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10/10 or should I say 12/12? With the legendary, this should summon a whopping 12/12 so that's 12/12 with taunt and the extra 2/2 those are great stats and with warlock's other legendary yet to be revealed I'm expecting a dragon that has nothing to do with handlock
Edit: Due to bad reading skills I thought this just looked at total hand size not held cards so still seems pretty good but slightly worse.
Obvious Handlock synergy, but I really don't get what Blizz is doing with Warlock right now since they've got like 2 cards each for 4 different synergies (Handlock, Dragonlock, Demonlock, and Quest/Shufflelock). Not to mention Lackey Zoolock is still "around" I guess?
Someone needs to pick a lane and stick in it or it's going to be another 4 months at the #9 spot for winrate and played decks (which hsreplay has it at right now) for Warlock.
Pretty good, even without the legendary. Getting a 8/8 or 9/9 with taunt on turn 6 is both strong and realistic. Also a buff to Plot Twist Questlock.
However, once again the Warlock set looks disconnected as hell. On one hand we got galakrond Zoo, then we have Dragon Control and now we have...this? I hope the legendary dragons and neutral dragon support make up for this, otherwise Warlock is doomed to another set of mediocrity
10/10 or should I say 12/12? With the legendary, this should summon a whopping 12/12 so that's 12/12 with taunt and the extra 2/2 those are great stats and with warlock's other legendary yet to be revealed I'm expecting a dragon that has nothing to do with handlock
It'd be a 9/9 or 11/11 at most because you have to play the summoner before the battlecry effect takes place. Same as with Astromancer
With any control deck it shouldn’t be too hard for it to summon a big taunt minion, at worst it’ll probably summon a 4/4, with bigger ones being relatively common
DelkoHSChild of Galakrond 485481 PostsJoined 05/28/2019
Posted 3 years, 2 months ago
Well since this card counts as a card in hand, the biggest the Demon can get is an 11/11.
I think this card is a lot beter for HandLock then Valdris Felgorge, as Taunts beat Aggro. But the attack on also strong vs Control decks. A 6 mana 2/2 in the evolve pool is also nice.
Obvious Handlock synergy, but I really don't get what Blizz is doing with Warlock right now since they've got like 2 cards each for 4 different synergies (Handlock, Dragonlock, Demonlock, and Quest/Shufflelock). Not to mention Lackey Zoolock is still "around" I guess?
Someone needs to pick a lane and stick in it or it's going to be another 4 months at the #9 spot for winrate and played decks (which hsreplay has it at right now) for Warlock.
The nice part about Warlock is that it is one of the only decks that can run disparate pieces and still have consistent synergy because of how many cards it sees during the game.
It's pretty likely that the deck that plays this also plays a dragon package because of twilight and the new breath card.
Until we see more, this deck probably still plays some manner of plot twist endgame...because that's all it really has right now.
Repost from the news thread, as I meant to post here for the giveaway...
Abyssal Summoner is kind of meh. To be worth it, you'd probably need at least five cards in hand, and you're probably not really excited about this card until you've got 7 or 8 other cards in hand. That's probably only happening once you get all your "Giant Handlock" win conditions lined up, so this feels like a very late game 6-drop that's hard to be super excited about.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 3 years, 2 months ago
I am really glad to see the support for handlock. This card will be played in every handlock deck out there, but I don't think it will be enough for this sort of 'draw/hand' thing to be viable.
Turn 6 is a little late to be putting out large taunts, I am not saying getting a 8/8 taunt on 6 is bad, but it is too late to stop aggro. If we want this deck to be viable, we need a way for this deck to stop aggro, a large taunt is nice, but something to do before turn 4 would be appreciated. Something that plays a similar role to Kobold Librarian, a cheap card that doesn't reduce your hand size, so that handlocks can still be active during the early game, but also still get a turn 4 Mountain Giant.
A decent card, I mean, it's only a common, but it won't help warlocks get back up on their feet.
Good in handlock, taunt is good and it's an even card, which is relevant in wild. On a sidenote, it's so sad warlock is a meme class through the year of the dragon expansions when the main villain represents the class. I hope warlock shines with some nee cards.
Obvious Handlock synergy, but I really don't get what Blizz is doing with Warlock right now since they've got like 2 cards each for 4 different synergies (Handlock, Dragonlock, Demonlock, and Quest/Shufflelock). Not to mention Lackey Zoolock is still "around" I guess?
Someone needs to pick a lane and stick in it or it's going to be another 4 months at the #9 spot for winrate and played decks (which hsreplay has it at right now) for Warlock.
The nice part about Warlock is that it is one of the only decks that can run disparate pieces and still have consistent synergy because of how many cards it sees during the game.
It's pretty likely that the deck that plays this also plays a dragon package because of twilight and the new breath card.
Until we see more, this deck probably still plays some manner of plot twist endgame...because that's all it really has right now.
But does it REALLY have *consistency*, even with all that draw?
I guess that was kind of my point in bringing up HSReplay/metastats - Warlock has been the single worst class for play % and winrate for the entirety of SoU & I think partly because none of the "menagerie" decks really have the kind of consistency necessary (in addition to the obvious overpowering of Shamanstone and the fact that few of the "resurrected" Wild cards really helped any main Warlock deck like they did Priest for example).
None of what we're seeing says that will change with DoD. Can you put together a Menagerie Handlock deck? Sure. Will it be any good, even as a meme? I'm thoroughly skeptical.
I said this in a comment on Valdris Felgorge: my guess is Shuffle Warlock was a bust, so Blizz is going back to old fashioned Hand Controlock NEXT YEAR and these two cards are the "first wave" of that so to speak. I expect April's expansion is going to be a lot more synergistic with that than DoD appears to be.
linkblade91Global Moderator 16502257 PostsJoined 02/09/2019
Posted 3 years, 2 months ago
Obvious card for Even Handlock in Wild, might see play in Standard as well given how relatively easy it is to have a sizable hand as the Warlock. Reminds me of Spiteful Summoner, in a way.
Seems really really good to me warlock is the class with the easiest time having a large hand and the taunt is really relevant you get mountain giant + sunfury protector in ONE card..
as a handlock/evenlock player I am quite excited..
A new Common Warlock Minion, Abyssal Summoner, has been revealed!
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I for one am looking forward to testing out handlock in the upcoming expansion. It's gonna be pretty sweet discounting Mountain Giants to 1 mana.
10/10 or should I say 12/12? With the legendary, this should summon a whopping 12/12 so that's 12/12 with taunt and the extra 2/2 those are great stats and with warlock's other legendary yet to be revealed I'm expecting a dragon that has nothing to do with handlock
Edit: Due to bad reading skills I thought this just looked at total hand size not held cards so still seems pretty good but slightly worse.
Self proclaimed good at battlegrounds
Obvious Handlock synergy, but I really don't get what Blizz is doing with Warlock right now since they've got like 2 cards each for 4 different synergies (Handlock, Dragonlock, Demonlock, and Quest/Shufflelock). Not to mention Lackey Zoolock is still "around" I guess?
Someone needs to pick a lane and stick in it or it's going to be another 4 months at the #9 spot for winrate and played decks (which hsreplay has it at right now) for Warlock.
Pretty good, even without the legendary. Getting a 8/8 or 9/9 with taunt on turn 6 is both strong and realistic. Also a buff to Plot Twist Questlock.
However, once again the Warlock set looks disconnected as hell. On one hand we got galakrond Zoo, then we have Dragon Control and now we have...this? I hope the legendary dragons and neutral dragon support make up for this, otherwise Warlock is doomed to another set of mediocrity
I tried having fun once.
It was awful.
It'd be a 9/9 or 11/11 at most because you have to play the summoner before the battlecry effect takes place. Same as with Astromancer
With any control deck it shouldn’t be too hard for it to summon a big taunt minion, at worst it’ll probably summon a 4/4, with bigger ones being relatively common
Who needs consistency when you could have fun?
Well since this card counts as a card in hand, the biggest the Demon can get is an 11/11.
I think this card is a lot beter for HandLock then Valdris Felgorge, as Taunts beat Aggro. But the attack on also strong vs Control decks. A 6 mana 2/2 in the evolve pool is also nice.
The nice part about Warlock is that it is one of the only decks that can run disparate pieces and still have consistent synergy because of how many cards it sees during the game.
It's pretty likely that the deck that plays this also plays a dragon package because of twilight and the new breath card.
Until we see more, this deck probably still plays some manner of plot twist endgame...because that's all it really has right now.
Repost from the news thread, as I meant to post here for the giveaway...
Abyssal Summoner is kind of meh. To be worth it, you'd probably need at least five cards in hand, and you're probably not really excited about this card until you've got 7 or 8 other cards in hand. That's probably only happening once you get all your "Giant Handlock" win conditions lined up, so this feels like a very late game 6-drop that's hard to be super excited about.
Good card for Control Warlock, time for it to shine again?
I am really glad to see the support for handlock. This card will be played in every handlock deck out there, but I don't think it will be enough for this sort of 'draw/hand' thing to be viable.
Turn 6 is a little late to be putting out large taunts, I am not saying getting a 8/8 taunt on 6 is bad, but it is too late to stop aggro. If we want this deck to be viable, we need a way for this deck to stop aggro, a large taunt is nice, but something to do before turn 4 would be appreciated. Something that plays a similar role to Kobold Librarian, a cheap card that doesn't reduce your hand size, so that handlocks can still be active during the early game, but also still get a turn 4 Mountain Giant.
A decent card, I mean, it's only a common, but it won't help warlocks get back up on their feet.
Carrion, my wayward grub.
Good in handlock, taunt is good and it's an even card, which is relevant in wild. On a sidenote, it's so sad warlock is a meme class through the year of the dragon expansions when the main villain represents the class. I hope warlock shines with some nee cards.
Hand-dragon-lock might be a thing, but this card will not find its spot in that deck...
Looks very nice, specially in handlock, most of the times this will be a 6 mana 2/2 + 7-8/7-8 taunt, so I love it!
I'm sorry for my bad english :)
handlock back at it again
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
But does it REALLY have *consistency*, even with all that draw?
I guess that was kind of my point in bringing up HSReplay/metastats - Warlock has been the single worst class for play % and winrate for the entirety of SoU & I think partly because none of the "menagerie" decks really have the kind of consistency necessary (in addition to the obvious overpowering of Shamanstone and the fact that few of the "resurrected" Wild cards really helped any main Warlock deck like they did Priest for example).
None of what we're seeing says that will change with DoD. Can you put together a Menagerie Handlock deck? Sure. Will it be any good, even as a meme? I'm thoroughly skeptical.
I said this in a comment on Valdris Felgorge: my guess is Shuffle Warlock was a bust, so Blizz is going back to old fashioned Hand Controlock NEXT YEAR and these two cards are the "first wave" of that so to speak. I expect April's expansion is going to be a lot more synergistic with that than DoD appears to be.
But until then ‾\_(ツ)_/‾
Obvious card for Even Handlock in Wild, might see play in Standard as well given how relatively easy it is to have a sizable hand as the Warlock. Reminds me of Spiteful Summoner, in a way.
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Not great in general, but devastating in Even Warlock in Wild!
Seems really really good to me warlock is the class with the easiest time having a large hand and the taunt is really relevant you get mountain giant + sunfury protector in ONE card..
as a handlock/evenlock player I am quite excited..