A new Common Neutral Minion, Ice Revenant, has been revealed!
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Might see play in freeze shaman. Shaman has that elemental that lowers the cost of other elementals by 1, which makes this a 3 mana 4/5.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
This might unironically be a threat. It's an elemental so it gets can get its cost reduced and if you combine it with a single Frost spell it already gets great stats for its cost. Could easily snowball (heh) hard in a dedicated frost deck. +2/+2 per frost spell is nothing to laugh at.
I tried having fun once.
It was awful.
Strong if it have reduced cost before playing, if not is just very slow to grow up in a threat
Meh card. Not even good in Arena. I can't see any Frost deck that would give up a card slot to out this in. Now, if it's randomly generated or summoned, it will be alright.
Quote From YourPrivateNightmareThis might unironically be a threat. It's an elemental so it gets can get its cost reduced and if you combine it with a single Frost spell it already gets great stats for its cost. Could easily snowball (heh) hard in a dedicated frost deck. +2/+2 per frost spell is nothing to laugh at.
You're so punny..
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... could have skipped the middle man and made it a Shaman minion already ;)
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It looks bad, but realistically you'll never ignore this on board if it does come out.
Fits right into elemental frost shaman, or any shaman deck because even if its mere bait your opponent can never take the risk. At 5 health, its still a decent minion in of itself, not easily removed.
This might actually see some play in a freeze/elemental shaman, but even there I think it's kind of fringe since it's only a ball of stats.
Could be good in freeze shaman and control warrior, seeing as they got some frost spells too. You won't be playing this minion on turn 4 though, at best it's a turn 5 6/6. It's not bad, but there's more crazy things these days.
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This might be something to throw into a frost Shaman deck.
The four classes that could get any value out of this are Hunter, Mage, Warrior, and Shaman.
I'm not convinced this makes the cut in every Frost Mage or Shaman deck, but it has enough potential to grow out of hand while your opponent is paralyzed that it could be a real threat.
Pretty valid minion both for shaman and mage, if they decide to go for Frost synergy.
It's decent. But really, these types of minions don't last long on the board. They are a prime target for spot removal because if left alone, they are usually in decks designed to buff them.
Another interesting one in freeze shaman. Casting the frost spell will usually freeze something to buy you a turn to let him utilize the buffs. Should be interesting to see if it works that well in practice.
Unfortunately, common sense isn't as common as it should be.
We haven't seen many specific spell school synergy cards take off that weren't just about drawing cards of specific schools - or the Mage Quest, which was really about playing a lot of spells that happened to be of three different schools.
This card has promise though, as Frost Shaman feels like it'll be more minion based than some other spell school decks might be and this is a strong buff to get for following your gameplan.
Welcome to the site!
Big lots of stats. There are some cheap Frost spells, mostly in Shaman and Mage, that maybe they want to mess around with the new Questing Adventurer. I suspect it won't be enough of a payoff to be a serious build-around.
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Class card in disguise! Specifically Shaman/Mage dual class card with how both classes have plenty of Frost spells.
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The stats on this minion will get out of hand crazy fast if not dealt with the moment it enters play or the turn after.
Between the frost and elemental synergies, it might see play in Shaman decks. Don't think it'll be of much use to other classes, though.
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