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ErodosCrossroads Historian 9351018 PostsJoined 05/29/2019
Posted 2 years, 8 months ago
Pretty good card, reminds me of Fire Fly with worse stars but with an added immediate tempo effect. You need a minion in play to play it, but when you do it's great stats for the cost. Sadly I don't think it has a spot in current druid or hunter lists, but maybe something new will pop up which will give this a place.
Seems decent for Druid, don’t really see it fitting into Hunter too well though. Hunter can’t benefit as much from swarms of small minions as Druid can, and the quest isn’t really that great as far as I know, so this probably wouldn’t help it out too much
I assume that the tokens are 1/1 beasts, so that could be of some use. 1 mana for 2/2 across two bodies and another 1/1 in hand is probably good for token druid decks, but I can't imagine many hunter decks using this card.
Scary card. Gives a lot for just 1 mana. Both classes can use this to their advantage. I think this will see play.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Very skeptical about it. It's not a turn 1 play (unless you run Wisp) and it's a pretty bad topdeck.
There also isn't a hunter deck that really requires this at the moment (Midrange Hunter is a pipe dream at this point, you can't really rely on the 1 2 3 4 5 curve into Highmane anymore)
There is some interesting synergy with Arcane Fletcher (in case people forgot about that card) because it's a spell that gives you a 1-drop, meaning it kind of cycles itself.
Very skeptical about it. It's not a turn 1 play (unless you run Wisp) and it's a pretty bad topdeck.
There also isn't a hunter deck that really requires this at the moment (Midrange Hunter is a pipe dream at this point, you can't really rely on the 1 2 3 4 5 curve into Highmane anymore)
There is some interesting synergy with Arcane Fletcher (in case people forgot about that card) because it's a spell that gives you a 1-drop, meaning it kind of cycles itself.
by top deck you mean when your hand is empty? cause most 1 cost cards are bad when top decked so it's not a factor, this is actually better than most 1 cost cards late game at least you get more flexible mana placement and maybe a better trade..
there are 2 other druid/hunter cards we didn't see yet so maybe this have a lot of synergy
Its only hope is 1 drop, coin into this for a big 1 drop and a 1/1 on board. Not too bad. Unfortunately, this card will likely just never see play because of consistency problems.
But who knows? Maybe the cute little token is good enough reason to include this in your deck. Outside of that, its just too far a stretch.
There are some very clear archetypes this card might fit in (Token Druid and Quest Hunter are two examples) but Fire Fly this is not, as the most important thing about Fire Fly was your ability to play it on turn 1. There are cards like Scavenging Hyena or Helboar that might benefit from you having easy access to cheap beasts, and maybe if they print more cards that want you to play beasts or have beasts get killed this could be interesting, but right now I doubt we'll see a lot of it.
BrandonOld God Fanatic 13102094 PostsJoined 05/29/2019
Posted 2 years, 8 months ago
Good for token druid. Not much else to say about that.
Hunter: I don't see that much synergy with hunter yet, because hunter already has Fresh Scent for buffing, and hunter already has a lot of other cards they prefer to play. But it might see play in quest hunter i guess
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
For whatever reason, this card actually took me a few seconds to understand it's simple effects. Must be because I just woke up. At any rate, I think this could likely be useful, and the concept of the flavor is kind of cute, but I have a feeling this is something I'll easily pass by until someone reveals the amazing combos to me.
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Good card for token druid and quest Hunter.
Good, but boring card.
By The Holy Light!
Pretty good card, reminds me of Fire Fly with worse stars but with an added immediate tempo effect. You need a minion in play to play it, but when you do it's great stats for the cost. Sadly I don't think it has a spot in current druid or hunter lists, but maybe something new will pop up which will give this a place.
Seems decent for Druid, don’t really see it fitting into Hunter too well though. Hunter can’t benefit as much from swarms of small minions as Druid can, and the quest isn’t really that great as far as I know, so this probably wouldn’t help it out too much
Who needs consistency when you could have fun?
Not a bad card. I think this will see play.
Downside I see is this is not an ideal turn 1 play. You need board to gain value.
1 mana for 2/2 stats 1/1 being fast and also gives you a little curve filler.. Adorable.. Seems like firefly but can't be played on turn 1.
Is this a bingo yet for cuteness? And does anyone know how the tokens look?
I assume that the tokens are 1/1 beasts, so that could be of some use. 1 mana for 2/2 across two bodies and another 1/1 in hand is probably good for token druid decks, but I can't imagine many hunter decks using this card.
This post is discussing the wild format.
Scary card. Gives a lot for just 1 mana. Both classes can use this to their advantage. I think this will see play.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
I guess this could be used in spell decks, but it’s a bit underwhelming even as a 1-mana spell. Bonus points for cuteness though
Very good card for Druid - Hunter? i think not so much ...
Could also work good with the New Druid Spell that makes the next one Cheaper!
Challenge me ... when you're ready to duel a god!
Very skeptical about it. It's not a turn 1 play (unless you run Wisp) and it's a pretty bad topdeck.
There also isn't a hunter deck that really requires this at the moment (Midrange Hunter is a pipe dream at this point, you can't really rely on the 1 2 3 4 5 curve into Highmane anymore)
There is some interesting synergy with Arcane Fletcher (in case people forgot about that card) because it's a spell that gives you a 1-drop, meaning it kind of cycles itself.
I tried having fun once.
It was awful.
I'd say double-yes with the token.
The cub's a beast, right. This is still in line with all those beast druid-hunter theyve been pushing, but still not enough for now.
by top deck you mean when your hand is empty? cause most 1 cost cards are bad when top decked so it's not a factor, this is actually better than most 1 cost cards late game at least you get more flexible mana placement and maybe a better trade..
there are 2 other druid/hunter cards we didn't see yet so maybe this have a lot of synergy
Its only hope is 1 drop, coin into this for a big 1 drop and a 1/1 on board. Not too bad. Unfortunately, this card will likely just never see play because of consistency problems.
But who knows? Maybe the cute little token is good enough reason to include this in your deck. Outside of that, its just too far a stretch.
There are some very clear archetypes this card might fit in (Token Druid and Quest Hunter are two examples) but Fire Fly this is not, as the most important thing about Fire Fly was your ability to play it on turn 1. There are cards like Scavenging Hyena or Helboar that might benefit from you having easy access to cheap beasts, and maybe if they print more cards that want you to play beasts or have beasts get killed this could be interesting, but right now I doubt we'll see a lot of it.
probably will see some play ...
I am 69 years old and still reach Legend
Good for token druid. Not much else to say about that.
Hunter: I don't see that much synergy with hunter yet, because hunter already has Fresh Scent for buffing, and hunter already has a lot of other cards they prefer to play. But it might see play in quest hunter i guess
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
For whatever reason, this card actually took me a few seconds to understand it's simple effects. Must be because I just woke up. At any rate, I think this could likely be useful, and the concept of the flavor is kind of cute, but I have a feeling this is something I'll easily pass by until someone reveals the amazing combos to me.
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