What to Craft now?!?!?

  • Hydrafrog's Avatar Gul'dan 1215 1427 Posts Joined 05/28/2019
    Posted 1 year, 4 months ago

    Hey everyone, I'm looking for advice on my next craft.  I want to craft either Dark Pharaoh Tekahn or Supreme Archaeology.  

    I know that everyone has different play styles and perspectives and both of these are not high on the want list for most players.  But I'm a dedicated Warlock player and both of these cards just look fun.  I know that neither are going to be the game breaker like Bloodreaver Gul'dan was.  In fact, both are probably only going to be in theme/meme decks.

    So my question is this, what has everyone's experience been with either of these cards?  

    0
  • iWatchUSleep's Avatar 795 732 Posts Joined 05/28/2019
    Posted 1 year, 4 months ago

    Dark Pharaoh Tekahn is competitive (in zoo warlock). Supreme Archaeology is horrible.

    So yeah, that.

    2
  • YourPrivateNightmare's Avatar Swamp 1185 2201 Posts Joined 03/25/2019
    Posted 1 year, 4 months ago

    Supreme Archaeology is kinda terrible...even in N'zoth Plot twist Warlock (which is actually playable now) it's still kinda terrible. The reward just isn't essential for anything you put in the deck, so it's mainly just a gimmick.

    Literally the biggest upside of playing the Quest is that you get to use Questing Explorer.

    I tried having fun once.

    It was awful.

    1
  • Asprobourboulis's Avatar 275 68 Posts Joined 05/28/2019
    Posted 1 year, 4 months ago

    I feel that after the event patch went live, the meta is going to be so control-oriented that zoo won't be viable (check HSReplay occasionally if you want). I would personally craft neither of them and wait for the next expansion, since neither of those cards is playable in Wild either.

    Give my refined "Highkeeper Ra Handlock" a go instead, if you want to play some control Warlock during the event!

     

    0
  • W0lfr1c's Avatar 205 128 Posts Joined 05/31/2019
    Posted 1 year, 4 months ago

    i personally got Tekahn and the deck i made works pretty well. I actually will carry the deck into tourneys (see Sinister Historyin my decklist). I would wait out if Archology gets more solid with the next expasion. The only thing is that it might work out now with the event but i am not shure. I just played against such a N'Zot/Plot twist deck that had a perfect draw and game but i outvalued/controled him with my control hunter LoL.)

    -1
  • Iplaywhite's Avatar Academy Sleuth 390 137 Posts Joined 06/10/2019
    Posted 1 year, 4 months ago

    Both are very mediocre

     

    Dark Pharaoh is the better of the 2, but it's tempo loss on curve and strategically isn't great for zoo or control, you don't generally want to hang onto lackeys. On the other hand, 1 mana 4/4's with an effect arent bad.

    Supreme Arc just doesn't matter in most (any??) games

    "Soon we must all make the choice between what is right and what is easy"

    1
  • GerritDeMan's Avatar Unicorn Reveler 415 241 Posts Joined 05/28/2019
    Posted 1 year, 4 months ago

    I have had a lot of fun with both cards. Dark Pharaoh Tekahn feels great to play in a lackey heavy zoo deck (duh..), but you can still do well if you don't draw him. If you do however, you will probably have a much bigger chance to win (if you still have lackeys left to play). If you enjoy playing zoo more than slower decks, you should definitely craft tekahn.

    However, I also really like Supreme Archaeology and in my experience it isn't as bad as people make it out to be. I haven't really tried to play the deck competitively though, but I found that the best way to make use of the quest reward is through Arch-Villain Rafaam. Just finish the quest by using the usual Plot Twist combos (Fel Lord Betrug and Dollmaster Dorian) and staying alive using cards like Zilliax, Aranasi Broodmother and Khartut Defender. Then you play Rafaam and you can basically play at least two big legendaries every turn, with one of them costing 0 due to your hero power. I also like to use Impbalming to shuffle extra cards into my deck before playing rafaam, which basically turns the card into a 4 mana Assassinate that gives you extra fuel should you need it. Pulling this exact combo off doesn't occur that often but it's a lot of fun when it does.

    1
  • Leave a Comment

    You must be signed in to leave a comment. Sign in here.

    Remove Ads - Go Premium