A new Common Rogue Minion, Filletfighter, has been revealed!
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Probably the most aggressive 1-drop we've ever seen. Doesn't deal with Trogg though so it's probably not that great. Great for pressure on turn 1 as well as for setting up combos.
I tried having fun once.
It was awful.
Even if Pirate Rogue as an archetype sinks, we're going to see this EVERYWHERE. It's super aggressive, cheap damage.
Hey, you heard about that Mario guy?
So, this is fairly good with Field Contact. Mostly because Prize Plunderer and Pen Flinger are rotating out, but at least this could go face if it wanted to. Good for aggressive Pirate decks, as well. It's a decent 1-Drop, and it has Pirate synergies, so maybe it sees play?
I have spoken.
Team 5 still desperately trying to make Pirate Rogue a archetype. The card it's self is a 1 drop with 3 attack and a good battle cry. Really glad this is not a neutral, it would be insane for Warrior.
The only reason why this card will see play is that its a pirate.
If you rid the tag, it'll be shunned so hard it would need 14 weeks of counseling.
The one damage isn't really much. Sometimes it saves your face from taking damage, but aggressive rogues wouldn't mind it anyway. A nice bonus, but that won't be why you'll play this card.
Good card - very aggressive! Nice for Pirate Rogue!
Challenge me ... when you're ready to duel a god!
This is such an aggressive minion, I'm sure it'll see play throughout it's existence in standard. There's also an achievement to kill your opponent with one of these minions...that'll be fun
TREMBLE before.... the most legendary dragon that ever existed!
Cheap, super aggresive minion that can be used for setting up combo's. Rogue will LOVE this minion in almost every rogue deck!
And in Wild, ODD Rogue might just slot this in as well.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Only reason I can see this is better than Elven Archer is because of the pirate tribe. And I guess it might do 4 face damage as opposed to 2 if played on turn 1 going first, if the opponent can't ping it next turn. Still dies to everything though.
That's one mighty one drop, with a needed tribe tag; it's already meta defining, right? ^^
Struggle with Heroic Galakrond's Awakening? I got your back :
Seems solid, although nothing insane. Could see some play, but definitely not the best Pirate ever.
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