A new Common Neutral Minion, Bunker Sergeant, has been revealed!
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Seems meh, it's only good when there are a lot of 1 health minions in the meta. And i dont see that happening yet. (Even with Token DH getting lots of support.)
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
reminds me too much of Belligerent Gnome. That card looked great but most of the time you just don't want to wait until your opponent has a board to respond to it. Also, 1-damage isn't a lot.
I tried having fun once.
It was awful.
Good anti aggro tool, can enable another honorable kills from some cards
Good for anti-aggro and I'm Arena. Reminds me of Twilight Flamecaller.
seems ok. Not great considering the health pool power creep. That being said maybe it will be useful to hit breakpoints for HK's?
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Its the only use I can see, slightly lowering some target health to trigger your HK.Like said above, 1 dmg isn't much
Struggle with Heroic Galakrond's Awakening? I got your back :
Its a good card in some metas, but probably too normal for ranked.
Still, if token decks are everywhere, there's no reason not to tech this in.
Really only good if you face a lot of token decks with 1 health minons, but that doesn't occur that often. And most classes have better AoE options for that.
I do like the idea here but it might not be the cycle that will allow this card to shine. We might tech it some day.
1 mana doesn't do much to come back from behind. Late game this is a terrible.
Chumbawumba is the worst band name.
Thought it was very good, but now I look at it and it's average. Unless you're against a token druid or DH, the 1 damage won't do much. He might see play if aggro is rampant in the meta, so in essence, a tech card.
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I could see this being a good answer to the opponent summoning a bunch of 1 health minions.
Probably bad. Classes that can utilize 1-damage AOE effects already have plenty of them, and the fail case for this minion is just understated junk. It's probably important to have something like this in a set that includes the Honorable Kill mechanic, as it can help any class line those up, but I doubt it sees any play outside of Arena or newbie ranked ladder where players don't have alternatives.
Not a bad battlecry. Although to make a lot of use, you're going to need to do it one more time. 1 health minions are around, but the threat is mostly with 2 and 3 health aggro decks
Great anti aggro tool. Blizzard really is trying to slow the game down with this expansion. I applaud the efforts and hope they pay off.
Unfortunately, common sense isn't as common as it should be.
Anti-aggro I guess, but these tools have rarely panned out. You want something that works every time, not something that occasionally doesn't do what you need it to.
Might actually have been better with a slightly harder condition, but more damage.
Welcome to the site!
This could be decent against swarm decks, except most minions have more than 1 Health, so unless you've got some way to deal that extra damage this probably won't cut it in a Control deck. Now, if we're talking about using this in a Tempo deck to beat other Tempo decks, maybe you've got something there. Probably a bit too niche, but I could see it working.
I have spoken.
Control deck that plays this seems pretty desperate to me.
Hey, you heard about that Mario guy?
Decent Arena card, I cannot imagine any other place where this might see play intentionally.
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