A new Epic Mage Spell, Combustion, has been revealed!
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Shadow Bolt for midrange, small AoE for aggressive lists, this card seems crazy good.
Quote From BloodMefistShadow Bolt for midrange, small AoE for aggressive lists, this card seems crazy good.
Not to mention that increased spell damage is a thing : bonkers!
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This is a nice alternate version of Rolling Fireball. Of course it works well with the new Headmaster Kel'Thuzad card, but it's also a nice way to get around those Elusive minions that you can't directly target.
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man o man thank goodness for this spell, it's so much stronger than Arcane Explosion and isn't reactive like Flame Ward.
My first question is : is the excess damage dealt to the adjacent minions the same or is it split between them?
Its a good card, but since its easy to play around it, its not going to blow anyone's mind out.
Synergize well with Mo'arg Artificer for some truly ridiculous removal turns. But at that point you might as well just play Rolling Fireball
Under the right board states, this card can do quite a lot for 3 mana. That said, you won't typically get into state in every game. It's not a GREAT card, but in the right places, it's quite effective.
Love positioning matters cards. Really simple and nice effect.
Casual Dragon Cardgame enthusiast.
Just to clarify, does this split the excess damage to the neighbors? or deals the same damage to both? (though I assume it's the latter).
You hit a 2/2, will the neighboring minions receive 1 damage each ? or be deal 2 each?
This card makes me think of reverse Betrayal positioning where you should not place the weakest minion in the center lol.
To those wondering it is the same damage to both neighbors. So if it hits a card with 2 health, it'll deal 2 damage to the left and right minions.
You can actually combine this with Khadgar and the new Kel'Thuzad for some shenanigans at 10.
And this one base cost is 3, so you can discover it from Magic trick and get a discount.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Quote From EmptynessAnd this one base cost is 3, so you can discover it from Magic trick and get a discount.
Primordial Glyph gives a 2 mana discount, Magic Trick discovers a spell less than 3 but no discounts.
Years before, Jade Lightning saw play in nonjade decks.
3 mana deal 4 dmg to a minion is okish, in addition, the aoe potencial is really sweet against swarm decks.
By The Holy Light!
It's okay I guess? It wants to be used with Spell damage but Mage doesn#t really run spell damage so it's just Shadowbolt with a rare bonus.
I tried having fun once.
It was awful.
Looks pretty great for a control deck, chances are it’d manage to do a lot to slow down an aggro deck. Kind of useless against control though
Who needs consistency when you could have fun?
Definitely good enough for highlander decks.
Good enough for Standard Highlander Mage, but I can't see it included elsewhere. (3) for 4 is still too slow, the versatily of the shape helps a little bit, but not too much.
Just compare to what Dark Skies can do for the same amount of mana.
Quote From dapperdogQuote From EmptynessAnd this one base cost is 3, so you can discover it from Magic trick and get a discount.Primordial Glyph gives a 2 mana discount, Magic Trick discovers a spell less than 3 but no discounts.
Ahh, yes, I messed up there. Thanks for the correction.
I love the card. Seems like a very good anti-aggro tool. I keep thinking about Satyr Overseer getting grilled with this and it makes me happy.
An interesting removal card. It could see play as a second volcanic potion if demon hunter continues to be the top aggro deck, and this is potentially better than volcanic against discardlock.
Has a potentially weird interaction with spell damage which could be interesting.
This post is discussing the wild format.
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