A new Epic Hunter Spell, Toxic Reinforcements, has been revealed!
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seems like a meme to me.. inspire hunter? the other cards are stong but you are not gonna run this one I think since the card is kind of too slow while tryign to do something fast.. that being said, face hunter/odd hunter could really use this card in wild maybe.
Seems pretty good with Zul'jin; you usually float some mana if you're running an aggro deck so it doesn't have to be run in a spell centric deck either.
so we're going back to face Hunter or what? I don't hate it, but I thought we moved past the time when all Hunter was doing was press the button and hit face
looks like Quest support.
Feels weak. "Inspire" Hunter will have to be much stronger than I'd guess it will be for this to see play. If we still had 2/1 Leper Gnomes, then I'd worry a bit more about it.
It's not even that good with the Vault Quest, because that deck wants to spend its mana playing minions, not hitting the hero power button.
Yeah. It's completely messed up. If you want to go face, you will spend your mana on minions, not on hero power. And also you won't bother running a side quest. In the end, running a mid-range deck with some inspire stuff would be just a meme...
But we need to see the other unrevealed cards and what the meta will look like
The golden animation of this card will probably be sick :O
Could see play in Wild Odd Hunter
Gosh dang it, cards bad.
I find it funny that this would probably be a better card if it just dealt 6 damage to face instead of summoning leper gnomes. At the stage of the game where' you're using hero power turn after turn to close out the game, you typically can't afford to wait one extra turn to cash in the leper deathrattles. I get what the designers were going for but this is just too slow and gimmicky to be playable as a 'nuke'.
This is a mediocre filler at best. Except if they print a card that says "turn all your leper gnomes into mountain giants".
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