A new Common Paladin Spell, First Day of School, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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If you interpret this as being a random 1 cost minion with “Battlecry: Add a random 1 cost minion to your hand”, then it seems better than Fire fly. Theres even more upsides, such as allowing you to choose which of the two to play and counting as a spell. This seems like a really good card.
0 mana spells should always be looked at carefully, but this one just seems mediocre.
The comparison to fire fly is probably correct, except that this card cannot fit into odd decks, so maybe this goes into some sort of spell-based paladin?
I can't imagine running this in an aggressive deck.
This post is discussing the wild format.
Interesting card. To me this seems like a easy 5 star, purely because 0 cost cards are always something to be carefull off. Considering it says "random drops" does this mean even class ones? Like can this give you, for example: a mage 1 drop? Or is it just paladin/netural 1 drop? In case it's only Paladin/neutral 1 drop, it's not that good of a effect. This is a very.. interesting card.
Really, really good. No more 1-drop problems for pally!
easily triggers spell burst adds possibly good units considering what we've seen so far, and synergizes with some of paladin's little spells effects.
Only a fool thinks they know everything. I admit that I know nothing
Relatable, flavorful, and has a great chance to work with decks like mech and Librium pally.
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This will get nerfed to 1 mana, guaranteed
TREMBLE before.... the most epic dragon that ever existed
About the card: I am divided between "good trigger for spellburst effects" and "too much random weak 1 drops out there to be good in aggro deck, but who knows"
About the artwork: I am really confused. The short one is a gnome or a "young" dwarf, but the tall one is what exactly - a sith?
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Guaranteed turn 1 play, immensly helpful for Pure Paladin (they really only have Zealot and the occasional Libram-girl as 1-drops. This helps them so much with efficiently playing Hand of Adal)
I tried having fun once.
It was awful.
That's a lot of value for 0 mana.
0 mana cards are dangerous. I wouldn't be surprised if this gets nerfed to 1 mana. I am not saying this is too OP or poorly designed, it is just a lot of value for 0 mana. It can be both a good turn 1 play, or a good turn 2 play, or just a really handy way to round out your turn later in the game. If paladin ever is a good class in the meta, it will be partly because of this card.
First rule of the English language: Their our know rules.
Absolutely absurd. Will be the best card in Paladin almost guaranteed and could be one of the best cards we’ve ever seen in Hearthstone. In a class that loves getting anything on board, 1 drops are at a massive premium, so they aren’t worth that much less than a normal card. With that in mind, this is just Pot of Greed. Think about Crystology. That was the best card in Paladin for a long time. This allows you to play the 1 drop you get on t1 rather than having to pass back and still gets you the same volume of cards. Sure, the cards might not be as powerful because they’re random, but the tempo advantage is HUGE. I
Excellent for Pure Paladin to get neutral fodder. And for the sidequest that needs 5 minions to play.
0 mana card that refills. But its a poor card that will likely see play only because there's little else that gives resources to paladin. Two 1 drops, at random, is really not the kind of thing you want to put into your deck, and 0 mana cards are harder to abuse in paladin.
Maybe there's some Exotic Mountseller stuff you can do with this, along with the Libram of Wisdoms, but from my own experience, its not really worth the bother.
I much rather just put and play the 1 drop I need in most cases. Still, it helps out with the early game, which is something paladin needs desperately. That it can also fit into a pure deck is a good bonus.
There are some pretty good 1-drops, including the new Frazzled Freshman. This card certainly has potential in aggressive decks and maybe in Pure/Libram just to have early plays more consistently.
I am hoping to see a lot of Angry Chicken paladins
Strange card, 0 mana generate 2 is nice. Especially for spell burst. However one drops are a mixed bag.
Handbuff buff? :)
Casual Dragon Cardgame enthusiast.
0 mana spells are generally bonkers, but ignoring weird shenanigans with Kael'thas Sunstrider I think this will boost incredibly murloc paladin again.
Don't know what to think about this... There are a lot of good 1-drops, especially non-neutrals, but this card will be inconsistent at it's best. You want this in your mulligan or not at all.
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