A new Common Warrior Spell, Forged in Flame, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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Aaaand there it is. That's it. Kazakusan Warrior will dominate and the Charge build might as well. Run double Viper in every deck unless you want them to draw 5 cards with each Outrider's Axe.
Might even make Gorehowl meta...
I tried having fun once.
It was awful.
With Cutting Class rotating out, Warrior was looking for another way to turn weapons into card draw. This is definitely not as immediately playable as CC, but with some planning you can make it work. It also works real well with the Trident, since that wants to be destroyed anyway.
I have spoken.
At first this card is completely insane.
And then we found out that wild pyro + Acolyte of Pain is coming to standard.
So this card is good, but outclassed at the end. Oh well. If you need to draw your whole deck, then why not, but I suspect warrior doesn't really need to do that to win games.
Looks good! Control and Weapon Warrior will be a thing!
Challenge me ... when you're ready to duel a god!
Passable as a cycling tool for Control. Not very useful for much else.
Guess the new weapon buffs like the awful legendary and Obsidiansmith make this spell draw more cards. The downside is pretty significant though so you'd have to sacrifice a weapon to draw but this does work nicely with Azsharan Trident
TREMBLE before.... the most legendary dragon that ever existed!
Forged in Flame seems busted. Strong option in control warrior should you want to turn a high attack weapon into card draw. But the thing i'm most afraid of is the combination with The Juggernaut. The Juggernaut gives infinite weapons, so why not slot at least 1 copy of Forged in Flame into the deck, just in case you get a decent weapon to destroy after you attacked with it. This spell can give pirate warrior a lot more gas.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Well, I guess if your hand is empty, it might be worth sacrificing the last durability of your weapon to refill your hand.
Fair assessment, that was also my thoughts; passable, at most.
Struggle with Heroic Galakrond's Awakening? I got your back :
Seems useful to pair with Outrider's Axe if the opponent isn't cooperating with providing targets to draw off of, but in that case your hand is probably slowly clogging up with removal anyway.
Hey, you heard about that Mario guy?
It seems like a nice draw tool, but it's hard to judge. Maybe it's best paired with the new 3/2 weapon.
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