Really weird, I don't see it outside of arena
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Damn that's one comeback/stabilizing card. Doubt aggro will be top tier if this guy is in the meta. Also works well in Quest warlock where you're taking a lot of damage. Should be a fair amount of play and be quite annoying for the classes that battle to remove big minions
TREMBLE before.... the most legendary dragon that ever existed!
nice taunt - it can be useful
I am 68 years old and still reach Legend
a 6/10 taunt is really good, but the problem is that plenty of classes have either ways to negate the taunt OR the ability to burst you down regardless, since your <15 health. It seems really good but im not sure if its good enough.
The only deck that might run it is probably questline warlock, because that deck is probably close to 15 health a lot of the time. Not only that but Hooked Reaver used to see a lot of play, and that was a 4 mana 7/7 with taunt.
RNG is only fun, as long as there is a 50/50 chance of getting something good or bad. If RNG always results in something good, it's not fun.
She takes the lion's share of the credit, too.
Struggle with Heroic Galakrond's Awakening? I got your back :
So it's a neutral Hooked Reaver with slightly different tempo value? Okay.
I think that even when it activates it will be removed. ontrol decks barely care about stats when removing. Rogue will have sap gadgets and SI:7 destroy a minion. Shadow priest and qiest hunter will deal damage through spells and hero powers. Probably a weak card.
It reminds me of the warlock demon with the same effect, a 6/10 for 5 mana is just broken
An arena card, probably. Maybe it could work in a control warrior or priest deck, but there are likely better options
Maybe worth it in Questline Warlock as a stabiliser. Terrible everywhere else, because you don't want to be going to such low health anyway and it isn't strong without the buff.
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