A new Legendary Hunter Minion, Veranus, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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Equality cries in a corner.
PS: so wait, what class is the new Alextrasza? Neutral?
Decent enough stats for a 6-mana card & is an obvious board clear combo when combined with any of the current "cheap, 1-attack Rush" minions and/or Unleash the Hounds in Hunter atm. Could fit nicely into Quest Hunter as some mid-game control just before completing your quest. I'll certainly fold it in and see how it works if I pull it, though probably not worth the dust to craft...
Aoe hunter's mark, very aggressively priced for the card to be good vanilla 6 cost card with very strong effect, Hunter is the best class for dealing exactly 1 damage after mage.
So no Alexstrasza for hunter then? It did seem an odd match, especially with the green poisonous proto-drakes in the other hunter card art.
Anyway, this looks like another attempt at Acidmaw to me (which is fitting with the poisonous theme the class has this time). A bit less fun, but no doubt has a better chance of seeing play since you don't need to hit much to justify playing a 6 mana 7/6.
Decent cost, good stats and an ability with an upside. Good card! Hunters are weak in removal and this card can combo with cards like Unleash the Hounds or Desert Spear (or Dreadscale in Wild) for a clear. A bit different then the Aggro Hunter cards revealed so far xd
Control Hunter? It hasn’t really worked before, but you never know. I don’t have high hopes.
Powerful effect I wonder how good it is in hunter though.
I like Veranus a lot. From a theme standpoint this works very well - the Hunter dragons are poisonous, and I imagine the goal here is to produce a version of "give all your minions poisonous" that isn't way too powerful. Your minions all become able to one-shot your opponents minions, but the effect won't linger if you have high health minions.
The card I think best compares to Veranus is King Mosh. On its own, it sets you up for some very good trades (King Mosh after attacking, Veranus before), and if you've got enough mana to combo this with another card (i.e. Unleash the Hounds, or Dreadscale in Wild), it's an expensive (but effective) board wipe. Like King Mosh I don't think this is an auto-include for Hunter, and maybe not even auto-include in Dragon Hunter, but it's a cool card with an effect that swings tempo enough to make it good.
EDIT: I also think this could be an interesting tech choice for an aggro hunter. Where Spellbreaker is typically used to clear one taunt and push damage, Veranus has the potential to push damage through multiple taunts (at the cost of some weaker minions). That's all a bit dependent on meta, but it could be an interesting application.
Has also great synergy with Explosive Trap
Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?
Sign me up!
Kinda like a removal card, but not really. You need to combo this with something to actually get rid of stuff. But it has a good body and the effect is solid nonetheless.
Quote From RavenSunHSEquality cries in a corner.PS: so wait, what class is the new Alextrasza? Neutral?
Definitely an effect Hunter can take advantage of, just imagine how scary this would have beenwith the discover class bonus still being a thing.
Who needs consistency when you could have fun?
Equality on body. And it's decent body for its cost. I think this will definitely see play in Highlander and dragon hunter (if that lives up). Works great with 1/1 rush minions
i think with this card ,hunter will keep his dominating place in tier 1
I do find it amusing that this has even the smallest amount of synergy with Toxic Reinforcements.
More seriously, this looks rather strong. Whether it fits in some sort of Dragon Hunter... well, given the cards we've seen so far, I don't think there will be a Dragon Hunter! Hunter only has four dragons, and they don't share much synergy. This fits nicely with typical Hunter cards, though. Small rushes like Springpaw, secrets like Explosive Trap, tokens left behind by mechs, and such. It's rather expensive, but it seems likely to see play regardless.
The worst possible feeling is when the person you are meets the person you could have been.
Paladin: We Druid now
Hunter: We Paladin now
this is amazing in Quest Hunter. I'm running Toxmonger (because fuck crafting Flark for just one more expansion) and it has bailed me out on multiple occasions. This is basically that but so much better.
With Desert Spear you can basically guarantee 2 kills if you just were to drop this on 6....and the late the game goes the better of a comeback mechanism you have. Two card 9-mana combo to clear the enemy board is pretty solid. Not to mention you'll generate a bunch of rushers with Halazzi and Springpaw.
I remember when powerful battlecries came with a stat penalty. I guess vanilla statted board wipes are ok if they require a combo.
Could even run it in highlander. With Spear, Springpaw, Unleash and Explosive Trap you should have enough activators for it to be viable.
I tried having fun once.
It was awful.
Good rush hunter card, but I feel the effect is kind of slow and it may not be worth it to combo
Quote From BilotQuote From RavenSunHSEquality cries in a corner.PS: so wait, what class is the new Alextrasza? Neutral?Priest probably
Priest is an "EVIL" class: they would not receive Alexstrasza. Neutral is the only option left at this point.
Anyway, I think the card is great. As others have noted, there are plenty of ways to finish the "combo" and send the enemies packing, meaning the Hunter might finally have a "board wipe".
Imho an absolutely crazy card. Very good value, amazing preparation for wiping the board.
Has great synergy with cards like Unleash the Hounds, Springpaw, or the less-popular Halazzi, the Lynx. It will probably see play in a couple of hunter decks, it will by no means be a staple, but it will surely be a powerful card.
I give it a 4/5 for being a very powerful tool, but not enough in itself to make hunter a competitive class, but if hunter does get a powerful deck than this will certainly be worth considering.
First rule of the English language: Their our know rules.
Has pretty good synergy with Explosive Trap and Unleash the Hounds.
No, that's wrong!
That's what Hunters needed - a way to deal with those pesky late game big minions, because DK Rexxar and his horde of poisonous minions are no longer in standard and Hunters mark is soooo expensive and Frozen trap soooo unreliable.
If you don't see how busted this card is you're blind. This isn't a control tool its just a good card. Playing aggro? Its a 6 mana 7/6 that lets you trade well or sets up a defensive/racing Explosive Trap or Unleash the Hounds. You just play this on curve and yes, your opponent can trade their board for it, but they also kind of have to, because it makes it too dangerous not to, since you can easily wipe them back. Its kind of like Sylvanas but way better if you're ahead on board. It lets you chump past Taunts and is a fine tempo minion with a very relevant typing. This seems totally insane to me.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Man hunter is going to have more control then you can shake a stick at soon. Great card nice body decent effect synergizes well with most of hunter's other cards like hounds and explosive trap. I don't think it's good enough to be an auto include but it will still be very viable.
Only a fool thinks they know everything. I admit that I know nothing
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