New Warrior Spell - Iceblood Garrison

Fractured in Alterac Valley
  • Arthas's Avatar Black Lotus 880 2563 Posts Joined 03/10/2019
    Posted 2 weeks ago

    A new Rare Warrior Spell, Iceblood Garrison, has been revealed!

    Iceblood Garrison Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • YourPrivateNightmare's Avatar Skeleton 1680 3574 Posts Joined 03/25/2019
    Posted 2 weeks ago

    I'm not sure how to evaluate this. On one hand it's essentially a huge annoyance to any opponent who wants to build a board or runs Divine Shield minions but at the same time it's an end of turn effect which makes it a lot harder to profit off of.

    I tried having fun once.

    It was awful.

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  • Brandon's Avatar Old God Fanatic 1015 1417 Posts Joined 05/29/2019
    Posted 2 weeks ago

    Meh this seems too slow. It hits ALL minions as well, so it can actually hurt you in the long run. Seems honestly kinda bad.

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

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  • Erodos's Avatar Crossroads Historian 915 1005 Posts Joined 05/29/2019
    Posted 2 weeks ago

    Seems too slow and too easy to play around for your opponent

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  • Swizard's Avatar Wizard 1075 592 Posts Joined 04/30/2020
    Posted 2 weeks ago

    Patron Warrior.

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  • Lundy's Avatar Little Devil Teemo 1320 684 Posts Joined 06/21/2019
    Posted 2 weeks ago

    Great for Control Warrior to stall against Aggro decks while they build up whatever they are trying to do.

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  • Sykomyke's Avatar Grand Crusader 750 901 Posts Joined 05/30/2019
    Posted 2 weeks ago
    Quote From YourPrivateNightmare

    I'm not sure how to evaluate this. On one hand it's essentially a huge annoyance to any opponent who wants to build a board or runs Divine Shield minions but at the same time it's an end of turn effect which makes it a lot harder to profit off of.

    Agreed. This feels odd.  Warrior is no stranger to frenzy or enrage decks, but 3 consecutive turns of damaging your own minions seems....painful.  I'm sure there are going to be players who play this, and forgot that it's active on the following turn 2 or turn 3, and end up screwing themselves over.

    Also,  does it scale with spell damage?  Like could it work with Talented Arcanist? And if so, does it snapshot the spell damage for all 3 turns or just that single turn? So many questions!

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  • dapperdog's Avatar Dragon Scholar 1485 3309 Posts Joined 07/29/2019
    Posted 1 week, 6 days ago

    Pretty much meh. Best thing about this is probably frenzy triggering or Armorsmith.

    Somehow I feel that team5 is going to build around this in later expansions. Because for now its practically useless except as a clear option your opponent can see a mile away. It is 2 mana, and 2 mana for a whirlwind effect every turn for 3 turns? Still decent I suppose, even if its not realistically going to accomplish much.

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  • Horus's Avatar Skeleton 2190 2505 Posts Joined 05/29/2019
    Posted 1 week, 6 days ago
    Quote From dapperdog

    Pretty much meh. Best thing about this is probably frenzy triggering or Armorsmith.

    Somehow I feel that team5 is going to build around this in later expansions. Because for now its practically useless except as a clear option your opponent can see a mile away. It is 2 mana, and 2 mana for a whirlwind effect every turn for 3 turns? Still decent I suppose, even if its not realistically going to accomplish much.

    Think you may have the right insight on this one - a build around in an expansion or two from now - as the use for now is quite limited and predictable. And if it is meant to trigger enraged minions, or destroy divine shield boards, we would need those enraged and divine shield minions to be represented in the first place. Soon ?

    Struggle with Heroic Galakrond's Awakening? I got your back : 

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  • SilverWolf's Avatar Tauren Chieftain Addict 905 929 Posts Joined 04/01/2019
    Posted 1 week, 6 days ago

    Whirlwind on every turn will be very useful to stop aggro and make use of enrage mechanic

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  • GoddammitDontShootMe's Avatar Drek'Thar 1520 721 Posts Joined 06/03/2019
    Posted 1 week, 5 days ago

    3 Whirlwinds for the price of 1.5!

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  • Caro's Avatar Alterac Academic 1665 1373 Posts Joined 03/12/2020
    Posted 1 week, 4 days ago

    At first I was like: "Holy shit! This card is busted against aggro! 5 Stars!"

    Think I was a bit too optimistic there, but the card is still great and there's still self damage synergies we can use. I see this card more in control warrior though, where you might not have a lot of small minions, but a few big ones, so the 1 damage to your minions shouldn't be too much of a downside. It's still good though, a Whirlwind each turn for 3 turns is nothing to scoff at.

    TREMBLE before.... the most legendary dragon that ever existed!

    ...but let's face it, control is dead 😭💔

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  • edalyas's Avatar Magma Rager 425 155 Posts Joined 05/30/2019
    Posted 1 week, 4 days ago

    Revenge was played for 2 mana because of possibility to get more damage, this does the same but delayed... It is a good tool to prevent any D Shield to last though.

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  • meisterz39's Avatar 890 1154 Posts Joined 06/03/2019
    Posted 1 week, 3 days ago

    This is certainly very weak as AOE, but obviously Iceblood Garrison is trying to synergize with self-harm Warrior cards. This could make it much easier to eke out value from Bonechewer Raider or Bloodboil Brute, but typically you'd want the damage to be done at the start of your turn in those cases (to make sure your opponent can't trade their damaged minions before you get value from their damaged status). Similarly, this might enable Execute, Coerce, or Snowed In more easily (these seem more likely than the minion synergies), or create useful opportunities for Lord Barov or Rancor. It has lots of possible applications, but I'm not totally convinced it finds a home because of that "end of turn" trigger.

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  • Hydrafrog's Avatar Gul'dan 1630 2858 Posts Joined 05/28/2019
    Posted 1 week, 3 days ago

    I have mixed feelings about this. Whirlwind, [Hearthstone Card (reckless ghoul) Not Found], even that pirate gave you the ability to choose when to trigger it and how often.  This seems like it will be ok.  Good for Armor Warrior builds to help stifle a little of the onslaught, but nothing super special

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  • doingtheobvious's Avatar Alterac Historian 1050 641 Posts Joined 06/01/2019
    Posted 6 days, 22 hours ago

    This would be better at 3 mana, then at least Baka Warrior could use it. At 2 mana it is reasonable for early game denial.

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  • randomfan's Avatar Lion's Guard 1050 713 Posts Joined 03/17/2019
    Posted 6 days, 4 hours ago

    I don't see the usefulness of this card currently. Chipping away at aggro boards for three turns doesn't seem to be very helpful. Most of the time they are happy if the aggro minion gets one attack in and then dies. Most of them will be able to do just that with this card and some might get in two attacks. I suppose it really depends on what the warrior will have on the follow up turns, but if isn't spell based you will end up with your own damaged minions.

    Unfortunately, common sense isn't as common as it should be.

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  • ShadowsOfSense's Avatar Community Manager Buried Alive 1470 1066 Posts Joined 10/23/2018
    Posted 3 days ago

    I've gone back and forth on how much I like this card so many times - it really is just one that needs to be played with before you can prooperly evaluate it, especially since most of its usefulness is very meta dependent.

    Welcome to the site!

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  • sule's Avatar Content Squad Alterac Academic 580 444 Posts Joined 08/21/2019
    Posted 2 days, 10 hours ago

    Slow Whirlwind. I don't see this as a Control tool, what I'm looking at this for is Frenzy Warrior. Triggering your Frenzy minions while playing them on curve is pretty powerful, not to mention that it synergizes with Frothing Berserker. It might be a fun time for that sort of deck.

    I have spoken.

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  • Geno9999's Avatar Pirate King 1100 489 Posts Joined 11/10/2019
    Posted 1 day, 23 hours ago

    Way too slow for control purposes.

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