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if you're playing Control Warrior you won't have a board at 5. Dyn-o-matic does 5 damage as well and leaves you with a body, which is the reason why it is so good.
body is better than armor, especially if you're playing Warrior who gets a lot of armor anyways
This might as well be run alongside Dyn-o-matic. Who said Warrior doesn't like some more removal?
Besides, this expansion is all about dragons, and most of the cards aren't even revealed yet. Nobody said this card had to be run on Control Warrior. If you're playing Dragon Warrior, Dyn-o-matic suddenly becomes really quite bad, and this card starts tp look better. Factoring in the dragon support from Rastakhan's Rumble, Dragon Warrior may see the light of day once again.
if you're playing Control Warrior you won't have a board at 5. Dyn-o-matic does 5 damage as well and leaves you with a body, which is the reason why it is so good.
body is better than armor, especially if you're playing Warrior who gets a lot of armor anyways
a lot of armor? how much armor are you getting really? shield block and boom.. that's it.. the other armor is hero power..
besides this is like shield block + shield slam combined, also this clears mechs and costs 1 less also is there something like "too much removal"
it doesn't go into the current CW lists you need to make a dragon warrior..
Warrior is so spoiled for removal options that this likely won't see play until after set rotation, not even in highlander decks. They could have removed the dragon condition and this still would be a below-average card IMO.
if you're playing Control Warrior you won't have a board at 5. Dyn-o-matic does 5 damage as well and leaves you with a body, which is the reason why it is so good.
body is better than armor, especially if you're playing Warrior who gets a lot of armor anyways
a lot of armor? how much armor are you getting really? shield block and boom.. that's it.. the other armor is hero power..
besides this is like shield block + shield slam combined, also this clears mechs and costs 1 less also is there something like "too much removal"
it doesn't go into the current CW lists you need to make a dragon warrior..
Eternium Rover plays a huge part in Warrior's armor gain, as does Boom
there is such a thing as "too much removal" as evident by the fact that Ctrl Warrior doesn't run Execute, despite having access to multiple activators.
And the last one is the reason why it won't see play (now). Dragon Warrior just isn't as good as regular Control Warrior (which isn't that great anymore either). So far there'S little reason to run a dragon themed deck when you can just play regular Mech-Control. Unless Dragons get a huge wincondtion/value generator there's no point in considering them over regular control.
Artwork is badass and the effect isn't terrible - deal 5, gain 5 - with a requirement that goes without saying in the appropriate built. This may improve the odds of actually playing that golden War Master Voone I unpacked a while ago and never used.
“One day, you will be old enough to start reading fairytales again.”
Will Dragon/Galakrond Control Warrior replace Mech-Boom Control Warrior? Maybe.
After April/2020, mech warrior will be gone. Until then, it stays and, IMHO, dragon warrior will only be a deck recipe that people will try for 2 weeks and then go back to mech-boom....
So help me I WILL make Control Dragon Warrior work and this spell will definitely fit quite nicely. Can see some big swing turns coming: turn 10 - drop Emberscale Drake plus this plus Shield Slam for a 5/5 body, +10 armor, plus *15* targetable spell dmg.
Obvious good. Dragon warrior will most probably replace mech warrior as the control archetype after rotation, or possibly even during this expansion, and armor+removal seems mandatory. We still need to see what the warrior galakrond will look like, but it seems it will be somehow control oriented, given the cards we've seen and the nature of the warrior class.
DelkoHSChild of Galakrond 280284 PostsJoined 05/28/2019
Posted 3 weeks, 2 days ago
Warrior has always been the class that had the best Dragon decks (except maybe old school Priest), so I expect it to be a viable archetype. This card is okay for it. Despite being obviously a powercrept expansion, this card feels fair lol
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it's Bash....but bigger.
Not very exciting and not very useful at the moment either. Just run Dyn-o-matic
I tried having fun once.
It was awful.
costs 1 less, doesn't destroy your board if you are not playing mechs, gains you armor for shield slam.. not comparable at all to dyn-o-matic..
5 damage destroys most mid game minions...
if you're playing Control Warrior you won't have a board at 5. Dyn-o-matic does 5 damage as well and leaves you with a body, which is the reason why it is so good.
body is better than armor, especially if you're playing Warrior who gets a lot of armor anyways
I tried having fun once.
It was awful.
This might as well be run alongside Dyn-o-matic. Who said Warrior doesn't like some more removal?
Besides, this expansion is all about dragons, and most of the cards aren't even revealed yet. Nobody said this card had to be run on Control Warrior. If you're playing Dragon Warrior, Dyn-o-matic suddenly becomes really quite bad, and this card starts tp look better. Factoring in the dragon support from Rastakhan's Rumble, Dragon Warrior may see the light of day once again.
???
The art is sick btw.
a lot of armor? how much armor are you getting really? shield block and boom.. that's it.. the other armor is hero power..
besides this is like shield block + shield slam combined, also this clears mechs and costs 1 less also is there something like "too much removal"
it doesn't go into the current CW lists you need to make a dragon warrior..
Warrior is so spoiled for removal options that this likely won't see play until after set rotation, not even in highlander decks. They could have removed the dragon condition and this still would be a below-average card IMO.
Eternium Rover plays a huge part in Warrior's armor gain, as does Boom
there is such a thing as "too much removal" as evident by the fact that Ctrl Warrior doesn't run Execute, despite having access to multiple activators.
And the last one is the reason why it won't see play (now). Dragon Warrior just isn't as good as regular Control Warrior (which isn't that great anymore either). So far there'S little reason to run a dragon themed deck when you can just play regular Mech-Control. Unless Dragons get a huge wincondtion/value generator there's no point in considering them over regular control.
I tried having fun once.
It was awful.
Yeah ! but tbh, I'm disappointed to see Alexstrasza there. It must be Deathwing, Mad Aspect that breaths, not hunter's dragon.
Actually, that's not Alex. Just a random Red Dragon.
But yeah, it's misleading to see mixed flights in classes, given how they are given an Aspect each... It feels clumsy.
Artwork is badass and the effect isn't terrible - deal 5, gain 5 - with a requirement that goes without saying in the appropriate built. This may improve the odds of actually playing that golden War Master Voone I unpacked a while ago and never used.
“One day, you will be old enough to start reading fairytales again.”
Will Dragon/Galakrond Control Warrior replace Mech-Boom Control Warrior? Maybe.
After April/2020, mech warrior will be gone. Until then, it stays and, IMHO, dragon warrior will only be a deck recipe that people will try for 2 weeks and then go back to mech-boom....
Its okay. Nothing special.
Never netdeck, craft Whizbang instead!
mehhhh.... really disappointed with this... it's just ok but the art was so sick!!!!
So help me I WILL make Control Dragon Warrior work and this spell will definitely fit quite nicely. Can see some big swing turns coming: turn 10 - drop Emberscale Drake plus this plus Shield Slam for a 5/5 body, +10 armor, plus *15* targetable spell dmg.
Not very useful. Might not see play.
Doesn't feel as strong as the other dragon breaths but still pretty good.
Don't know how great it is, but I love it anyway. Dragon Warrior, here I come; I might just craft War Master Voone.
Obvious good. Dragon warrior will most probably replace mech warrior as the control archetype after rotation, or possibly even during this expansion, and armor+removal seems mandatory. We still need to see what the warrior galakrond will look like, but it seems it will be somehow control oriented, given the cards we've seen and the nature of the warrior class.
This is quite underwhelming. Dyn-o-matic is just so much better!
Its competing a lot with M. Commander, Mummy and Dynomatic, seems decent tho.
Good control tool, so maybe some big dragon warrior is possible?
Warrior has always been the class that had the best Dragon decks (except maybe old school Priest), so I expect it to be a viable archetype. This card is okay for it. Despite being obviously a powercrept expansion, this card feels fair lol