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Do the mana crystals come full or empty? I would expect it to be empty, which means yes you just dropped an 8/8 but your opponent is the first one to get access to a full ten mana. On the other hand if the crystals come in full this is broken.
A puzzle box? What does it say? ... Yogi-Saffron something... sure, let's open it, what is the worst that could happen?
Do the mana crystals come full or empty? I would expect it to be empty, which means yes you just dropped an 8/8 but your opponent is the first one to get access to a full ten mana. On the other hand if the crystals come in full this is broken.
if it works like Mojomaster Zihi then you will gain full mana crystals, but any mana you have already spent this turn will stay empty. So playing this guy at 4 mana will leave you with 6 mana open.
This is just an educated guess, so don't quote me on this.
First rule of the English language: Their our know rules.
Do the mana crystals come full or empty? I would expect it to be empty, which means yes you just dropped an 8/8 but your opponent is the first one to get access to a full ten mana. On the other hand if the crystals come in full this is broken.
if it works like Mojomaster Zihi then you will gain full mana crystals, but any mana you have already spent this turn will stay empty. So playing this guy at 4 mana will leave you with 6 mana open.
This is just an educated guess, so don't quote me on this.
I think your educated guess will be the result. Reading the card, this is what I understand as well
This card is bonkers, so in mulligan if your against a paladin you have to wonder if he has that card turn 4, do I keep my 7mana + drops or go for the 1 drops? D:
Do the mana crystals come full or empty? I would expect it to be empty, which means yes you just dropped an 8/8 but your opponent is the first one to get access to a full ten mana. On the other hand if the crystals come in full this is broken.
if it works like Mojomaster Zihi then you will gain full mana crystals, but any mana you have already spent this turn will stay empty. So playing this guy at 4 mana will leave you with 6 mana open.
This is just an educated guess, so don't quote me on this.
You never know with hearthstone until you get to test it because it's not the most consistent game in the world. Just judging by balance though, I would be shocked if this card left you with 6 mana to spend after coming down as a 4 mana 8/8. That would completely negate the 'cost' of giving the opponent the first turn with ten mana to spare: assuming you have any 6 mana plays you're effectively putting 14 mana worth of stats on the board, not to mention the fact that your opponent probably didn't build their deck or mulligan for spending 10 mana on turn 4.
I think it's pretty safe to assume you're left with empty mana crystals if you play this on turn four, or if not, that it'll work that way after the inevitable nerf.
Do the mana crystals come full or empty? I would expect it to be empty, which means yes you just dropped an 8/8 but your opponent is the first one to get access to a full ten mana. On the other hand if the crystals come in full this is broken.
if it works like Mojomaster Zihi then you will gain full mana crystals, but any mana you have already spent this turn will stay empty. So playing this guy at 4 mana will leave you with 6 mana open.
This is just an educated guess, so don't quote me on this.
You never know with hearthstone until you get to test it because it's not the most consistent game in the world. Just judging by balance though, I would be shocked if this card left you with 6 mana to spend after coming down as a 4 mana 8/8. That would completely negate the 'cost' of giving the opponent the first turn with ten mana to spare: assuming you have any 6 mana plays you're effectively putting 14 mana worth of stats on the board, not to mention the fact that your opponent probably didn't build their deck or mulligan for spending 10 mana on turn 4.
I think it's pretty safe to assume you're left with empty mana crystals if you play this on turn four, or if not, that it'll work that way after the inevitable nerf.
I completely agree there's no way you gain the crystals you just set them to 10.
If your opponent kept a regular hand, they're now at disadvantage because they can't make full use of the 10 mana, other than dropping some midrange-y dudes, which you probably can answer.
If they got a bricky hand full of expensive cards, you're probably helping them out more than anything.
Interesting card. Time and time again we're proven that symmetrical cards aren't symmetrical at all, and it's not difficult to build around this (especially with Call to Adventure existing).
Really cool and really fun card. Will definitely lead to great games.
Alright, some news on how this works: after being played, you WILL NOT receive any extra mana. It sets both player’s empty mana crystals to 10, but no actual usable mana crystals for the player that played him.In other words, as playable as Temporus...
A new Legendary Paladin Minion, Nozdormu the Timeless, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Descent of Dragons
Head on over to our dedicated guide for Descent of Dragons!
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What is that.
uhhhhh.... what? This is insane.... I think. Will be really interested to see where this goes.
Gosh dang it, cards bad.
Do the mana crystals come full or empty? I would expect it to be empty, which means yes you just dropped an 8/8 but your opponent is the first one to get access to a full ten mana. On the other hand if the crystals come in full this is broken.
A puzzle box? What does it say? ... Yogi-Saffron something... sure, let's open it, what is the worst that could happen?
if it works like Mojomaster Zihi then you will gain full mana crystals, but any mana you have already spent this turn will stay empty. So playing this guy at 4 mana will leave you with 6 mana open.
This is just an educated guess, so don't quote me on this.
First rule of the English language: Their our know rules.
I think your educated guess will be the result. Reading the card, this is what I understand as well
The Paladin dragon Legendaries are really generous; even your opponent gets restored to full health and/or gets 10 mana crystals!
Well it's over
This card is bonkers, so in mulligan if your against a paladin you have to wonder if he has that card turn 4, do I keep my 7mana + drops or go for the 1 drops? D:
You never know with hearthstone until you get to test it because it's not the most consistent game in the world. Just judging by balance though, I would be shocked if this card left you with 6 mana to spend after coming down as a 4 mana 8/8. That would completely negate the 'cost' of giving the opponent the first turn with ten mana to spare: assuming you have any 6 mana plays you're effectively putting 14 mana worth of stats on the board, not to mention the fact that your opponent probably didn't build their deck or mulligan for spending 10 mana on turn 4.
I think it's pretty safe to assume you're left with empty mana crystals if you play this on turn four, or if not, that it'll work that way after the inevitable nerf.
Now this is some Duel Paladin support!
This ain't no place for a hero
I completely agree there's no way you gain the crystals you just set them to 10.
So this is Astral Communion on a stick..
Not really, Astral Communion discards your whole hand... and doesn’t leave an 8/8 on the board
This ain't no place for a hero
Madness.
#PaladinClassIdentity
Big game hunter, welcome back to the Tavern
Winner winner chicken dinner
Wow - this seems good but could also backfire pretty hard!
Challenge me ... when you're ready to duel a god!
Finally Nozdormu has a good effect,
Now its Illidan Stormrage's turn Blizzard !
Make a Legion themed expansion (or a year) and give some love to Illidan Stormrage !!!
Ah yes, paladins and their mana ramp mechanic. Why, Blizzard?
*insert a 4 mana 7/7 meme*
Hopefully, no cheap Dragon tutor will ever be printed.
one word: BONKERS!
Well you can use Call to Adventure if you want to run a Big Paladin list
If your opponent kept a regular hand, they're now at disadvantage because they can't make full use of the 10 mana, other than dropping some midrange-y dudes, which you probably can answer.
If they got a bricky hand full of expensive cards, you're probably helping them out more than anything.
Interesting card. Time and time again we're proven that symmetrical cards aren't symmetrical at all, and it's not difficult to build around this (especially with Call to Adventure existing).
Really cool and really fun card. Will definitely lead to great games.
Alright, some news on how this works: after being played, you WILL NOT receive any extra mana. It sets both player’s empty mana crystals to 10, but no actual usable mana crystals for the player that played him.In other words, as playable as Temporus...
This ain't no place for a hero