A new Common Warrior Minion, Scrapsmith, has been revealed!
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Weird design but perfectly fine pick in Arena, I think. 3 mana bad stats draw two bad cards but it can fill up turns if you're good at landing taunts.
HS Needs Mirror Mode: Make Any Deck, 50% You Play it Versus Itself or Play Someone Else's Vs Theirs.
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Lot of taunt support for Warrior. I'm looking forward to seeing something other than Pirate Warrior coming around. With some of the support that is showing up, there could be a control deck in the making
This is probably pretty good in Arena, giving you 3 2/4 Taunts, and maybe in some Handbuff Warrior deck, but not very competitive elsewhere.
Phantom Militia but you don't need to play it all in one turn. Seems fine, maybe even good in Wild if you're playing Taunt Warrior
Do we already know how much cost the token?
Struggle with Heroic Galakrond's Awakening? I got your back :
Straight from blizz. A small image mismatch. Just wanted to preserve this for later when they eventually reuse this portrait.
But the card? Yeah its good. If Bumper Car sees play, why wouldn't this?
Well, Odd Taunt warrior in wild is grinning ear to ear. This card alone makes control warriors rejoice and will stop many aggro decks in their tracks. Just remember, this is 6/12 in stats across 3 bodies. Sure, you have to pay the cost of the grunts, which I assume will also be 3 mana, but it's still a lot in just one card.
TREMBLE before.... the most legendary dragon that ever existed!
...but let's face it, control is dead 😭💔
Well, it's really good with Conditioning so maybe Handbuff Warrior makes a return. Then again, paying 3-mana for slightly above average taunts doesn't sound all that enticing tbh
I tried having fun once.
It was awful.
I actually think this is pretty decent. Good stats (Silverback Patriarch is crying in a corner), handbuff synergy, might see some play if a non-pirate board-based warrior deck ever comes up again.
Great value and thus good for Arena. How much do the 2 Grunts cost?
Very good battlecry, maybe they are going to push a very strong control warrior on this expansion
Quote From dapperdogStraight from blizz. A small image mismatch. Just wanted to preserve this for later when they eventually reuse this portrait.But the card? Yeah its good. If Bumper Car sees play, why wouldn't this?
Bumper car requires more handbuff support in the deck building process to be good. This card is better as a "standalone" value card though. 3 mana 2/4 that gives you 2x more 3 mana 2/4's. It reminds me of that echo card from Witchwood actually in terms of the niche it fills (which is tempo/stall plays). It will be good in control matchups as well as any future versions of taunt warrior
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This seems more like a handbuff warrior card to me. The succes of the card all relies on the cost of the tokens. IF their 3 mana, then it's probably not good outside of arena. If their 2 cost, or even 1 cost it might be a must-include in a lot control warrior decks, and might make Glory Chaser worth running.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Taunt warrior got an upgrade.
Infested Goblin is crying. In the past, if people wanted to have fun with Fire Plume's Heart, they could count on him. Now, he's just outclassed.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)Wins per class (18/11/21): DH-180; Druid-931; Hunter-910; Mage-1016; Paladin-1088; Priest-695; Rogue-938; Shaman-1024; Warlock-821; Warrior-847
Conditioning taunt warrior could be a thing? I still like conditioning rush Warrior. Why not conditioning warrior playing all the value cards: bumper car, pack Mule, and this?
Dad Legend. Legend IV
I don't see how you can go wrong with adding more taunt minions to your hand without having to draw them. Reminds me of Encumbered Pack Mule, except this gets you two more. Just not in your hand at the same time, which might be relevant for handbuff stuff.
At least it doesn't require running whole AV to the base to return those scraps...
Good value and resource generation. Will see play for sure.
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