A new Rare Warlock Spell, Seeds of Destruction, has been revealed!
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Seems....slow...but also very strong. For just 2-mana you get a lot of stats down the line in a class with no problem of drawing. Just not really sure what this archetype is supposed to be? just summon imps until your opponent gives up?
I tried having fun once.
It was awful.
Slow but powerfull, especially with all of warlocks card draw. Might be a good reload option once you draw the rifts. Maybe it will be used in zoolock, kinda like how some aggresive rogue decks runned Fal'dorei Strider or Beneath the Grounds a long time ago.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Warlock version of Garrote. This doesn't do anything the turn its played, but gives quite a lot for only 2 mana and I think this will see play.
Decent value, and in a class that has excellent draw this could see play in some variant of zoo/midrange/aggro. I doubt it will gain traction though simply because people love to latch onto "unfun" cards purely for how they play out (See quest warlock, tickatus warlock, etc)
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Its good. Just play, draw and pray.
Highrolls aside, even getting one of those triggering and this pays for itself. If its a tad slow, its still turn 2. Not the end of the world.
Sure, later on it's good, but in the moment it's 2 mana do nothing. Warlock can do better things with 2 mana.
For a class that can cycle through their deck that fast, shuffling 4 more tokens into your deck seems like a good tempo addition. And for a cheap (2) mana too, think this is brilliant - also, demon synergy
Struggle with Heroic Galakrond's Awakening? I got your back :
2 mana and delayed 12/12 stats, with that amazing draw that warlock have this could be a very strong play. As we know by the soul fragments, adding cards to your deck is not necessary bad, especially if they have cast on draw
This spell doesn't fit into any existing archetypes so it all depends on if the fel synergies work out for warlock this expansion. Maybe zoolock could use this with Grave Defiler and eventually get a board full of 3/3s
TREMBLE before.... the most legendary dragon that ever existed!
...but let's face it, control is dead 😭💔
I like these kind of cards, they're fun. But after playing around a lot with shuffle/bear rogue they're not very reliable.
Dad Legend. Legend IV
Quote From ErodosSure, later on it's good, but in the moment it's 2 mana do nothing. Warlock can do better things with 2 mana.
Although I do feel that this is kind of the card to play later in the game to get some - at least kind of - fatigue value. Anyway, meme decks that use Elise or Renounce effects will enjoy it, it's always +3 additional random cards (paying 1 to get 4)
So a slightly stronger version of Dreadlich Tamsin's battlecry? I guess 2 of these and 1 of her will get you a lot of Dread Imps.
Good value for a class that expects to draw a lot of cards, and since so much of the new AOE in Warlock is one-sided (a bit surprising for Warlock), this can easily fit in a value-oriented Warlock without AOE negating the tempo later down the line.
We've tried the summon when drawn minion spells before and they were mediocre at best. If they had a special ability like poison, taunt, or rush this would be the most wonderful spell. But getting a 3/3 that's just there... meh
Plot Twist says hi. Genn Greymane says I'm more consistent than Plot Twist.
I got to see this card in action today. Warlock has plenty of draw to cycle through and get these activated. They also have a decent number of tools to utilize tokens now. I think this becomes a staple card.
Unfortunately, common sense isn't as common as it should be.
I like more cards that reward Warlocks for drawing through their decks, especially ones that actively help stabilise you on the board. At just 2 mana I think this seems pretty nice.
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Yeah, shuffle some stuff. Cool. Has synergy with Fel spell stuff, I think, but otherwise it's a bit of a Tempo loss for some 3/3s that show up eventually. Maybe it's good, I'm just not a fan personally.
I have spoken.
Maybe gets played in a Non-Demon Seed Handlock deck, just play it on an otherwise dead turn and get a return sometime later in the game.
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