New Neutral Minion - Camouflaged Dirigible

  • Arthas's Avatar 285 805 Posts Joined 03/10/2019
    Posted 6 months ago

    A new Common Neutral Minion, Camouflaged Dirigible, has been revealed!

    Camouflaged Dirigible Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • ElementsCombined's Avatar 55 9 Posts Joined 07/19/2019
    Posted 6 months ago

    I'm sure sn1p snap warlock in wild will find a use for it

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  • RavenSunHS's Avatar Swamp 605 1218 Posts Joined 03/27/2019
    Posted 6 months ago

    Yeah sure. Mechs really needed board stealth shenanigans....

    It was really inevitable to design such a card...

    2
  • DelkoHS's Avatar Child of Galakrond 365 456 Posts Joined 05/28/2019
    Posted 6 months ago

    Could set up potential Magnetize OTKs, which isn't good for the metagame. Why Blizzard, why ....

    2
  • DoubleSummon's Avatar Servant of Illidan 765 1394 Posts Joined 03/25/2019
    Posted 6 months ago

    Seems like a meme to me, we had a stealth mech for 4 mana, I can't see this card being any better, giving other cards stealth for more than 1 mana is just not worth it.. 

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  • meisterz39's Avatar 365 464 Posts Joined 06/03/2019
    Posted 6 months ago

    Camouflaged Dirigible has hysterical art, a nearly vanilla statline, and an effect that helps aggro mech decks finish off their opponents a la Conceal back in the old days. I could easily imagine this as a one-of in such a deck - probably not a two-of since there are other finishers like Leeroy Jenkins that would do the job just fine.

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  • ArngrimUndying's Avatar Draconically Dedicated 460 626 Posts Joined 06/11/2019
    Posted 6 months ago

    This is a real toss-up for me and I think will either be awesome or useless based on the class - I think Warrior will be a bad fit, but Hunter and Paladin will make good use of this.

    Warrior: A lot of great warrior mechs are Taunts (or magnetize with Taunts) so I can't see Stealth being a good thing there and removing (temporarily) the Taunt. 

    Hunter: This would be great to get an extra turn's worth of clear off your Missile Launcher + Venomizer by stealthing it or for some otherwise bursty magnetic SMOrc

    Paladin: Ditto for Hunter - the Stealth + Magnetic + SMOrc will be very strong, especially in Wild.

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  • Me0203's Avatar Funnel Cakes 280 86 Posts Joined 06/13/2019
    Posted 6 months ago

    I don't predict this to be too impactful. Mech decks are usually fast-paced affairs; while this effect is certainly the nuts, it's just a bit too expensive. Somewhat like how Wargear has been slowly phased out of the most competitive mech lineups, this might be a trap card as well. 

    That said, this is exactly the sort of card that might set up some shenanigans, and for that, I like it. 

    Better call Thrall!

     

     

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  • Zusk16's Avatar 60 13 Posts Joined 05/30/2019
    Posted 6 months ago

    This card has a very powerful effect but yeah they put the cost up for a good reason maybe it sees play.

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  • sicknantos's Avatar Rexxar 340 212 Posts Joined 05/28/2019
    Posted 6 months ago

    hoping the cost makes it unplayable because otherwise this is gonna make mechs unbearable

    Rage quitting: the best way to ensure your opponent knows they beat a giant baby.

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  • Koetti's Avatar Island 465 515 Posts Joined 11/21/2019
    Posted 6 months ago

    Sn1p-Lock will definitely experiment with this card.

    Combined with Mecharoo it pretty much guarantees that you'll have a Mech on the board.

    Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?

    Sign me up!

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  • Mercynary9's Avatar 245 226 Posts Joined 03/31/2019
    Posted 6 months ago

    I'm very surprised to see a big support for the mechs in an expansion that doesn't focus about mechs, it's also one of the best neutral cards for supporting mechs (other than magnetize).

    This card's effect is awesome compared to other trash neutral mechs. I don't know if it's best or not, but mechs are getting supported now. So can't wait to give it a try!

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  • Narfi's Avatar 145 148 Posts Joined 03/23/2019
    Posted 6 months ago

    I’m glad this will only coexist with magnetic cards in Standard for four months.

    -1
  • Firenza's Avatar 245 165 Posts Joined 05/29/2019
    Posted 6 months ago

    Three stars for standard. It might be able to set up some combos, but I think those decks will be pretty marginal. It's a little bulky in terms of mana-cost for an effect like that. Powerful, but not flexible.

     

    BUT, MIMIRON'S HEAD in Wild. I'm here for the memes.

    2
  • Meteorite12's Avatar Devoted Outlander 430 492 Posts Joined 05/29/2019
    Posted 6 months ago

    Not too much you’d want to give stealth that badly as far as I can remember, so not all too great. 

    Who needs consistency when you could have fun?

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  • Narfi's Avatar 145 148 Posts Joined 03/23/2019
    Posted 6 months ago

    I’m glad this will only coexist with magnetic cards in Standard for four months.

    -1
  • SLima's Avatar 165 106 Posts Joined 08/17/2019
    Posted 6 months ago

    The effect is strong, but the high cost offsets that. It seems kinda ankward to use in any deck. Maybe someone will find a way to turn this into some monstrous combo or whatever, but i don't see it. Wild may be in trouble though...

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  • YourPrivateNightmare's Avatar Swamp 825 1724 Posts Joined 03/25/2019
    Posted 6 months ago

    look guys, it's the MECHWARPER NERF

    also it doesn't look very impressive. What mechs even are there in Standard that would benefit from this? We already had Copertail for Stealthed Magnetic shenanigans...this costs 2-mana more and only makes sense if you  have a mech on board that even needs this.

    At best this would see play in an aggro mech deck....but all of those already succeed at abusing magnetic anyways

    I tried having fun once.

    It was awful.

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  • Leetlejuice's Avatar 85 17 Posts Joined 07/26/2019
    Posted 6 months ago

    I see they are trying to work in the “this is useless unless it’s cancer” space.

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  • frosthearth's Avatar 345 307 Posts Joined 03/18/2019
    Posted 6 months ago

    Probably too slow to see play but can sometimes create a tight situation if your opponent can't deal with stealth. 

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