A new Common Neutral Minion, Sneaky Scout, has been revealed!
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But apparently not good enough to be a SI:7 Scout. Oh well it's not like that weak-ass questline needed more support anyway....
Not very good. This is definitely pack-filler, though the odd Arena deck may make use of it if the other options are somehow worse.
Pretty even card. Not super outstanding, definitely not bad.
It's fine. Maybe you're playing a deck that cares about using your hero power a lot? I'm not sure that deck exists, but I guess this would be a nice way to get some extra value there.
Seems easy enough to have it proc, but I fail to see which deck or situation would make this necessary in a list, other than a discount for your next HP.
Struggle with Heroic Galakrond's Awakening? I got your back :
Probably never used. Not only does this require an honor kill to be relevant at all, its much more consistent predecessor, Tour Guide, is still here. And your opponent will likely play around this hard, if they think your hp is worth it.
Well, the stealth makes the card more consistent, and if you really want the honorable kill effect, you just wait till the opponent plays a 3 health minion, or setup your trades to get the effect. It's just 2 mana cheat though, and Sneaky Scout won't be surviving long on 2 health anyway.
TREMBLE before.... the most legendary dragon that ever existed!
Tour Guide in case you don'T own Tour Guide lol.
I guess a 2-mana 3/2 stealth is kinda new, but not as good as sneaky delinquent.
I tried having fun once.
It was awful.
Just give me Tour Guide. Might be decent in a stealth paladin or rogue deck but I doubt it, SI:7 Skulker seems stronger.
Filler card, abilities are close to useless compared against better alternatives. I doubt it will even see play in Arena which says a lot.
It'll Be Done in No Time! » [ 202 / 500 ]
Good 2-drop, you don't even need to get the Honorably kill for this to be useful. Stealth synergy is probably dead in constructed but good pick in Arena.
Very good stats for a pack filler, if you manage to get the honor kill it's just a plus
Good statted pack filler, but still a pack filler.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Arena card through and through, very good in that environment. In constructed, Tour Guide is so much better it's not even funny.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)Wins per class (18/11/21): DH-180; Druid-931; Hunter-910; Mage-1016; Paladin-1088; Priest-695; Rogue-938; Shaman-1024; Warlock-821; Warrior-847
Neutral Rogue card. Even in a stealth aggro deck this doesn't make the cut.
Dad Legend. Legend IV
Seems kind of bad. Unless we end up getting hero powers that cost different amounts of mana... more than 2.
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Probably not great. I guess a 3/2 stealth for 2 is decent, but I'm not sure how often you'd be able to get the honorable kill. I suppose you could wear down a bigger minion, then get the kill with this, but that's probably inefficient. But then you often need to kill something, and you can't in a single trade anyway.
Quote From NegativeNemsyBut apparently not good enough to be a SI:7 Scout. Oh well it's not like that weak-ass questline needed more support anyway....
It does have a flavour to be SI one, yes. It might be that Blizz will add more SI's in Core Set next year though
It's mostly good. Will see play in Standard.
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