslot for.
Seems bad. You are paying one mana to get a 1 mana discount, and you are spending a card to draw a card. The net effect is 0, which is fine because you can still cycle through your deck, but the fact that it doesn't do anything until your next turn makes it too slow.
Carrion, my wayward grub.
Its really just not that great IMO. Unless the eventually add something that benefits off of playing Sigils, then I dont know if it will see play. Can help with quest, but only by one card, and then you HAVE to try and complete the step next turn and can't react if your opponent plays a big minion or something.
"Some inspirational quote from some famous person" - Some famous person
You sacrifice 1 mana the turn you play it, for a possibly stronger future turn. I guess that's okay.
Hmm cheap but delayed draw. This is an interesting card. Not sure if its good or bad, mainly because of the mana cheat attacked to it. Because of the discount it might as well be 0 mana draw a card.. on your next turn. Hmm i dont think it will see that much play, because aggresive DH decks dont want to wait 1 turn for card draw. But i bet it might be pretty nice when discovered from cards like Wandmaker.
Actually maybe Big DH decks might want it, in order to try to discount the big minions? hmm.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
This is like 0 mana draw a card, good in non quest decks too.
Best sigil ever. I would bet, this one is going to see some play
Lemushki - The one and only since the 2006 rebranding.
So... 1 mana draw 1 and discount 1 mana... Not great since it's delayed, it could discount it by 2 and I think it will still be ok.
Not really convinced by Draw DH tho.
Papa Nurgle wants to share his gifts.