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BloodMefistOld God Fanatic 825728 PostsJoined 05/28/2019
Posted 2 years, 8 months ago
Fantastic in both classes, this is gonna help Warlock and DH maintain board control with ease since it also enables their powerful fragment destroyers, some of which curve immediately after this.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 2 years, 8 months ago
2 mana deal 3 damage isn't bad, but it isn't good enough by itself to be played. I think shuffling Soul Fragments is definitely enough of a motivation to play this though.
BrandonOld God Fanatic 13102094 PostsJoined 05/29/2019
Posted 2 years, 8 months ago
2 Mana: Deal 3 damage is already good, for sure in Warlock. And the Soul Fragments either restore health when you draw them, or get used by a strong pay-off card. Super solid card for control warlock, but i'm not sure if this will ever see play in some kind of aggro/zoolock.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
just a solid card even without any further interactions. Warlock just likes being able to autoheal somewhere down the line anyways...and it can't Hurt for Demon Hunter either.
I feel like 2 mana deal 3 damage cards are always good, so it seems this would be good too. Although it is weaker in the sense that it can't target face which you might've down with Darkbomb if you had lethal.
Of course, it's going to be a good card in Fragmentlock (as I'm calling it) and Fragment DH.
Pretty nice counter aggro card, but in warlock decks where I expect to see the slower fragment builds, this will likely only make the cut as an enabler, unlike school spirits which is a good card on its own.
Unlikely to see play outside of a deck with specific fragment synergies.
Another soul fragment generation. I doubt it will see play outside of those "soul"-decks.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
2 mana deal 3 are always playable specially if they come with healing attached, Nether Breath is obviously better when you have a dragon but you don't always have a dragon and more removal.. is great.
2 mana deal 3 damage has seen play with Frostbolt and Darkbomb.
While this won't allow you to target face like the previously mentioned spells, this set has shown quite a few 1 drops with 3 health that this can remove.
It's primary function, however, is an additional source for the soul fragments you'll use to build your deck around for the additional life gain or for the additional bonuses the Warlock and Demon Hunter minions can use once these are shuffled in.
I feel like 2 mana deal 3 damage cards are always good, so it seems this would be good too. Although it is weaker in the sense that it can't target face which you might've down with Darkbomb if you had lethal.
Of course, it's going to be a good card in Fragmentlock (as I'm calling it) and Fragment DH.
Looks really good in warlock, slightly less so in demon hunter. 3 damage for 2 mana is usually pretty good though either way, even if it can’t hit face
Deal 3 for 2, yes that's very good. Soul frag synergy as well? Well, what else is there to say?
Its just a card thats playable on its own. That it enables busted cards like Soulshard Lapidary means there's little to no reason why this card wouldn't be a vital inclusion in a tier 2 or tier 1 deck.
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Fantastic in both classes, this is gonna help Warlock and DH maintain board control with ease since it also enables their powerful fragment destroyers, some of which curve immediately after this.
2 mana deal 3 damage isn't bad, but it isn't good enough by itself to be played. I think shuffling Soul Fragments is definitely enough of a motivation to play this though.
Carrion, my wayward grub.
2 Mana: Deal 3 damage is already good, for sure in Warlock. And the Soul Fragments either restore health when you draw them, or get used by a strong pay-off card. Super solid card for control warlock, but i'm not sure if this will ever see play in some kind of aggro/zoolock.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
just a solid card even without any further interactions. Warlock just likes being able to autoheal somewhere down the line anyways...and it can't Hurt for Demon Hunter either.
I tried having fun once.
It was awful.
Good card overall, will surely appear in some warlock decks, not so sure about DH though.
I feel like 2 mana deal 3 damage cards are always good, so it seems this would be good too. Although it is weaker in the sense that it can't target face which you might've down with Darkbomb if you had lethal.
Of course, it's going to be a good card in Fragmentlock (as I'm calling it) and Fragment DH.
Pretty nice counter aggro card, but in warlock decks where I expect to see the slower fragment builds, this will likely only make the cut as an enabler, unlike school spirits which is a good card on its own.
Unlikely to see play outside of a deck with specific fragment synergies.
This post is discussing the wild format.
Another soul fragment generation. I doubt it will see play outside of those "soul"-decks.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Like School Spirits, it's removal and healing in one. Great combination, will see play in any control warlock.
2 mana deal 3 are always playable specially if they come with healing attached, Nether Breath is obviously better when you have a dragon but you don't always have a dragon and more removal.. is great.
2 mana deal 3 damage has seen play with Frostbolt and Darkbomb.
While this won't allow you to target face like the previously mentioned spells, this set has shown quite a few 1 drops with 3 health that this can remove.
It's primary function, however, is an additional source for the soul fragments you'll use to build your deck around for the additional life gain or for the additional bonuses the Warlock and Demon Hunter minions can use once these are shuffled in.
Seems like a pretty strong card even independent of the Soul Fragment synergies.
Not soullock?
Looks really good in warlock, slightly less so in demon hunter. 3 damage for 2 mana is usually pretty good though either way, even if it can’t hit face
Who needs consistency when you could have fun?
Curve nicely into all the soul pay off, ofc a staple in both respective class. See you on ladder!
Wow ... very good 3 damage for 2 mana is already good but with the Soul Fragment Upside this is even stronger.
Challenge me ... when you're ready to duel a god!
Deal 3 for 2, yes that's very good. Soul frag synergy as well? Well, what else is there to say?
Its just a card thats playable on its own. That it enables busted cards like Soulshard Lapidary means there's little to no reason why this card wouldn't be a vital inclusion in a tier 2 or tier 1 deck.
Good early removal for all fragments decks. Two obvious deck spots. Decent of its own actually, like a Penance with delayed healing.
Nice card all around. Will get the job done, and feed your soul synergy.
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