A new Epic Druid Spell, Survival of the Fittest, has been revealed!
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Shan'do Kael'thas Sunstrider shows the way to Druidism.
Too slow, unless triggered by Kael'thas Sunstrider
I am 67 years old and still reach Legend
2x Embiggen in one card, which costs 10 more mana. Dunno, maybe it finds place in some kind aggro druid?
Interesting mega-buff. Probably not for spell druid due to the lack of minions to be buffed. Could be used with Kael'thas Sunstrider, this expansion really seems like his time to shine!
Scary card, unless you're druid. Its hard to think up a place for this thing in druid. Basically, unless its cheated out Embiggen is just a better card.
The fact that other classes like priest, mage or rogue can get it is the real deal with this card.
So very strong. So very strange. In what deck would this see play? You need something to bring down the cost- or at least a lot of ramp to play it soon- but also a lot of minions. In the best case it is a win-more card, but mostly it is a lose-now card. But maybe there could be some kind of Big-Spell/Spiteful druid in wild?
If you manage to somehow lower the cost of this one or somehow just play it sooner as turn 10 - this one is so much stronger than embiggen, because the minion cost is not increased and it has impact on your hand and board, when you play it.
But the tricky part is to be able to play it and not immediately lose the game.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
A very expensive spell that does not change the board state unless you already had minions on the board.
Druids don't really need this kind of effect when embiggen already exists and sees very little play outside of hadronox decks.
Unlikely to see play, but the combo potential is more than zero, so it could be interesting to see how it plays out.
This post is discussing the wild format.
Embiggen buffs stuff in deck this buffs the board, hand and deck.
It's slow but it can be a finisher or cheated out with kaelthas as said by the first 2 commenters.. I think this has potential
seems like druid is gonna get some beasts that probably work well with buffs (seeing the dual class legendary)
Thief Rogue intensifies hard with this. Also insane with Tess in wild.
Sometimes I think that some cards are intended to work fine with other class archetypes, druid working well with spells having this is like trying to force a new archetype that, at least for the moment, doesnt seem viable. Let's see when the rest of the expansion is revealed.
Xbox gamertag - Psymonjet
Seems like it is designed to fit into a Swarm/Ramp deck, but those rely on spells to generate minion swarms, so the deck and hand buffs may not be all that impactful. Still, it's a powerful enough effect that it wouldn't take much to make it playable as a one-of.
So if I recall correctly we had a very decent Big Druid deck at the beginning of the Outland expansion that ran Bogbeam and the other 7-mana 0 cost spell alongside some other cheap stuff as fuel for Exotic Mountseller. Replace Mountseller with Kael'thas, add in Overflow and fill the rest of the deck with a Big Dragon Core and boom. Big Druid that actually scales into lategame thanks to this. With enough 0-mana spells you can play Kael into Overflow into this in a single turn and just win from there. Makes all those 4-attack dragons into actual threats (which is what was previously an issue with the archetype, the lack of actual game ending threats)
I tried having fun once.
It was awful.
technicaly posibble turn 3 -
2x new 0 mana innervates intoKael'thas Sunstrider into new 10 mana spell :D
leave you 8/11 kaelthas on board and buff deck ... even if you dont do anything next turn due do overload :D seems fair
I like it, obviously it is a big push if you have a board developed already (though that's unlikely as to get maximum value from this you will have to focus on ramping to either 7 mana for Kael'thas Sunstrider, or failing that pushing straight to 10). Mana ramp is this card's friend. Will it go the way of Mistcaller or are we looking at the new Prince Keleseth? Only time will tell
Same, I can only see this in a Kael'thas deck since in other scenarios you need minions alive in the board before your turn to not be "10 mana, I lose tempo"
Awesome in Spiteful Druid with Grand Archivist!
Looks like we have another Ultimate Infestation level druid card on our hands here. This is sure to benefit from mana ramp and beast combo together. So glad to see the return of beast druid support.
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Way too slow for an aggro, especially when Druids have good ole Savage Roar available.
This is a tool for BIG Druid to make even BIGGER minions me thinks
I was going to print something like this for my Alraune class, so in a way I'm disappointed that it exists. Going for the hat-trick of hand, deck, and field scared me off, though.
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