A new Common Mage Minion, Lab Partner, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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This will do something, I'm just not entirely sure what.
1-mana spelldamage is unprecedented meaning there's no telling how good that is.
I tried having fun once.
It was awful.
Wow, good card - nice one drop for Mage and it even pushes the Spell Damage Synergy!
I like it!
Challenge me ... when you're ready to duel a god!
So this must be created to support those spell damage archetype right, at 1 mana and good 1 mana stats surely this will see experimentation and play.
Good statline for a 1-drop, and spell damage is at its most relevant in the early game. Likely to go somewhere, just by virtue of it being a very strong 1-drop.
Not expecting to see this in secret mage, however. This is probably just too low-impact for that deck.
This post is discussing the wild format.
I like it! Good stats for it's cost, and spell damage +1 on it as well! This also has good synergy with that new mage/shaman legendary. Also because of it's low cost this might also see play in some sort of burn mage deck. This card will see plenty of play, might just be the kinda card you slot into your deck because you needed something cheap.
Solid 1-drop for any Mage deck that cares about spell damage synergies or burning the opponent out.
This obviously powercreeps Dalaran Mage! (while also depicting an purple-clad gnome)
Nice 1 drop for mage, which was a long time coming ever since Mana Wyrm got nerfed to hell.
I poured shit on Ras Frostwhisper earlier for its lack of usage in mage, but seem like some sort of spell damage tempo mage that can use this, can actually exist after all.
Looks pretty good to me, surprised it’s not a 1/2 though. Who knows, maybe cheap spell damage isn’t actually as valuable as you’d think
Who needs consistency when you could have fun?
Both stats and effect are nice. I will be happy if they finally make a + spell dmg a meaningful effect.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Maybe fits on a face mage with cheap spells and spell damage sinergy like Arcane Watcher.
By The Holy Light!
very good card ... it will be included in any (minion) mage deck
I am 67 years old and still reach Legend
A turn-one sticky that can give an extra burst of Arcane Missiles, or whatever other cheep spell you are playing? Not super exciting, but could eak you out an early advantage I suppose.
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Thinking the same, 1 mana spell buff can be applied in a lot of places, also works well with the new mage legendary.
Just a good 1-drop. It is above average and will therefore be played.
Really I am just happy to see Spell Damage be a thing.
First rule of the English language: Their our know rules.
So Dalaran Mage is a 3 mana minion with spell damage +1, with 1/4 in stats that only sees play when players are learning the game playing mage.
for 1 health less, but for 2 mana cheaper, this minion will absolutely see play in mage decks. No even necessarily as a tempo play, but it's flexibility will allow for extra damage for single target removal or an AOE board clear that mages love to cast.
In this set alone Mage has received Combustion which is a cheap 3 mana removal that deals 4 to a target and deals the excess damage to the neighboring minions, along with Ras Frostwhisperer, whose 1 damage AOE is improved with spell damage.
It has a soft taunt, however. Once he lands on the board you'll want to protect him like you would your sorcerer's apprentices or the Mana Wyrms. Aggressive decks have taken to using Beaming Sidekick and Guardian Augmerchant to protect their high value targets from cheap removal, so the aggressive mage might comeback with this minion and Ras Frostwhisperer.
tempo mage doesn't really have good 1 drops.. seems to be the archtype pushed this expansion.. after the death of Mana Wyrm (should be buffed.. :( ) this card actually is pretty good and will probably be the flagship card for tempo mage for the next 1.5 years..
Only Mage deck i might say doesn't run this is Highlander since you'd want your cards to have a bit more of an impact, but that's only a maybe. By and large I expect to see this card in many deck lists.
Oof. I think Blizz is walking on thin ice with this one. I think there's a good reason why the game hasn't seen a 1-mana minion with Spell Damage just yet, because it allows for combo shenanigans. This may reinvigorate old Freeze Mage in Wild, as these two replace the 4 mana 2/2, but due to their dominance with other variants, I doubt they would think of that.
This can definitely help Tempo Mage thanks to great early stats and Spell Damage to clear more stuff, but I doubt Tempo Mage will recover ever again after the nerf to Mana Wyrm. Highlander will have a hard time fitting in this fella. Cyclone Mage may be it's better home.
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