A new Common Neutral Minion, Ethereal Augmerchant, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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Somewhat interesting, but only if you have something on the board already, otherwise it's just a worse Kobold Geomancer
I tried having fun once.
It was awful.
We're so close to getting a 1-drop spell damage minion, I don't think spell damage minion for 1 mana would be broken these days, or maybe.
Interesting, but i don't think it's worth the slot in a deck.
Out of the 3 Augmerchants, Ethereal Augmerchant is last on my list.
Struggle with Heroic Galakrond's Awakening? I got your back :
You could use this with mana reservoir and shadow step for a cheap finisher in Rogue or you can get spell damage x 6 for 8 mana in druid I know I will try to make this work.
Actually the more I think about it there are dozens of way you can make a threat out of these for almost every class
Except priest lolz
I don't think it will make the cut for constructed play. It's just weak in my opinion.
EU Legend: S52 (ZooHeal Lock);
easily the worst one of the 3.
very bad card..+spell dmag is already rarely played..especialyl there are other cards that can give spell dmag without dmaging your own..
The weakest out of all the Augmerchant cards, this might see play in some weird combo deck with Spellzerker in wild, but that would just be a meme.
The worst Augmerchant, I believe. This card is technically the only one mana spell damage minion in the game, but requires you to control another minion, so cannot set up a turn 2 wipe against decks like pirate warrior. Decks that want to ping their own minions with a one mana card would be better off with the other two augmerchants.
Cool effect and super strong in druid (where +2 spell damage can be a huge diffence for a board clear)
Someone will make a OTK utilizing this. Otherwise, won't see play
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