A new Rare Mage Spell, Deep Freeze, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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I mean, the value checks out (Water Elementals are 4 mana each) but it's a big expensive spell that does very little at the moment you cast it.
"Be excellent to each other." -Bill and Ted
well that makes Kael'thas a happy boy.
Also a good discover off Kalecgos.
Just in general I like having more Big Mage Spells given that Naga Sand Witch is still around. Let'S hope this spawns something other than Highlander and Casino
I tried having fun once.
It was awful.
Now imagine if you can discount this spell by 1-2 or even more mana, which mages can easily do - we are talking about value here.
EU Legend: S52 (ZooHeal Lock);
Great control card. Also mage LOVES freezes. And Water Elemental is generally a sticky minion. I'm definitely NOT looking forward to seeing this get played in some Wild elemental + DK Jaina deck.
This is for the Spell Mage archetype because she will need to summon some minions for that archetype like how Druid and Hunter does.I'm quite happy that mage has such a card.
In Wild this is a great card for BSM, I like it :)
This card seems way too slow to see play in constructed. If this is discounted by Kael'thas Sunstrider it's OK though.
If you can reduce its cost, then its a good card. Otherwise its just too slow. Still, there's plenty of ways via Kael'thas Sunstrider & Kalecgos to make this cheaper. Definite inclusion into highlander mage.
Quote From Haffax733(...) If this is discounted by Kael'thas Sunstrider it's OK though.
(...) If this is discounted by Kael'thas Sunstrider it's OK though.
Its at least better than OK if you get it for free ^^
Struggle with Heroic Galakrond's Awakening? I got your back :
I think this doesn't have enough value as a standalone.
Needs support cards like Incanter's Flow for spell mages or Dragoncaster for highlander or dragon decks.
Might see play in a more spell heavy Reno mage variant but it's a bit slow and might not make the cut without any support.
8 mana for 6/12 and disable a minion. A bit slow but has potential in spell mage decks as this will allow you to generate some free minions.
Thematically this is a fantastic fit for the mage class - freeze and summon. Doesn't have a deck yet, I suppose.
Help me get counseling for my suicidal starving hyenas.
Freezing only 1 minion at 8 mana seems really pointless. Maybe if it froze all enemy minions and they bumped it up to 9 mana?
2 words: too slow. Sure, 2 water elementals for 8 mana is decent value, but you want to be doing more powerful stuff on 8 mana than that.
Nice card but way too slow. Might be good for wild with Frost Lich Jaina where the elementals have lifesteal though.
Probably too slow, but I love it anyway.
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IDK power of creations makes 2 6 drops for the same price.. that being said water elemental is probably really good to have 2 of even if it's a 4 drop plus it freezes the turn you play it plus it's in the mage pool anyway..
Great in highlander, auto include in spell mage, tempo probably not.
This card is an underdog for me. He can shut down any aggressive deck, but 8 mana can be a problem. This card can be find a spot in hightlander mage maybe
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